/******************************************************************************* Header: FGAtmosphere.h Author: Jon Berndt Implementation of 1959 Standard Atmosphere added by Tony Peden Date started: 11/24/98 ------------- Copyright (C) 1999 Jon S. Berndt (jsb@hal-pc.org) ------------- This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Further information about the GNU General Public License can also be found on the world wide web at http://www.gnu.org. HISTORY -------------------------------------------------------------------------------- 11/24/98 JSB Created 07/23/99 TP Added implementation of 1959 Standard Atmosphere Moved calculation of Mach number to FGTranslation ******************************************************************************** SENTRY *******************************************************************************/ #ifndef FGAtmosphere_H #define FGAtmosphere_H /******************************************************************************* INCLUDES *******************************************************************************/ #include "FGModel.h" #include "FGMatrix.h" /******************************************************************************* COMMENTS, REFERENCES, and NOTES ******************************************************************************** [1] Anderson, John D. "Introduction to Flight, Third Edition", McGraw-Hill, 1989, ISBN 0-07-001641-0 ******************************************************************************* CLASS DECLARATION *******************************************************************************/ class FGAtmosphere : public FGModel { public: FGAtmosphere(FGFDMExec*); ~FGAtmosphere(void); bool Run(void); inline float GetTemperature(void) {return temperature;} inline float GetDensity(void) {return density;} // use only after Run() has been called inline float GetPressure(void) {return pressure;} inline float GetSoundSpeed(void) {return soundspeed;} inline float GetTemperatureSL(void) { return SLtemperature; } //Rankine, altitude in feet inline float GetDensitySL(void) { return SLdensity; } //slugs/ft^3 inline float GetPressureSL(void) { return SLpressure; } //lbs/ft^2 inline float GetSoundSpeedSL(void) { return SLsoundspeed; } //ft/s inline float GetTemperatureRatio(void) { return temperature/SLtemperature; } inline float GetDensityRatio(void) { return density/SLdensity; } inline float GetPressureRatio(void) { return pressure/SLpressure; } inline float GetSoundSpeedRatio(void) { return soundspeed/SLsoundspeed; } inline void UseExternal(void) { useExternal=true; } inline void UseInternal(void) { useExternal=false; } //this is the default inline void SetExTemperature(float t) { exTemperature=t; } inline void SetExDensity(float d) { exDensity=d; } inline void SetExPressure(float p) { exPressure=p; } inline void SetWindNED(float wN, float wE, float wD) { vWindNED(1)=wN; vWindNED(2)=wE; vWindNED(3)=wD;} inline float GetWindN(void) { return vWindNED(1); } inline float GetWindE(void) { return vWindNED(2); } inline float GetWindD(void) { return vWindNED(3); } inline FGColumnVector GetWindUVW(void) { return vWindUVW; } protected: private: float rho; float h; float SLtemperature,SLdensity,SLpressure,SLsoundspeed; float temperature,density,pressure,soundspeed; bool useExternal; float exTemperature,exDensity,exPressure; FGColumnVector vWindNED,vWindUVW; void Calculate(float altitude); }; /******************************************************************************/ #endif