117404979b
This means everything is displayed via OpenGL, and there’s a basic menu system usable.
67 lines
1.3 KiB
Prolog
67 lines
1.3 KiB
Prolog
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QT += core gui gui-private quick websockets
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CONFIG += c++11
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!ios:!android
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{
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greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
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SOURCES += canvastreemodel.cpp \
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elementdatamodel.cpp
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HEADERS += canvastreemodel.h \
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elementdatamodel.h
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}
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TARGET = fgqcanvas
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TEMPLATE = app
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SOURCES += main.cpp\
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fgcanvasgroup.cpp \
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fgcanvaselement.cpp \
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fgcanvaspaintcontext.cpp \
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localprop.cpp \
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fgcanvaspath.cpp \
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fgcanvastext.cpp \
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fgqcanvasmap.cpp \
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fgqcanvasimage.cpp \
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fgqcanvasfontcache.cpp \
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fgqcanvasimageloader.cpp \
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canvasitem.cpp \
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canvasconnection.cpp \
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applicationcontroller.cpp \
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canvasdisplay.cpp
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HEADERS += \
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fgcanvasgroup.h \
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fgcanvaselement.h \
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fgcanvaspaintcontext.h \
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localprop.h \
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fgcanvaspath.h \
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fgcanvastext.h \
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fgqcanvasmap.h \
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fgqcanvasimage.h \
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canvasconnection.h \
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applicationcontroller.h \
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canvasdisplay.h \
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canvasitem.h \
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fgqcanvasfontcache.h \
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fgqcanvasimageloader.h
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RESOURCES += \
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fgqcanvas_resources.qrc
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OTHER_FILES += \
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qml/*
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Q_XCODE_DEVELOPMENT_TEAM.name = DEVELOPMENT_TEAM
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Q_XCODE_DEVELOPMENT_TEAM.value = "James Turner"
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QMAKE_MAC_XCODE_SETTINGS += Q_XCODE_DEVELOPMENT_TEAM
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ios {
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QMAKE_INFO_PLIST = ios/Info.plist
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}
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