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flightgear/Weather/weather.c

91 lines
2.7 KiB
C

/**************************************************************************
* weather.c -- routines to model weather
*
* Written by Curtis Olson, started July 1997.
*
* Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
* (Log is kept at end of this file)
**************************************************************************/
#include "weather.h"
#include "../Aircraft/aircraft.h"
#include "../Math/fg_random.h"
/* This is a record containing current weather info */
struct fgWEATHER current_weather;
/* Initialize the weather modeling subsystem */
void fgWeatherInit(void) {
struct fgWEATHER *w;
w = &current_weather;
/* Configure some wind */
/* FG_V_north_airmass = 15; */ /* ft/s =~ 10mph */
w->visibility = 45000.0; /* in meters */
}
/* Update the weather parameters for the current position */
void fgWeatherUpdate(double lon, double lat, double alt) {
struct fgFLIGHT *f;
struct fgWEATHER *w;
f = &current_aircraft.flight;
w = &current_weather;
/* Add some random turbulence */
/* FG_U_gust = fg_random() * 1.0 - 0.5;
FG_V_gust = fg_random() * 1.0 - 0.5;
FG_W_gust = fg_random() * 1.0 - 0.5; */
}
/* $Log$
/* Revision 1.8 1997/12/11 04:43:58 curt
/* Fixed sun vector and lighting problems. I thing the moon is now lit
/* correctly.
/*
* Revision 1.7 1997/12/10 22:37:56 curt
* Prepended "fg" on the name of all global structures that didn't have it yet.
* i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
*
* Revision 1.6 1997/08/27 03:30:38 curt
* Changed naming scheme of basic shared structures.
*
* Revision 1.5 1997/08/22 21:34:42 curt
* Doing a bit of reorganizing and house cleaning.
*
* Revision 1.4 1997/08/02 16:23:55 curt
* Misc. tweaks.
*
* Revision 1.3 1997/07/31 22:52:41 curt
* Working on redoing internal coordinate systems & scenery transformations.
*
* Revision 1.2 1997/07/30 16:12:44 curt
* Moved fg_random routines from Util/ to Math/
*
* Revision 1.1 1997/07/19 23:03:57 curt
* Initial revision.
*
*/