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flightgear/Main/depend
curt 09c494327b Working on scenery transformations to enable us to fly fluidly over the
poles with no discontinuity/distortion in scenery.
1997-07-07 20:59:47 +00:00

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GLTKkey.o: GLTKkey.c /usr/include/gltk.h GLTKkey.h \
../Aircraft/aircraft.h ../Aircraft/../Flight/flight.h \
../Aircraft/../Flight/Slew/slew.h \
../Aircraft/../Flight/LaRCsim/ls_interface.h \
../Aircraft/../Flight/LaRCsim/../flight.h \
../Aircraft/../Controls/controls.h \
../Aircraft/../Controls/../limits.h
GLUTkey.o: GLUTkey.c GLUTkey.h ../Aircraft/aircraft.h \
../Aircraft/../Flight/flight.h ../Aircraft/../Flight/Slew/slew.h \
../Aircraft/../Flight/LaRCsim/ls_interface.h \
../Aircraft/../Flight/LaRCsim/../flight.h \
../Aircraft/../Controls/controls.h \
../Aircraft/../Controls/../limits.h
GLmain.o: GLmain.c ../constants.h ../Aircraft/aircraft.h \
../Aircraft/../Flight/flight.h ../Aircraft/../Flight/Slew/slew.h \
../Aircraft/../Flight/LaRCsim/ls_interface.h \
../Aircraft/../Flight/LaRCsim/../flight.h \
../Aircraft/../Controls/controls.h \
../Aircraft/../Controls/../limits.h ../Scenery/scenery.h \
../Math/mat3.h ../Math/polar.h ../Math/../types.h ../Timer/fg_timer.h
mesh2GL.o: mesh2GL.c ../constants.h ../Scenery/mesh.h ../Math/mat3.h \
../Math/polar.h ../Math/../types.h