/************************************************************************** * gui.h * * Written 1998 by Durk Talsma, started Juni, 1998. For the flight gear * project. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ **************************************************************************/ #ifndef _GUI_H_ #define _GUI_H_ #ifdef HAVE_CONFIG_H # include #endif #ifdef HAVE_WINDOWS_H # include #endif #include // needed before pu.h #include // plib include // gui.cxx extern void guiInit(); extern void guiToggleMenu(void); extern void mkDialog(const char *txt); extern void ConfirmExitDialog(void); extern void fgDumpSnapShot(); extern puFont guiFnt; extern fntTexFont *guiFntHandle; extern int gui_menu_on; // GLOBAL COMMON DIALOG BOX TEXT STRINGS extern char *gui_msg_OK; // "OK" extern char *gui_msg_NO; // "NO" extern char *gui_msg_YES; // "YES" extern char *gui_msg_CANCEL; // "CANCEL" extern char *gui_msg_RESET; // "RESET" // mouse.cxx extern void guiMotionFunc ( int x, int y ); extern void guiMouseFunc(int button, int updown, int x, int y); extern void maybeToggleMouse( void ); extern void BusyCursor( int restore ); extern void CenterView( void ); extern void TurnCursorOn( void ); extern void TurnCursorOff( void ); // MACROS TO HELP KEEP PUI LIVE INTERFACE STACK IN SYNC // These insure that the mouse is active when dialog is shown // and try to the maintain the original mouse state when hidden // These will also repair any damage done to the Panel if active // Activate Dialog Box #define FG_PUSH_PUI_DIALOG( X ) \ maybeToggleMouse(); \ puPushLiveInterface( (X) ) ; \ ( X )->reveal() // Deactivate Dialog Box #define FG_POP_PUI_DIALOG( X ) \ (X)->hide(); \ puPopLiveInterface(); \ maybeToggleMouse(); // Finalize Dialog Box Construction #define FG_FINALIZE_PUI_DIALOG( X ) \ ( X )->close(); \ ( X )->hide(); \ puPopLiveInterface(); #endif // _GUI_H_