/************************************************************************** * planets.c * * Written 1997 by Durk Talsma, started October, 1997. For the flight gear * project. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ * (Log is kept at end of this file) **************************************************************************/ #include "../Time/fg_time.h" #include "orbits.h" #include "planets.h" #include "sun.h" struct CelestialCoord fgCalculatePlanet(struct OrbElements planet, struct OrbElements theSun, struct fgTIME t) { struct CelestialCoord result; struct SunPos SolarPosition; double eccAnom, r, v, ecl, actTime, xv, yv, xh, yh, zh, xg, yg, zg, xe, ye, ze; actTime = fgCalcActTime(t); /* calculate the angle between ecliptic and equatorial coordinate system */ ecl = fgDegToRad(23.4393 - 3.563E-7 * actTime); /* calculate the eccentric anomaly */ eccAnom = fgCalcEccAnom(planet.M, planet.e); /* calculate the planets distance (r) and true anomaly (v) */ xv = planet.a * (cos(eccAnom) - planet.e); yv = planet.a * (sqrt(1.0 - planet.e*planet.e) * sin(eccAnom)); v = atan2(yv, xv); r = sqrt ( xv*xv + yv*yv); /* calculate the planets position in 3-dimensional space */ xh = r * ( cos(planet.N) * cos(v+planet.w) - sin(planet.N) * sin(v+planet.w) * cos(planet.i)); yh = r * ( sin(planet.N) * cos(v+planet.w) + cos(planet.N) * sin(v+planet.w) * cos(planet.i)); zh = r * ( sin(v+planet.w) * sin(planet.i)); /* calculate the ecleptic longitude and latitude */ /* lonecl = atan2(yh, xh); latecl = atan2(zh, sqrt ( xh*xh + yh*yh)); */ /* calculate the solar position */ SolarPosition = fgCalcSunPos(theSun); xg = xh + SolarPosition.xs; yg = yh + SolarPosition.ys; zg = zh; xe = xg; ye = yg * cos(ecl) - zg * sin(ecl); ze = yg * sin(ecl) + zg * cos(ecl); result.RightAscension = atan2(ye,xe); result.Declination = atan2(ze, sqrt(xe*xe + ye*ye)); return result; } /* $Log$ /* Revision 1.2 1997/12/12 21:41:29 curt /* More light/material property tweaking ... still a ways off. /* * Revision 1.1 1997/10/25 03:16:10 curt * Initial revision of code contributed by Durk Talsma. * */