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flightgear/src/FDM/JSBSim/FGTank.h

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3.2 KiB
C++

/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Header: FGTank.h
Author: Jon S. Berndt
Date started: 01/21/99
------------- Copyright (C) 1999 Jon S. Berndt (jsb@hal-pc.org) -------------
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA.
Further information about the GNU General Public License can also be found on
the world wide web at http://www.gnu.org.
FUNCTIONAL DESCRIPTION
--------------------------------------------------------------------------------
Based on Flightgear code, which is based on LaRCSim. This class simulates
a generic Tank.
HISTORY
--------------------------------------------------------------------------------
01/21/99 JSB Created
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SENTRY
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#ifndef FGTank_H
#define FGTank_H
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
INCLUDES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#include "FGConfigFile.h"
#include "FGJSBBase.h"
#ifdef FGFS
# include <simgear/compiler.h>
# include STL_STRING
SG_USING_STD(string);
SG_USING_STD(cerr);
SG_USING_STD(endl);
SG_USING_STD(cout);
#else
# include <string>
using std::string;
# if !defined(sgi) || defined(__GNUC__)
using std::cerr;
using std::endl;
using std::cout;
# endif
#endif
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
DEFINES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#define ID_TANK "$Id$"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
CLASS DECLARATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
namespace JSBSim {
class FGTank : public FGJSBBase
{
public:
FGTank(FGConfigFile*);
~FGTank();
double Reduce(double);
int GetType(void) {return Type;}
bool GetSelected(void) {return Selected;}
double GetPctFull(void) {return PctFull;}
double GetContents(void) {return Contents;}
double inline GetX(void) {return X;}
double inline GetY(void) {return Y;}
double inline GetZ(void) {return Z;}
void SetContents(double contents) { Contents = contents; }
enum TankType {ttUNKNOWN, ttFUEL, ttOXIDIZER};
private:
TankType Type;
string type;
double X, Y, Z;
double Capacity;
double Radius;
double PctFull;
double Contents;
bool Selected;
void Debug(int from);
};
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
#endif