1
0
Fork 0
flightgear/src/FDM/JSBSim/FGSimTurbine.cpp
ehofman 2c3fa12eea David Culp:
This version handles a zero fuel load better.  I found that if you try to consume fuel from an empty tank, with zero fuel flow, the FGEngine::Starved flag alternates
2003-06-08 08:44:30 +00:00

267 lines
8.1 KiB
C++

/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Module: FGSimTurbine.cpp
Author: David Culp
Date started: 03/11/2003
Purpose: This module models a turbine engine.
------------- Copyright (C) 2003 David Culp (davidculp2@attbi.com) -----------
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA.
Further information about the GNU General Public License can also be found on
the world wide web at http://www.gnu.org.
FUNCTIONAL DESCRIPTION
--------------------------------------------------------------------------------
This class descends from the FGEngine class and models a Turbine engine based
on parameters given in the engine config file for this class
HISTORY
--------------------------------------------------------------------------------
03/11/2003 DPC Created
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
INCLUDES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#include <vector>
#include "FGSimTurbine.h"
namespace JSBSim {
static const char *IdSrc = "$Id$";
static const char *IdHdr = ID_SIMTURBINE;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
CLASS IMPLEMENTATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
FGSimTurbine::FGSimTurbine(FGFDMExec* exec, FGConfigFile* cfg) : FGEngine(exec)
{
SetDefaults();
FGEngine::Type=etSimTurbine;
Load(cfg);
Debug(0);
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FGSimTurbine::~FGSimTurbine()
{
Debug(1);
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
double FGSimTurbine::Calculate(double dummy)
{
double idlethrust, milthrust, thrust;
double TAT = (Auxiliary->GetTotalTemperature() - 491.69) * 0.5555556;
dt = State->Getdt() * Propulsion->GetRate();
// calculate virtual throttle position (actual +/- lag) based on
// FCS Throttle value (except when trimming)
if (dt > 0.0) {
Running = !Starved;
ThrottleCmd = FCS->GetThrottleCmd(EngineNumber);
if ( ThrottleCmd > throttle ) {
throttle += (dt * delay);
if (throttle > ThrottleCmd ) throttle = ThrottleCmd;
}
else {
throttle -= (dt * delay * 3.0);
if (throttle < ThrottleCmd ) throttle = ThrottleCmd;
}
}
else {
Starved = false;
throttle = ThrottleCmd = FCS->GetThrottleCmd(EngineNumber);
}
idlethrust = MaxMilThrust * ThrustTables[0]->TotalValue();
milthrust = MaxMilThrust * ThrustTables[1]->TotalValue();
if (Running) {
thrust = milthrust * throttle * throttle;
if (thrust < idlethrust) thrust = idlethrust;
FuelFlow_pph = thrust * TSFC;
thrust = thrust * (1.0 - BleedDemand);
IdleFF = pow(MaxMilThrust, 0.2) * 107.0;
if (FuelFlow_pph < IdleFF) FuelFlow_pph = IdleFF;
N1 = IdleN1 + throttle * N1_factor;
N2 = IdleN2 + throttle * N2_factor;
EGT_degC = TAT + 363.1 + ThrottleCmd * 357.1;
OilPressure_psi = N2 * 0.62;
OilTemp_degK += dt * 1.2;
if (OilTemp_degK > 366.0) OilTemp_degK = 366.0;
EPR = 1.0 + thrust/MaxMilThrust;
NozzlePosition = 1.0 - throttle;
if (Reversed) thrust = thrust * -0.2;
}
else {
thrust = 0.0;
FuelFlow_pph = 0.000001;
N1 -= (dt * 3.0);
if (N1 < (Translation->Getqbar()/10.0)) N1 = Translation->Getqbar()/10.0;
N2 -= (dt * 3.5);
if (N2 < (Translation->Getqbar()/15.0)) N2 = Translation->Getqbar()/15.0;
EGT_degC -= (dt * 11.7);
if (EGT_degC < TAT) EGT_degC = TAT;
OilPressure_psi = N2 * 0.62;
OilTemp_degK -= (dt * 0.2);
if (OilTemp_degK < (TAT + 273.0)) OilTemp_degK = (TAT + 273.0);
EPR = 1.0;
}
if (AugMethod == 1) {
if (throttle > 0.99) {Augmentation = true;}
else {Augmentation = false;}
}
if ((Augmented == 1) && Augmentation) {
thrust = thrust * ThrustTables[2]->TotalValue();
FuelFlow_pph = thrust * ATSFC;
NozzlePosition = 1.0;
}
if ((Injected == 1) && Injection)
thrust = thrust * ThrustTables[3]->TotalValue();
ConsumeFuel();
return Thrust = thrust;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
double FGSimTurbine::CalcFuelNeed(void)
{
return FuelFlow_pph /3600 * State->Getdt() * Propulsion->GetRate();
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
void FGSimTurbine::SetDefaults(void)
{
Name = "None_Defined";
MaxMilThrust = 10000.0;
BypassRatio = 0.0;
TSFC = 0.8;
ATSFC = 1.7;
IdleN1 = 30.0;
IdleN2 = 60.0;
MaxN1 = 100.0;
MaxN2 = 100.0;
Augmented = 0;
AugMethod = 0;
Injected = 0;
BleedDemand = 0.0;
throttle = 0.0;
InletPosition = 1.0;
NozzlePosition = 1.0;
Augmentation = false;
Injection = false;
Reversed = false;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
bool FGSimTurbine::Load(FGConfigFile *Eng_cfg)
{
int i;
string token;
Name = Eng_cfg->GetValue("NAME");
cout << Name << endl;
Eng_cfg->GetNextConfigLine();
*Eng_cfg >> token >> MaxMilThrust;
*Eng_cfg >> token >> BypassRatio;
*Eng_cfg >> token >> TSFC;
*Eng_cfg >> token >> ATSFC;
*Eng_cfg >> token >> IdleN1;
*Eng_cfg >> token >> IdleN2;
*Eng_cfg >> token >> MaxN1;
*Eng_cfg >> token >> MaxN2;
*Eng_cfg >> token >> Augmented;
*Eng_cfg >> token >> AugMethod;
*Eng_cfg >> token >> Injected;
i=0;
while( Eng_cfg->GetValue() != string("/FG_SIMTURBINE") && i < 10){
ThrustTables.push_back( new FGCoefficient(FDMExec) );
ThrustTables.back()->Load(Eng_cfg);
i++;
}
// pre-calculations and initializations
delay= 1.0 / (BypassRatio + 3.0);
N1_factor = MaxN1 - IdleN1;
N2_factor = MaxN2 - IdleN2;
OilTemp_degK = (Auxiliary->GetTotalTemperature() - 491.69) * 0.5555556 + 273.0;
IdleFF = pow(MaxMilThrust, 0.2) * 107.0; // just an estimate
AddFeedTank(EngineNumber); // engine[n] feeds from tank[n]
return true;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
// The bitmasked value choices are as follows:
// unset: In this case (the default) JSBSim would only print
// out the normally expected messages, essentially echoing
// the config files as they are read. If the environment
// variable is not set, debug_lvl is set to 1 internally
// 0: This requests JSBSim not to output any messages
// whatsoever.
// 1: This value explicity requests the normal JSBSim
// startup messages
// 2: This value asks for a message to be printed out when
// a class is instantiated
// 4: When this value is set, a message is displayed when a
// FGModel object executes its Run() method
// 8: When this value is set, various runtime state variables
// are printed out periodically
// 16: When set various parameters are sanity checked and
// a message is printed out when they go out of bounds
void FGSimTurbine::Debug(int from)
{
if (debug_lvl <= 0) return;
if (debug_lvl & 1) { // Standard console startup message output
if (from == 0) { // Constructor
}
}
if (debug_lvl & 2 ) { // Instantiation/Destruction notification
if (from == 0) cout << "Instantiated: FGSimTurbine" << endl;
if (from == 1) cout << "Destroyed: FGSimTurbine" << endl;
}
if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects
}
if (debug_lvl & 8 ) { // Runtime state variables
}
if (debug_lvl & 16) { // Sanity checking
}
if (debug_lvl & 64) {
if (from == 0) { // Constructor
cout << IdSrc << endl;
cout << IdHdr << endl;
}
}
}
}