49 lines
1.6 KiB
C++
49 lines
1.6 KiB
C++
// Canvas with 2D rendering api
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//
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// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#ifndef CANVAS_MGR_H_
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#define CANVAS_MGR_H_
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#include <simgear/canvas/CanvasMgr.hxx>
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#include <simgear/props/PropertyBasedMgr.hxx>
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class CanvasMgr:
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public simgear::canvas::CanvasMgr
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{
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public:
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CanvasMgr();
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/**
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* Get OpenGL texture name for given canvas
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*
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* @deprecated This was only meant to be used by the PUI CanvasWidget
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* implementation as PUI can't handle osg::Texture objects.
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* Use getCanvas(index)->getTexture() instead.
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*
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* @return OpenGL texture name
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*/
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unsigned int getCanvasTexId(const simgear::canvas::CanvasPtr& canvas) const;
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protected:
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SGPropertyChangeCallback<CanvasMgr> _cb_model_reinit;
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void handleModelReinit(SGPropertyNode*);
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};
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#endif /* CANVAS_MGR_H_ */
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