/******************************************************************************* Module: JSBSim.cpp Author: Jon S. Berndt Date started: 08/17/99 Purpose: Standalone version of JSBSim. Called by: The USER. ------------- Copyright (C) 1999 Jon S. Berndt (jsb@hal-pc.org) ------------- This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Further information about the GNU General Public License can also be found on the world wide web at http://www.gnu.org. FUNCTIONAL DESCRIPTION -------------------------------------------------------------------------------- This class Handles calling JSBSim standalone. It is set up for compilation under Borland C+Builder or other compiler. HISTORY -------------------------------------------------------------------------------- 08/17/99 JSB Created ******************************************************************************** INCLUDES *******************************************************************************/ #if __BCPLUSPLUS__ >= 0x0540 // If compiling under Borland C++Builder //--------------------------------------------------------------------------- #pragma hdrstop #include USEUNIT("FGAircraft.cpp"); USEUNIT("FGAtmosphere.cpp"); USEUNIT("FGAuxiliary.cpp"); USEUNIT("FGCoefficient.cpp"); USEUNIT("FGEngine.cpp"); USEUNIT("FGFCS.cpp"); USEUNIT("FGFDMExec.cpp"); USEUNIT("FGInitialCondition.cpp"); USEUNIT("FGModel.cpp"); USEUNIT("FGOutput.cpp"); USEUNIT("FGPosition.cpp"); USEUNIT("FGRotation.cpp"); USEUNIT("FGState.cpp"); USEUNIT("FGTank.cpp"); USEUNIT("FGTranslation.cpp"); USEUNIT("FGUtility.cpp"); USERES("JSBSim.res"); //--------------------------------------------------------------------------- #pragma argsused #endif #include "FGFDMExec.h" #include "FGRotation.h" #include "FGAtmosphere.h" #include "FGState.h" #include "FGFCS.h" #include "FGAircraft.h" #include "FGTranslation.h" #include "FGPosition.h" #include "FGAuxiliary.h" #include "FGOutput.h" #include #include int main(int argc, char** argv) { FGFDMExec* FDMExec; if (argc != 3) { cout << endl << " You must enter the name of a registered aircraft and reset point:" << endl << endl << " FDM " << endl; exit(0); } FDMExec = new FGFDMExec(); FDMExec->GetAircraft()->LoadAircraft("aircraft", "engine", string(argv[1])); FDMExec->GetState()->Reset("aircraft", string(argv[2])); while (FDMExec->GetState()->Getsim_time() <= 25.0) { // // Fake an elevator kick here after 5 seconds // if (FDMExec->GetState()->Getsim_time() > 5.0 && FDMExec->GetState()->Getsim_time() < 6.0) { FDMExec->GetFCS()->SetDe(0.05); } FDMExec->Run(); } delete FDMExec; return 0; } WinMain() { }