// FGAIStatic - AIBase derived class creates AI static object // // Written by David Culp, started Jun 2005. // // Copyright (C) 2005 David P. Culp - davidculp2@comcast.net // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #ifndef _FG_AIStatic_HXX #define _FG_AIStatic_HXX #include "AIManager.hxx" #include "AIBase.hxx" #include SG_USING_STD(string); class FGAIStatic : public FGAIBase { public: FGAIStatic(); ~FGAIStatic(); virtual bool init(bool search_in_AI_path=false); virtual void bind(); virtual void unbind(); virtual void update(double dt); virtual const char* getTypeString(void) const { return "static"; } }; #endif // _FG_AISTATIC_HXX