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flightgear/src/AIModel/AIStorm.cxx
Scott Giese f198ac8d8d AIBase: Refactor
getTypeString returns string_view
object_type to strongly-typed enum
ModelSearchOrder to strongly-typed enum
2022-01-15 22:54:30 -06:00

142 lines
4.3 KiB
C++

// FGAIStorm - FGAIBase-derived class creates an AI thunderstorm or cloud
//
// Written by David Culp, started Feb 2004.
//
// Copyright (C) 2004 David P. Culp - davidculp2@comcast.net
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include <cmath>
#include <cstdlib>
#include <string>
#include <time.h>
#include <Main/fg_props.hxx>
#include <Main/globals.hxx>
#include <Scenery/scenery.hxx>
#include "AIStorm.hxx"
FGAIStorm::FGAIStorm() : FGAIBase(object_type::otStorm, false)
{
delay = 3.6;
subflashes = 1;
timer = 0.0;
random_delay = 3.6;
flash_node = fgGetNode("/environment/lightning/flash", true);
flash_node->setBoolValue(false);
flashed = 0;
flashing = false;
subflash_index = -1;
subflash_array[0] = 1;
subflash_array[1] = 2;
subflash_array[2] = 1;
subflash_array[3] = 3;
subflash_array[4] = 2;
subflash_array[5] = 1;
subflash_array[6] = 1;
subflash_array[7] = 2;
turb_mag_node = fgGetNode("/environment/turbulence/magnitude-norm", true);
turb_rate_node = fgGetNode("/environment/turbulence/rate-hz", true);
}
void FGAIStorm::readFromScenario(SGPropertyNode* scFileNode) {
if (!scFileNode)
return;
FGAIBase::readFromScenario(scFileNode);
setDiameter(scFileNode->getDoubleValue("diameter-ft", 0.0)/6076.11549);
setHeight(scFileNode->getDoubleValue("height-msl", 5000.0));
setStrengthNorm(scFileNode->getDoubleValue("strength-norm", 1.0));
}
void FGAIStorm::update(double dt) {
FGAIBase::update(dt);
Run(dt);
Transform();
}
void FGAIStorm::Run(double dt) {
double speed_north_deg_sec;
double speed_east_deg_sec;
// convert speed to degrees per second
speed_north_deg_sec = cos(hdg / SG_RADIANS_TO_DEGREES) * speed * 1.686 / ft_per_deg_lat;
speed_east_deg_sec = sin(hdg / SG_RADIANS_TO_DEGREES) * speed * 1.686 / ft_per_deg_lon;
// set new position
pos.setLatitudeDeg( pos.getLatitudeDeg() + speed_north_deg_sec * dt);
pos.setLongitudeDeg( pos.getLongitudeDeg() + speed_east_deg_sec * dt);
// do calculations for weather radar display
UpdateRadar(manager);
// **************************************************
// * do lightning *
// **************************************************
if (timer > random_delay) {
srand((unsigned)time(0));
random_delay = delay + (rand()%3) - 1.0;
//cout << "random_delay = " << random_delay << endl;
timer = 0.0;
flashing = true;
subflash_index++;
if (subflash_index == 8) subflash_index = 0;
subflashes = subflash_array[subflash_index];
}
if (flashing) {
if (flashed < subflashes) {
timer += dt;
if (timer < 0.1) {
flash_node->setBoolValue(true);
} else {
flash_node->setBoolValue(false);
if (timer > 0.2) {
timer = 0.0;
flashed++;
}
}
} else {
flashing = false;
timer = 0.0;
flashed = 0;
}
} else {
timer += dt;
}
// ***************************************************
// * do turbulence *
// ***************************************************
// copy user's position from the AIManager
double d = dist(SGVec3d::fromGeod(pos), globals->get_aircraft_position_cart());
double rangeNm = d * SG_METER_TO_NM;
double user_altitude = globals->get_aircraft_position().getElevationFt();
if (rangeNm < (diameter * 0.5) &&
user_altitude > (altitude_ft - 1000.0) &&
user_altitude < height) {
turb_mag_node->setDoubleValue(strength_norm);
turb_rate_node->setDoubleValue(0.5);
}
}