// morse.hxx -- Morse code generation class // // Written by Curtis Olson, started March 2001. // // Copyright (C) 2001 Curtis L. Olson - curt@flightgear.org // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ #ifndef _MORSE_HXX #define _MORSE_HXX #ifdef HAVE_CONFIG_H # include #endif #include #include #include #include "soundmgr.hxx" // Quoting from http://www.kluft.com/~ikluft/ham/morse-intro.html by // Ian Kluft KO6YQ // // [begin quote] // // What is the Standard for Measuring Morse Code Speed? // // [This was adapted from the Ham Radio FAQ which used to be posted on UseNet.] // // The word PARIS was chosen as the standard length for CW code // speed. Each dit counts for one count, each dah counts for three // counts, intra-character spacing is one count, inter-character // spacing is three counts and inter-word spacing is seven counts, so // the word PARIS is exactly 50 counts: // // PPPPPPPPPPPPPP AAAAAA RRRRRRRRRR IIIIII SSSSSSSSSS // di da da di di da di da di di di di di di // 1 1 3 1 3 1 1 3 1 1 3 3 1 1 3 1 1 3 1 1 1 3 1 1 1 1 1 7 = 50 // ^ ^ ^ // ^Intra-character ^Inter-character Inter-word^ // // So 5 words-per-minute = 250 counts-per-minute / 50 counts-per-word // or one count every 240 milliseconds. 13 words-per-minute is one // count every ~92.3 milliseconds. This method of sending code is // sometimes called "Slow Code", because at 5 wpm it sounds VERY SLOW. // // The "Farnsworth" method is accomplished by sending the dits and // dahs and intra-character spacing at a higher speed, then increasing // the inter-character and inter-word spacing to slow the sending // speed down to the desired speed. For example, to send at 5 wpm with // 13 wpm characters in Farnsworth method, the dits and // intra-character spacing would be 92.3 milliseconds, the dah would // be 276.9 milliseconds, the inter-character spacing would be 1.443 // seconds and inter-word spacing would be 3.367 seconds. // // [end quote] // Ok, back to Curt // My formulation is based dit = 1 count, dah = 3 counts, 1 count for // intRA-character space, 3 counts for intER-character space. Target // is 5 wpm which by the above means 1 count = 240 milliseconds. // // AIM 1-1-7 (f) states that the frequency of the tone should be 1020 // Hz for the VOR ident. static const char DI = '1'; static const char DIT = '1'; static const char DA = '2'; static const char DAH = '2'; static const char end = '0'; static const int BYTES_PER_SECOND = 8000; static const int BEAT_LENGTH = 240; // milleseconds (5 wpm) static const int TRANSITION_BYTES = (int)(0.005 * BYTES_PER_SECOND); static const int COUNT_SIZE = BYTES_PER_SECOND * BEAT_LENGTH / 1000; static const int DIT_SIZE = 2 * COUNT_SIZE; // 2 counts static const int DAH_SIZE = 4 * COUNT_SIZE; // 4 counts static const int SPACE_SIZE = 3 * COUNT_SIZE; // 3 counts static const int FREQUENCY = 1020; // AIM 1-1-7 (f) specified in Hz static char alphabet[26][4] = { { DI, DAH, end, end }, /* A */ { DA, DI, DI, DIT }, /* B */ { DA, DI, DA, DIT }, /* C */ { DA, DI, DIT, end }, /* D */ { DIT, end, end, end }, /* E */ { DI, DI, DA, DIT }, /* F */ { DA, DA, DIT, end }, /* G */ { DI, DI, DI, DIT }, /* H */ { DI, DIT, end, end }, /* I */ { DI, DA, DA, DAH }, /* J */ { DA, DI, DAH, end }, /* K */ { DI, DA, DI, DIT }, /* L */ { DA, DAH, end, end }, /* M */ { DA, DIT, end, end }, /* N */ { DA, DA, DAH, end }, /* O */ { DI, DA, DA, DIT }, /* P */ { DA, DA, DI, DAH }, /* Q */ { DI, DA, DIT, end }, /* R */ { DI, DI, DIT, end }, /* S */ { DAH, end, end, end }, /* T */ { DI, DI, DAH, end }, /* U */ { DI, DI, DI, DAH }, /* V */ { DI, DA, DAH, end }, /* W */ { DA, DI, DI, DAH }, /* X */ { DA, DI, DA, DAH }, /* Y */ { DA, DA, DI, DIT } /* Z */ }; // manages everything we need to know for an individual sound sample class FGMorse { unsigned char dit[ DIT_SIZE ] ; unsigned char dah[ DAH_SIZE ] ; unsigned char space[ SPACE_SIZE ] ; public: FGMorse(); ~FGMorse(); // allocate and initialize sound samples bool init(); // make a FGSimpleSound morse code transmission for the specified string FGSimpleSound *make_ident( const string& id ); }; #endif // _MORSE_HXX