#include "fgqcanvasmap.h" #include #include "localprop.h" #include "fgcanvaspaintcontext.h" FGQCanvasMap::FGQCanvasMap(FGCanvasGroup* pr, LocalProp* prop) : FGCanvasGroup(pr, prop) { } void FGQCanvasMap::doPaint(FGCanvasPaintContext *context) const { FGCanvasGroup::doPaint(context); } bool FGQCanvasMap::onChildAdded(LocalProp *prop) { const QByteArray nm = prop->name(); if ((nm == "ref-lon") || (nm == "ref-lat") || (nm == "hdg") || (nm == "range") || (nm == "screen-range")) { connect(prop, &LocalProp::valueChanged, this, &FGQCanvasMap::markProjectionDirty); return true; } if (FGCanvasGroup::onChildAdded(prop)) { return true; } qDebug() << Q_FUNC_INFO << "deal with:" << prop->name(); return false; } void FGQCanvasMap::markProjectionDirty() { _projectionChanged = true; }