/******************************************************************************* Header: FGState.h Author: Jon S. Berndt Date started: 11/17/98 ------------- Copyright (C) 1999 Jon S. Berndt (jsb@hal-pc.org) ------------- This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Further information about the GNU General Public License can also be found on the world wide web at http://www.gnu.org. FUNCTIONAL DESCRIPTION -------------------------------------------------------------------------------- Based on Flightgear code, which is based on LaRCSim. This class wraps all global state variables (such as velocity, position, orientation, etc.). HISTORY -------------------------------------------------------------------------------- 11/17/98 JSB Created ******************************************************************************** SENTRY *******************************************************************************/ #ifndef FGSTATE_H #define FGSTATE_H /******************************************************************************* INCLUDES *******************************************************************************/ #ifdef FGFS # include # include STL_STRING # ifdef FG_HAVE_STD_INCLUDES # include # else # include # endif FG_USING_STD(string); #else # include # include #endif #include "FGDefs.h" /******************************************************************************* DEFINES *******************************************************************************/ /******************************************************************************* CLASS DECLARATION *******************************************************************************/ class FGFDMExec; class FGState { public: FGState(FGFDMExec*); ~FGState(void); bool Reset(string, string); bool StoreData(string); bool DumpData(string); bool DisplayData(void); inline float GetVt(void) {return Vt;} inline float Getlatitude(void) {return latitude;} inline float Getlongitude(void) {return longitude;} inline float GetGeodeticLat(void) {return GeodeticLat;} inline float Getadot(void) {return adot;} inline float Getbdot(void) {return bdot;} inline float Geth(void) {return h;} inline float Geta(void) {return a;} inline float GetMach(void) {return Mach;} inline float Getsim_time(void) {return sim_time;} inline float Getdt(void) {return dt;} inline float Getqbar(void) {return qbar;} inline void SetVt(float tt) {Vt = tt;} inline void Setlatitude(float tt) {latitude = tt;} inline void Setlongitude(float tt) {longitude = tt;} inline void SetGeodeticLat(float tt) {GeodeticLat = tt;} inline void Setadot(float tt) {adot = tt;} inline void Setbdot(float tt) {bdot = tt;} inline void Setqbar(float tt) {qbar = tt;} inline void Seth(float tt) {h = tt;} inline void Seta(float tt) {a = tt;} inline void SetMach(float tt) {Mach = tt;} inline float Setsim_time(float tt) {sim_time = tt; return sim_time;} inline void Setdt(float tt) {dt = tt;} inline float IncrTime(void) {sim_time+=dt;return sim_time;} private: float Vt; // Total velocity float latitude, longitude; // position float GeodeticLat; // Geodetic Latitude float adot, bdot; // alpha dot and beta dot float h, a; // altitude above sea level, speed of sound float qbar; // dynamic pressure float sim_time, dt; float Mach; // Mach number FGFDMExec* FDMExec; protected: }; /******************************************************************************/ #endif