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flightgear/src/AIModel/submodel.cxx
Colin Geniet 4f4a81d12b Submodels: Fix initial position offset
Fixes https://sourceforge.net/p/flightgear/codetickets/2521/

For submodels with rotation offsets, the rotation was applied to the
translation offset.
This is incorrect: translation offsets should be in the aircraft local
frame, and thus are not affected by submodel rotation offsets.
2021-01-18 11:45:31 +00:00

833 lines
30 KiB
C++

//// submodel.cxx - models a releasable submodel.
// Written by Dave Culp, started Aug 2004
// With major additions by Vivian Meaaza 2004 - 2007
//
// This file is in the Public Domain and comes with no warranty.
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include "submodel.hxx"
#include <algorithm>
#include <simgear/structure/exception.hxx>
#include <simgear/misc/sg_path.hxx>
#include <simgear/math/sg_geodesy.hxx>
#include <simgear/props/props_io.hxx>
#include <Main/fg_props.hxx>
#include <Main/util.hxx>
#include "AIBase.hxx"
#include "AIManager.hxx"
#include "AIBallistic.hxx"
using std::cout;
using std::endl;
using std::string;
using std::vector;
const double FGSubmodelMgr::lbs_to_slugs = 0.031080950172;
FGSubmodelMgr::FGSubmodelMgr()
{
x_offset = y_offset = z_offset = 0.0;
pitch_offset = 0.0;
yaw_offset = 0.0;
//out[0] = out[1] = out[2] = 0;
//string contents_node;
contrail_altitude = 30000;
_count = 0;
_found_sub = true;
}
FGSubmodelMgr::~FGSubmodelMgr()
{
}
FGAIManager* FGSubmodelMgr::aiManager()
{
return globals->get_subsystem<FGAIManager>();
}
void FGSubmodelMgr::init()
{
index = 0;
_serviceable_node = fgGetNode("/sim/submodels/serviceable", true);
_serviceable_node->setBoolValue(true);
_user_lat_node = fgGetNode("/position/latitude-deg", true);
_user_lon_node = fgGetNode("/position/longitude-deg", true);
_user_alt_node = fgGetNode("/position/altitude-ft", true);
_user_heading_node = fgGetNode("/orientation/heading-deg", true);
_user_pitch_node = fgGetNode("/orientation/pitch-deg", true);
_user_roll_node = fgGetNode("/orientation/roll-deg", true);
_user_yaw_node = fgGetNode("/orientation/yaw-deg", true);
_user_alpha_node = fgGetNode("/orientation/alpha-deg", true);
_user_speed_node = fgGetNode("/velocities/uBody-fps", true);
_user_wind_from_east_node = fgGetNode("/environment/wind-from-east-fps", true);
_user_wind_from_north_node = fgGetNode("/environment/wind-from-north-fps", true);
_user_speed_down_fps_node = fgGetNode("/velocities/speed-down-fps", true);
_user_speed_east_fps_node = fgGetNode("/velocities/speed-east-fps", true);
_user_speed_north_fps_node = fgGetNode("/velocities/speed-north-fps", true);
_contrail_altitude_node = fgGetNode("/environment/params/contrail-altitude", true);
contrail_altitude = _contrail_altitude_node->getDoubleValue();
_contrail_trigger = fgGetNode("ai/submodels/contrails", true);
_contrail_trigger->setBoolValue(false);
load();
}
void FGSubmodelMgr::postinit()
{
// postinit, so that the AI list is populated
loadAI();
while (_found_sub)
loadSubmodels();
//TODO reload submodels if an MP ac joins
//_model_added_node = fgGetNode("ai/models/model-added", true);
//_model_added_node->addChangeListener(this, false);
}
void FGSubmodelMgr::shutdown()
{
std::for_each(submodels.begin(), submodels.end(), [](submodel* sm) { delete sm; });
submodels.clear();
}
void FGSubmodelMgr::bind()
{
}
void FGSubmodelMgr::unbind()
{
submodel_iterator = submodels.begin();
while (submodel_iterator != submodels.end()) {
(*submodel_iterator)->prop->untie("count");
++submodel_iterator;
}
}
void FGSubmodelMgr::update(double dt)
{
if (!_serviceable_node->getBoolValue())
return;
_impact = false;
_hit = false;
_expiry = false;
// Check if the submodel hit an object or terrain
FGAIManager::ai_list_type sm_list(aiManager()->get_ai_list());
FGAIManager::ai_list_iterator sm_list_itr = sm_list.begin();
FGAIManager::ai_list_iterator end = sm_list.end();
for (; sm_list_itr != end; ++sm_list_itr) {
FGAIBase::object_type object_type =(*sm_list_itr)->getType();
// Continue if object is not ballistic
if (object_type != FGAIBase::otBallistic) {
continue;
}
int parent_subID = (*sm_list_itr)->_getSubID();
int id = (*sm_list_itr)->getID();
if (parent_subID == 0 || id == -1) // this entry in the list has no associated submodel
continue; // or is invalid so we can continue
//SG_LOG(SG_AI, SG_DEBUG, "Submodel: Impact " << _impact << " hit! "
// << _hit <<" parent_subID " << parent_subID);
_hit = (*sm_list_itr)->_getCollisionData();
_impact = (*sm_list_itr)->_getImpactData();
_expiry = (*sm_list_itr)->_getExpiryData();
//SG_LOG(SG_AI, SG_ALERT, "Submodel: " << (*sm_list_itr)->_getName()
// << " Impact " << _impact << " hit! " << _hit
// << " exipiry :-( " << _expiry );
if (_impact || _hit || _expiry) {
// SG_LOG(SG_AI, SG_ALERT, "Submodel: Impact " << _impact << " hit! " << _hit
//<< " exipiry :-( " << _expiry );
submodel_iterator = submodels.begin();
while (submodel_iterator != submodels.end()) {
int child_ID = (*submodel_iterator)->id;
//cout << "Impact: parent SubID " << parent_subID << " child_ID " << child_ID << endl;
if ( parent_subID == child_ID ) {
_parent_lat = (*sm_list_itr)->_getImpactLat();
_parent_lon = (*sm_list_itr)->_getImpactLon();
_parent_elev = (*sm_list_itr)->_getImpactElevFt();
_parent_hdg = (*sm_list_itr)->_getImpactHdg();
_parent_pitch = (*sm_list_itr)->_getImpactPitch();
_parent_roll = (*sm_list_itr)->_getImpactRoll();
_parent_speed = (*sm_list_itr)->_getImpactSpeed();
(*submodel_iterator)->first_time = true;
//cout << "Impact: parent SubID = child_ID elev " << _parent_elev << endl;
if (release(*submodel_iterator, dt)) {
(*sm_list_itr)->setDie(true);
//cout << "Impact: set die" << (*sm_list_itr)->_getName() << endl;
}
}
++submodel_iterator;
}
}
}
_contrail_trigger->setBoolValue(_user_alt_node->getDoubleValue() > contrail_altitude);
bool trigger = false;
int i = -1;
submodel_iterator = submodels.begin();
while (submodel_iterator != submodels.end()) {
i++;
/*SG_LOG(SG_AI, SG_DEBUG,
"Submodels: " << (*submodel_iterator)->id
<< " name " << (*submodel_iterator)->name
);*/
if ((*submodel_iterator)->trigger_node != 0) {
_trigger_node = (*submodel_iterator)->trigger_node;
trigger = _trigger_node->getBoolValue();
//cout << (*submodel_iterator)->name << "trigger node found " << trigger << endl;
}
else {
trigger = false;
//cout << (*submodel_iterator)->name << " trigger node not found " << trigger << endl;
}
if (trigger && (*submodel_iterator)->count != 0) {
//int id = (*submodel_iterator)->id;
//const string& name = (*submodel_iterator)->name;
SG_LOG(SG_AI, SG_DEBUG,
"Submodels release: " << (*submodel_iterator)->id
<< " name " << (*submodel_iterator)->name
<< " count " << (*submodel_iterator)->count
<< " slaved " << (*submodel_iterator)->slaved
);
release(*submodel_iterator, dt);
} else
(*submodel_iterator)->first_time = true;
++submodel_iterator;
}
}
bool FGSubmodelMgr::release(submodel *sm, double dt)
{
// Only run if first time or repeat is set to true
if (!sm->first_time && !sm->repeat) {
return false;
}
sm->timer += dt;
if (sm->timer < sm->delay) {
//cout << "not yet: timer " << sm->timer << " delay " << sm->delay << endl;
return false;
}
//cout << "released timer: " << sm->timer << " delay " << sm->delay << endl;
sm->timer = 0.0;
if (sm->first_time) {
dt = 0.0;
sm->first_time = false;
}
// Calculate submodel's initial conditions in world-coordinates
transform(sm);
FGAIBallistic* ballist = new FGAIBallistic;
ballist->setPath(sm->model.c_str());
ballist->setName(sm->name);
ballist->setSlaved(sm->slaved);
ballist->setRandom(sm->random);
ballist->setLifeRandomness(sm->life_randomness->get_value());
ballist->setLatitude(offsetpos.getLatitudeDeg());
ballist->setLongitude(offsetpos.getLongitudeDeg());
ballist->setAltitude(offsetpos.getElevationFt());
ballist->setAzimuthRandomError(sm->azimuth_error->get_value());
ballist->setAzimuth(IC.azimuth);
ballist->setElevationRandomError(sm->elevation_error->get_value());
ballist->setElevation(IC.elevation);
ballist->setRoll(IC.roll);
ballist->setSpeed(IC.speed / SG_KT_TO_FPS);
ballist->setWind_from_east(IC.wind_from_east);
ballist->setWind_from_north(IC.wind_from_north);
ballist->setMass(IC.mass);
ballist->setDragArea(sm->drag_area);
ballist->setLife(sm->life);
ballist->setBuoyancy(sm->buoyancy);
ballist->setWind(sm->wind);
ballist->setCdRandomness(sm->cd_randomness->get_value());
ballist->setCd(sm->cd);
ballist->setStabilisation(sm->aero_stabilised);
ballist->setNoRoll(sm->no_roll);
ballist->setCollision(sm->collision);
ballist->setExpiry(sm->expiry);
ballist->setImpact(sm->impact);
ballist->setImpactReportNode(sm->impact_report);
ballist->setFuseRange(sm->fuse_range);
ballist->setSubmodel(sm->submodel.c_str());
ballist->setSubID(sm->sub_id);
ballist->setForceStabilisation(sm->force_stabilised);
ballist->setExternalForce(sm->ext_force);
ballist->setForcePath(sm->force_path.c_str());
ballist->setXoffset(_x_offset);
ballist->setYoffset(_y_offset);
ballist->setZoffset(_z_offset);
ballist->setPitchoffset(sm->pitch_offset->get_value());
ballist->setYawoffset(sm->yaw_offset->get_value());
ballist->setParentNodes(_selected_ac);
ballist->setContentsNode(sm->contents_node);
ballist->setWeight(sm->weight);
aiManager()->attach(ballist);
if (sm->count > 0)
sm->count--;
return true;
}
void FGSubmodelMgr::load()
{
SGPropertyNode_ptr path_node = fgGetNode("/sim/submodels/path");
if (path_node) {
const int id = 0;
const string& path = path_node->getStringValue();
bool serviceable =_serviceable_node->getBoolValue();
setData(id, path, serviceable, "/ai/submodels/submodel", submodels);
}
}
void FGSubmodelMgr::transform(submodel *sm)
{
// Set initial conditions
if (sm->contents_node != 0 && !sm->slaved) {
// Get the weight of the contents (lbs) and convert to mass (slugs)
sm->contents = sm->contents_node->getChild("level-lbs",0,1)->getDoubleValue();
//cout << "transform: contents " << sm->contents << endl;
IC.mass = (sm->weight + sm->contents) * lbs_to_slugs;
//cout << "mass inc contents" << IC.mass << endl;
// Set contents to 0 in the parent
sm->contents_node->getChild("level-gal_us",0,1)->setDoubleValue(0);
/*cout << "contents " << sm->contents_node->getChild("level-gal_us")->getDoubleValue()
<< " " << sm->contents_node->getChild("level-lbs",0,1)->getDoubleValue()
<< endl;*/
}
else {
IC.mass = sm->weight * lbs_to_slugs;
}
int id = sm->id;
//int sub_id = sm->sub_id;
//const string& name = sm->name;
if (sm->speed_node != 0)
sm->speed = sm->speed_node->getDoubleValue();
// set the Initial Conditions for the types of submodel parent
if (_impact || _hit || _expiry) {
_count++;
// Set the data for a submodel tied to a submodel
IC.lat = _parent_lat;
IC.lon = _parent_lon;
IC.alt = _parent_elev;
IC.roll = _parent_roll; // rotation about x axis
IC.elevation = _parent_pitch; // rotation about y axis
IC.azimuth = _parent_hdg; // rotation about z axis
IC.speed = _parent_speed;
IC.speed_down_fps = 0;
IC.speed_east_fps = 0;
IC.speed_north_fps = 0;
}
else if (id == 0) {
// Set the data for a submodel tied to the main model
IC.lat = _user_lat_node->getDoubleValue();
IC.lon = _user_lon_node->getDoubleValue();
IC.alt = _user_alt_node->getDoubleValue();
IC.roll = _user_roll_node->getDoubleValue(); // rotation about x axis
IC.elevation = _user_pitch_node->getDoubleValue(); // rotation about y axis
IC.azimuth = _user_heading_node->getDoubleValue(); // rotation about z axis
IC.speed = _user_speed_node->getDoubleValue();
IC.speed_down_fps = _user_speed_down_fps_node->getDoubleValue();
IC.speed_east_fps = _user_speed_east_fps_node->getDoubleValue();
IC.speed_north_fps = _user_speed_north_fps_node->getDoubleValue();
}
else {
// Set the data for a submodel tied to an AI Object
setParentNode(id);
}
// Set the Initial Conditions that are common to all types of parent
IC.wind_from_east = _user_wind_from_east_node->getDoubleValue();
IC.wind_from_north = _user_wind_from_north_node->getDoubleValue();
// For submodels affected by wind, convert ground speed to airspeed by subtracting wind.
// Since the wind frame is inverted (wind_*from*_{east,north}), the wind values are added.
if (sm->wind) {
IC.speed_east_fps += IC.wind_from_east;
IC.speed_north_fps += IC.wind_from_north;
}
userpos.setLatitudeDeg(IC.lat);
userpos.setLongitudeDeg(IC.lon);
userpos.setElevationFt(IC.alt);
if (sm->offsets_in_meter) {
_x_offset = -sm->x_offset->get_value() * SG_METER_TO_FEET;
_y_offset = sm->y_offset->get_value() * SG_METER_TO_FEET;
_z_offset = sm->z_offset->get_value() * SG_METER_TO_FEET;
}
else {
_x_offset = sm->x_offset->get_value();
_y_offset = sm->y_offset->get_value();
_z_offset = sm->z_offset->get_value();
}
// this updates the 'offsetpos' member of us
setOffsetPos(sm);
// Compute initial orientation using yaw and pitch offsets and parent's orientation
const double yaw_offset = sm->yaw_offset->get_value();
const double pitch_offset = sm->pitch_offset->get_value();
SGQuatd ic_quat = SGQuatd::fromYawPitchRollDeg(IC.azimuth, IC.elevation, IC.roll);
ic_quat *= SGQuatd::fromYawPitchRollDeg(yaw_offset, pitch_offset, 0.0);
// Calculate total speed using speeds of submodel and parent
SGVec3d total_speed = SGVec3d(IC.speed_north_fps, IC.speed_east_fps, IC.speed_down_fps);
total_speed += ic_quat.rotate(SGVec3d(sm->speed, 0, 0));
IC.speed = length(total_speed);
// If speeds are low this calculation can become unreliable
if (IC.speed > 1) {
const double total_speed_north = total_speed.x();
const double total_speed_east = total_speed.y();
const double total_speed_down = total_speed.z();
IC.azimuth = atan2(total_speed_east, total_speed_north) * SG_RADIANS_TO_DEGREES;
// Rationalize the output
if (IC.azimuth < 0)
IC.azimuth += 360;
else if (IC.azimuth >= 360)
IC.azimuth -= 360;
IC.elevation = -atan(total_speed_down / sqrt(total_speed_north
* total_speed_north + total_speed_east * total_speed_east))
* SG_RADIANS_TO_DEGREES;
}
else {
double ic_roll;
ic_quat.getEulerDeg(IC.azimuth, IC.elevation, ic_roll);
}
}
void FGSubmodelMgr::loadAI()
{
SG_LOG(SG_AI, SG_DEBUG, "Submodels: Loading AI submodels");
FGAIManager::ai_list_type sm_list(aiManager()->get_ai_list());
if (sm_list.empty()) {
SG_LOG(SG_AI, SG_ALERT, "Submodels: Unable to read AI submodel list");
return;
}
FGAIManager::ai_list_iterator sm_list_itr = sm_list.begin();
FGAIManager::ai_list_iterator end = sm_list.end();
while (sm_list_itr != end) {
string path = (*sm_list_itr)->_getSMPath();
if (path.empty()) {
++sm_list_itr;
continue;
}
int id = (*sm_list_itr)->getID();
bool serviceable = (*sm_list_itr)->_getServiceable();
//string type = (*sm_list_itr)->getTypeString();
//cout << "loadAI: type " << type << " path "<< path << " serviceable " << serviceable << endl;
setData(id, path, serviceable, "/ai/submodels/submodel", submodels);
++sm_list_itr;
}
}
void FGSubmodelMgr::setData(int id, const string& path, bool serviceable, const string& property_path, submodel_vector_type& models)
{
SGPropertyNode root;
SGPath config = globals->resolve_aircraft_path(path);
if (!config.exists()) {
SG_LOG(SG_AI, SG_DEV_ALERT, "missing AI submodels file: " << config);
return;
}
try {
SG_LOG(SG_AI, SG_DEBUG,
"Submodels: Trying to read AI submodels file: " << config);
readProperties(config, &root);
}
catch (const sg_exception &) {
SG_LOG(SG_AI, SG_ALERT,
"Submodels: Unable to read AI submodels file: " << config);
return;
}
vector<SGPropertyNode_ptr> children = root.getChildren("submodel");
vector<SGPropertyNode_ptr>::iterator it = children.begin();
vector<SGPropertyNode_ptr>::iterator end = children.end();
for (int i = 0; it != end; ++it, i++) {
//cout << "Reading AI submodel " << (*it)->getPath() << endl;
submodel *sm = new submodel;
SGPropertyNode_ptr entry_node = *it;
sm->name = entry_node->getStringValue("name", "none_defined");
sm->model = entry_node->getStringValue("model", "Models/Geometry/rocket.ac");
sm->speed = entry_node->getDoubleValue("speed", 2329.4);
sm->repeat = entry_node->getBoolValue("repeat", false);
sm->delay = entry_node->getDoubleValue("delay", 0.25);
sm->count = entry_node->getIntValue("count", 1);
sm->slaved = entry_node->getBoolValue("slaved", false);
sm->drag_area = entry_node->getDoubleValue("eda", 0.034);
sm->life = entry_node->getDoubleValue("life", 900.0);
sm->buoyancy = entry_node->getDoubleValue("buoyancy", 0);
sm->wind = entry_node->getBoolValue("wind", false);
sm->cd = entry_node->getDoubleValue("cd", 0.193);
sm->weight = entry_node->getDoubleValue("weight", 0.25);
sm->aero_stabilised = entry_node->getBoolValue("aero-stabilised", true);
sm->no_roll = entry_node->getBoolValue("no-roll", false);
sm->collision = entry_node->getBoolValue("collision", false);
sm->expiry = entry_node->getBoolValue("expiry", false);
sm->impact = entry_node->getBoolValue("impact", false);
sm->impact_report = entry_node->getStringValue("impact-reports");
sm->fuse_range = entry_node->getDoubleValue("fuse-range", 0.0);
sm->contents_node = fgGetNode(entry_node->getStringValue("contents", "none"), false);
sm->speed_node = fgGetNode(entry_node->getStringValue("speed-prop", "none"), false);
sm->submodel = entry_node->getStringValue("submodel-path", "");
sm->force_stabilised = entry_node->getBoolValue("force-stabilised", false);
sm->ext_force = entry_node->getBoolValue("external-force", false);
sm->force_path = entry_node->getStringValue("force-path", "");
sm->random = entry_node->getBoolValue("random", false);
SGPropertyNode_ptr prop_root = fgGetNode("/", true);
SGPropertyNode n;
SGPropertyNode_ptr a, b;
// Offsets
a = entry_node->getNode("offsets", false);
sm->offsets_in_meter = (a != 0);
if (a) {
b = a->getNode("x-m");
sm->x_offset = new FGXMLAutopilot::InputValue(*prop_root, b ? *b : n);
b = a->getNode("y-m");
sm->y_offset = new FGXMLAutopilot::InputValue(*prop_root, b ? *b : n);
b = a->getNode("z-m");
sm->z_offset = new FGXMLAutopilot::InputValue(*prop_root, b ? *b : n);
b = a->getNode("heading-deg");
sm->yaw_offset = new FGXMLAutopilot::InputValue(*prop_root, b ? *b : n);
b = a->getNode("pitch-deg");
sm->pitch_offset = new FGXMLAutopilot::InputValue(*prop_root, b ? *b : n);
}
else {
bool old = false;
b = entry_node->getNode("x-offset");
sm->x_offset = new FGXMLAutopilot::InputValue(*prop_root, b ? *b : n);
if (b) old = true;
b = entry_node->getNode("y-offset");
sm->y_offset = new FGXMLAutopilot::InputValue(*prop_root, b ? *b : n);
if (b) old = true;
b = entry_node->getNode("z-offset");
sm->z_offset = new FGXMLAutopilot::InputValue(*prop_root, b ? *b : n);
if (b) old = true;
b = entry_node->getNode("yaw-offset");
sm->yaw_offset = new FGXMLAutopilot::InputValue(*prop_root, b ? *b : n);
if (b) old = true;
b = entry_node->getNode("pitch-offset");
sm->pitch_offset = new FGXMLAutopilot::InputValue(*prop_root, b ? *b : n);
if (b) old = true;
if (old) {
SG_LOG(SG_AI, SG_DEV_WARN, "Submodels: <*-offset> is deprecated. Use <offsets> instead");
}
}
// Randomness
a = entry_node->getNode("randomness", true);
// Maximum azimuth randomness error in degrees
b = a->getNode("azimuth");
sm->azimuth_error = new FGXMLAutopilot::InputValue(*prop_root, b ? *b : n);
// Maximum elevation randomness error in degrees
b = a->getNode("elevation");
sm->elevation_error = new FGXMLAutopilot::InputValue(*prop_root, b ? *b : n);
// Randomness of Cd (plus or minus)
b = a->getNode("cd");
if (!b) {
b = a->getNode("cd", true);
b->setDoubleValue(0.1);
}
sm->cd_randomness = new FGXMLAutopilot::InputValue(*prop_root, *b);
// Randomness of life (plus or minus)
b = a->getNode("life");
if (!b) {
b = a->getNode("life", true);
b->setDoubleValue(0.5);
}
sm->life_randomness = new FGXMLAutopilot::InputValue(*prop_root, *b);
if (sm->contents_node != 0)
sm->contents = sm->contents_node->getDoubleValue();
const char *trigger_path = entry_node->getStringValue("trigger", 0);
if (trigger_path) {
sm->trigger_node = fgGetNode(trigger_path, true);
sm->trigger_node->setBoolValue(sm->trigger_node->getBoolValue());
}
else {
sm->trigger_node = 0;
}
if (sm->speed_node != 0)
sm->speed = sm->speed_node->getDoubleValue();
sm->timer = sm->delay;
sm->id = id;
sm->first_time = false;
sm->serviceable = serviceable;
sm->sub_id = 0;
sm->prop = fgGetNode(property_path, index, true);
sm->prop->tie("delay", SGRawValuePointer<double>(&(sm->delay)));
sm->prop->tie("count", SGRawValuePointer<int>(&(sm->count)));
sm->prop->tie("repeat", SGRawValuePointer<bool>(&(sm->repeat)));
sm->prop->tie("id", SGRawValuePointer<int>(&(sm->id)));
sm->prop->tie("sub-id", SGRawValuePointer<int>(&(sm->sub_id)));
sm->prop->tie("serviceable", SGRawValuePointer<bool>(&(sm->serviceable)));
sm->prop->tie("random", SGRawValuePointer<bool>(&(sm->random)));
sm->prop->tie("slaved", SGRawValuePointer<bool>(&(sm->slaved)));
const string& name = sm->name;
sm->prop->setStringValue("name", name.c_str());
const string& submodel = sm->submodel;
sm->prop->setStringValue("submodel", submodel.c_str());
const string& force_path = sm->force_path;
sm->prop->setStringValue("force_path", force_path.c_str());
if (sm->contents_node != 0)
sm->prop->tie("contents-lbs", SGRawValuePointer<double>(&(sm->contents)));
index++;
models.push_back(sm);
}
}
void FGSubmodelMgr::loadSubmodels()
{
SG_LOG(SG_AI, SG_DEBUG, "Submodels: Loading sub submodels");
_found_sub = false;
submodel_iterator = submodels.begin();
while (submodel_iterator != submodels.end()) {
const string& submodel = (*submodel_iterator)->submodel;
if (!submodel.empty()) {
//int id = (*submodel_iterator)->id;
bool serviceable = true;
SG_LOG(SG_AI, SG_DEBUG, "found path sub sub "
<< submodel
<< " index " << index
<< " name " << (*submodel_iterator)->name);
if ((*submodel_iterator)->sub_id == 0) {
(*submodel_iterator)->sub_id = index;
_found_sub = true;
setData(index, submodel, serviceable, "/ai/submodels/subsubmodel", subsubmodels);
}
}
++submodel_iterator;
}
submodels.reserve(submodels.size() + subsubmodels.size());
// Add all elements from subsubmodels to submodels
subsubmodel_iterator = subsubmodels.begin();
while (subsubmodel_iterator != subsubmodels.end()) {
submodels.push_back(*subsubmodel_iterator);
++subsubmodel_iterator;
}
subsubmodels.clear();
}
SGVec3d FGSubmodelMgr::getCartOffsetPos(submodel* sm) const
{
// Transform to the right coordinate frame, configuration is done in
// either x-backward, y-right, z-up coordinates (meter),
// or (deprecated) x-forward, y-right, z-up coordinates (feet).
// computation in the simulation usual body x-forward, y-right, z-down coordinates (meters)
SGVec3d offset;
if (sm->offsets_in_meter) {
offset = SGVec3d(-sm->x_offset->get_value(),
sm->y_offset->get_value(),
-sm->z_offset->get_value());
} else {
offset = SGVec3d(sm->x_offset->get_value() * SG_FEET_TO_METER,
sm->y_offset->get_value() * SG_FEET_TO_METER,
-sm->z_offset->get_value() * SG_FEET_TO_METER);
}
// Transform the user position to the horizontal local coordinate system.
SGQuatd hlTrans = SGQuatd::fromLonLat(userpos);
// And postrotate the orientation of the user model wrt the horizontal
// local frame
hlTrans *= SGQuatd::fromYawPitchRollDeg(
IC.azimuth,
IC.elevation,
IC.roll);
// The offset converted to the usual body fixed coordinate system
// rotated to the earth-fixed coordinates axis
SGVec3d off = hlTrans.backTransform(offset);
// Add the position offset of the user model to get the geocentered position
return SGVec3d::fromGeod(userpos) + off;
}
void FGSubmodelMgr::setOffsetPos(submodel* sm)
{
// Convert the offset geocentered position to geodetic
SGVec3d cartoffsetPos = getCartOffsetPos(sm);
SGGeodesy::SGCartToGeod(cartoffsetPos, offsetpos);
}
void FGSubmodelMgr::valueChanged(SGPropertyNode *prop)
{
// REVIEW: This code has been dead for 10 years
// return; // this isn't working atm
// const char* _model_added = _model_added_node->getStringValue();
// std::basic_string <char>::size_type indexCh2b;
// string str2 = _model_added;
// const char *cstr2b = "multiplayer";
// indexCh2b = str2.find(cstr2b, 0);
// // Ignoring Ballistic Objects; there are potentially too many
// if (indexCh2b != string::npos ) {
// //cout << "Submodels: model added - " << str2 <<" read path "<< endl;
// //return;
// SGPropertyNode *a_node = fgGetNode(_model_added, true);
// SGPropertyNode *sub_node = a_node->getChild("sim", 0, true);
// SGPropertyNode_ptr path_node = sub_node->getChild("path", 0, true);
// SGPropertyNode_ptr callsign_node = a_node->getChild("callsign", 0, true);
// //const string& callsign = callsign_node->getStringValue();
// //cout << "Submodels: model added - " << callsign <<" read callsign "<< endl;
// }
// else {
// cout << "model added - " << str2 <<" returning " << endl;
// }
}
void FGSubmodelMgr::setParentNode(int id)
{
const SGPropertyNode_ptr ai = fgGetNode("/ai/models", true);
for (int i = ai->nChildren() - 1; i >= -1; i--) {
SGPropertyNode_ptr model;
if (i < 0) {
// Last iteration: selected model
model = _selected_ac;
}
else {
model = ai->getChild(i);
int parent_id = model->getIntValue("id");
if (!model->nChildren()) {
continue;
}
if (parent_id == id) {
// Save selected model for last iteration
_selected_ac = model;
break;
}
}
if (!model)
continue;
}
if (_selected_ac != 0) {
const string name = _selected_ac->getStringValue("name");
IC.lat = _selected_ac->getDoubleValue("position/latitude-deg");
IC.lon = _selected_ac->getDoubleValue("position/longitude-deg");
IC.alt = _selected_ac->getDoubleValue("position/altitude-ft");
IC.roll = _selected_ac->getDoubleValue("orientation/roll-deg");
IC.elevation = _selected_ac->getDoubleValue("orientation/pitch-deg");
IC.azimuth = _selected_ac->getDoubleValue("orientation/true-heading-deg");
IC.speed = _selected_ac->getDoubleValue("velocities/true-airspeed-kt") * SG_KT_TO_FPS;
IC.speed_down_fps = -_selected_ac->getDoubleValue("velocities/vertical-speed-fps");
IC.speed_east_fps = _selected_ac->getDoubleValue("velocities/speed-east-fps");
IC.speed_north_fps = _selected_ac->getDoubleValue("velocities/speed-north-fps");
}
else {
SG_LOG(SG_AI, SG_ALERT, "AISubmodel: parent node not found ");
}
}
// Register the subsystem.
SGSubsystemMgr::Registrant<FGSubmodelMgr> registrantFGSubmodelMgr(
SGSubsystemMgr::POST_FDM);