// fg_commands.cxx - internal FGFS commands. #include <string.h> // strcmp() #include <simgear/compiler.h> #include <simgear/misc/exception.hxx> #include STL_STRING #include STL_FSTREAM #include <simgear/debug/logstream.hxx> #include <simgear/misc/commands.hxx> #include <simgear/misc/props.hxx> #include <Cockpit/panel.hxx> #include <Cockpit/panel_io.hxx> #include <FDM/flight.hxx> #include <GUI/gui.h> #include <GUI/new_gui.hxx> #include <Scenery/tilemgr.hxx> #include <Time/tmp.hxx> #include "fg_init.hxx" #include "fg_commands.hxx" SG_USING_STD(string); #if !defined(SG_HAVE_NATIVE_SGI_COMPILERS) SG_USING_STD(ifstream); SG_USING_STD(ofstream); #endif #include "fg_props.hxx" #include "fg_io.hxx" #include "globals.hxx" #include "viewmgr.hxx" //////////////////////////////////////////////////////////////////////// // Static helper functions. //////////////////////////////////////////////////////////////////////// /** * Template function to wrap a value. */ template <class T> static inline void do_wrap (T * value, T min, T max) { if (min >= max) { // basic sanity check *value = min; } else if (*value > max) { *value = min; } else if (*value < min) { *value = max; } } static inline SGPropertyNode * get_prop (const SGPropertyNode * arg) { return fgGetNode(arg->getStringValue("property[0]", "/null"), true); } static inline SGPropertyNode * get_prop2 (const SGPropertyNode * arg) { return fgGetNode(arg->getStringValue("property[1]", "/null"), true); } /** * Get a double value and split it as required. */ static void split_value (double full_value, const char * mask, double * unmodifiable, double * modifiable) { if (!strcmp("integer", mask)) { *modifiable = (full_value < 0 ? ceil(full_value) : floor (full_value)); *unmodifiable = full_value - *modifiable; } else if (!strcmp("decimal", mask)) { *unmodifiable = (full_value < 0 ? ceil(full_value) : floor(full_value)); *modifiable = full_value - *unmodifiable; } else { if (strcmp("all", mask)) SG_LOG(SG_GENERAL, SG_ALERT, "Bad value " << mask << " for mask;" << " assuming 'all'"); *unmodifiable = 0; *modifiable = full_value; } } /** * Clamp or wrap a value as specified. */ static void limit_value (double * value, const SGPropertyNode * arg) { const SGPropertyNode * min_node = arg->getChild("min"); const SGPropertyNode * max_node = arg->getChild("max"); bool wrap = arg->getBoolValue("wrap"); if (min_node == 0 || max_node == 0) wrap = false; if (wrap) { // wrap if (*value < min_node->getDoubleValue()) *value = max_node->getDoubleValue(); else if (*value > max_node->getDoubleValue()) *value = min_node->getDoubleValue(); } else { // clamp if ((min_node != 0) && (*value < min_node->getDoubleValue())) *value = min_node->getDoubleValue(); else if ((max_node != 0) && (*value > max_node->getDoubleValue())) *value = max_node->getDoubleValue(); } } //////////////////////////////////////////////////////////////////////// // Command implementations. //////////////////////////////////////////////////////////////////////// /** * Built-in command: do nothing. */ static bool do_null (const SGPropertyNode * arg) { return true; } /** * Built-in command: exit FlightGear. * * TODO: show a confirm dialog. */ static bool do_exit (const SGPropertyNode * arg) { SG_LOG(SG_INPUT, SG_ALERT, "Program exit requested."); ConfirmExitDialog(); return true; } /** * Built-in command: load flight. * * file (optional): the name of the file to load (relative to current * directory). Defaults to "fgfs.sav". */ static bool do_load (const SGPropertyNode * arg) { const string &file = arg->getStringValue("file", "fgfs.sav"); ifstream input(file.c_str()); if (input.good() && fgLoadFlight(input)) { input.close(); SG_LOG(SG_INPUT, SG_INFO, "Restored flight from " << file); return true; } else { SG_LOG(SG_INPUT, SG_ALERT, "Cannot load flight from " << file); return false; } } /** * Built-in command: save flight. * * file (optional): the name of the file to save (relative to the * current directory). Defaults to "fgfs.sav". */ static bool do_save (const SGPropertyNode * arg) { const string &file = arg->getStringValue("file", "fgfs.sav"); bool write_all = arg->getBoolValue("write-all", false); SG_LOG(SG_INPUT, SG_INFO, "Saving flight"); ofstream output(file.c_str()); if (output.good() && fgSaveFlight(output, write_all)) { output.close(); SG_LOG(SG_INPUT, SG_INFO, "Saved flight to " << file); return true; } else { SG_LOG(SG_INPUT, SG_ALERT, "Cannot save flight to " << file); return false; } } /** * Built-in command: (re)load the panel. * * path (optional): the file name to load the panel from * (relative to FG_ROOT). Defaults to the value of /sim/panel/path, * and if that's unspecified, to "Panels/Default/default.xml". */ static bool do_panel_load (const SGPropertyNode * arg) { string panel_path = arg->getStringValue("path", fgGetString("/sim/panel/path", "Panels/Default/default.xml")); FGPanel * new_panel = fgReadPanel(panel_path); if (new_panel == 0) { SG_LOG(SG_INPUT, SG_ALERT, "Error reading new panel from " << panel_path); return false; } SG_LOG(SG_INPUT, SG_INFO, "Loaded new panel from " << panel_path); current_panel->unbind(); delete current_panel; current_panel = new_panel; current_panel->bind(); return true; } /** * Built-in command: pass a mouse click to the panel. * * button: the mouse button number, zero-based. * is-down: true if the button is down, false if it is up. * x-pos: the x position of the mouse click. * y-pos: the y position of the mouse click. */ static bool do_panel_mouse_click (const SGPropertyNode * arg) { if (current_panel != 0) return current_panel ->doMouseAction(arg->getIntValue("button"), arg->getBoolValue("is-down") ? PU_DOWN : PU_UP, arg->getIntValue("x-pos"), arg->getIntValue("y-pos")); else return false; } /** * Built-in command: (re)load preferences. * * path (optional): the file name to load the panel from (relative * to FG_ROOT). Defaults to "preferences.xml". */ static bool do_preferences_load (const SGPropertyNode * arg) { try { fgLoadProps(arg->getStringValue("path", "preferences.xml"), globals->get_props()); } catch (const sg_exception &e) { guiErrorMessage("Error reading global preferences: ", e); return false; } SG_LOG(SG_INPUT, SG_INFO, "Successfully read global preferences."); return true; } static void fix_hud_visibility() { if ( !strcmp(fgGetString("/sim/flight-model"), "ada") ) { globals->get_props()->setBoolValue( "/sim/hud/visibility", true ); if ( globals->get_viewmgr()->get_current() == 1 ) { globals->get_props()->setBoolValue( "/sim/hud/visibility", false ); } } } void do_view_next( bool ) { globals->get_current_view()->setHeadingOffset_deg(0.0); globals->get_viewmgr()->next_view(); fix_hud_visibility(); globals->get_tile_mgr()->refresh_view_timestamps(); } void do_view_prev( bool ) { globals->get_current_view()->setHeadingOffset_deg(0.0); globals->get_viewmgr()->prev_view(); fix_hud_visibility(); globals->get_tile_mgr()->refresh_view_timestamps(); } /** * Built-in command: cycle view. */ static bool do_view_cycle (const SGPropertyNode * arg) { globals->get_current_view()->setHeadingOffset_deg(0.0); globals->get_viewmgr()->next_view(); fix_hud_visibility(); globals->get_tile_mgr()->refresh_view_timestamps(); // fgReshape(fgGetInt("/sim/startup/xsize"), fgGetInt("/sim/startup/ysize")); return true; } /** * Built-in command: capture screen. */ static bool do_screen_capture (const SGPropertyNode * arg) { fgDumpSnapShot(); return true; } /** * Reload the tile cache. */ static bool do_tile_cache_reload (const SGPropertyNode * arg) { static const SGPropertyNode *master_freeze = fgGetNode("/sim/freeze/master"); bool freeze = master_freeze->getBoolValue(); SG_LOG(SG_INPUT, SG_INFO, "ReIniting TileCache"); if ( !freeze ) { fgSetBool("/sim/freeze/master", true); } // BusyCursor(0); if ( globals->get_tile_mgr()->init() ) { // Load the local scenery data double visibility_meters = fgGetDouble("/environment/visibility-m"); globals->get_tile_mgr()->update( visibility_meters ); } else { SG_LOG( SG_GENERAL, SG_ALERT, "Error in Tile Manager initialization!" ); exit(-1); } // BusyCursor(1); if ( !freeze ) { fgSetBool("/sim/freeze/master", false); } return true; } /** * Update the lighting manually. */ static bool do_lighting_update (const SGPropertyNode * arg) { fgUpdateSkyAndLightingParams(); return true; } /** * Built-in command: toggle a bool property value. * * property: The name of the property to toggle. */ static bool do_property_toggle (const SGPropertyNode * arg) { SGPropertyNode * prop = get_prop(arg); return prop->setBoolValue(!prop->getBoolValue()); } /** * Built-in command: assign a value to a property. * * property: the name of the property to assign. * value: the value to assign; or * property[1]: the property to copy from. */ static bool do_property_assign (const SGPropertyNode * arg) { SGPropertyNode * prop = get_prop(arg); const SGPropertyNode * prop2 = get_prop2(arg); const SGPropertyNode * value = arg->getNode("value"); if (value != 0) return prop->setUnspecifiedValue(value->getStringValue()); else if (prop2) return prop->setUnspecifiedValue(prop2->getStringValue()); else return false; } /** * Built-in command: increment or decrement a property value. * * property: the name of the property to increment or decrement. * step: the amount of the increment or decrement (default: 0). * min: the minimum allowed value (default: no minimum). * max: the maximum allowed value (default: no maximum). * mask: 'integer' to apply only to the left of the decimal point, * 'decimal' to apply only to the right of the decimal point, * or 'all' to apply to the whole number (the default). * wrap: true if the value should be wrapped when it passes min or max; * both min and max must be present for this to work (default: * false). */ static bool do_property_adjust (const SGPropertyNode * arg) { SGPropertyNode * prop = get_prop(arg); double step = arg->getDoubleValue("step"); double unmodifiable, modifiable; split_value(prop->getDoubleValue(), arg->getStringValue("mask", "all"), &unmodifiable, &modifiable); modifiable += step; limit_value(&modifiable, arg); prop->setDoubleValue(unmodifiable + modifiable); } /** * Built-in command: multiply a property value. * * property: the name of the property to multiply. * factor: the amount by which to multiply. * min: the minimum allowed value (default: no minimum). * max: the maximum allowed value (default: no maximum). * mask: 'integer' to apply only to the left of the decimal point, * 'decimal' to apply only to the right of the decimal point, * or 'all' to apply to the whole number (the default). * wrap: true if the value should be wrapped when it passes min or max; * both min and max must be present for this to work (default: * false). */ static bool do_property_multiply (const SGPropertyNode * arg) { SGPropertyNode * prop = get_prop(arg); double factor = arg->getDoubleValue("factor", 1); double unmodifiable, modifiable; split_value(prop->getDoubleValue(), arg->getStringValue("mask", "all"), &unmodifiable, &modifiable); modifiable *= factor; limit_value(&modifiable, arg); prop->setDoubleValue(unmodifiable + modifiable); } /** * Built-in command: swap two property values. * * property[0]: the name of the first property. * property[1]: the name of the second property. */ static bool do_property_swap (const SGPropertyNode * arg) { SGPropertyNode * prop1 = get_prop(arg); SGPropertyNode * prop2 = get_prop2(arg); // FIXME: inefficient const string & tmp = prop1->getStringValue(); return (prop1->setUnspecifiedValue(prop2->getStringValue()) && prop2->setUnspecifiedValue(tmp.c_str())); } /** * Built-in command: Set a property to an axis or other moving input. * * property: the name of the property to set. * setting: the current input setting, usually between -1.0 and 1.0. * offset: the offset to shift by, before applying the factor. * factor: the factor to multiply by (use negative to reverse). */ static bool do_property_scale (const SGPropertyNode * arg) { SGPropertyNode * prop = get_prop(arg); double setting = arg->getDoubleValue("setting"); double offset = arg->getDoubleValue("offset", 0.0); double factor = arg->getDoubleValue("factor", 1.0); bool squared = arg->getBoolValue("squared", false); if (squared) setting = (setting < 0 ? -1 : 1) * setting * setting; return prop->setDoubleValue((setting + offset) * factor); } /** * Built-in command: Show an XML-configured dialog. * * dialog-name: the name of the GUI dialog to display. */ static bool do_dialog_show (const SGPropertyNode * arg) { NewGUI * gui = (NewGUI *)globals->get_subsystem_mgr() ->get_group(FGSubsystemMgr::INIT)->get_subsystem("gui"); gui->display(arg->getStringValue("dialog-name")); return true; } /** * Hide the active XML-configured dialog. */ static bool do_dialog_close (const SGPropertyNode * arg) { NewGUI * gui = (NewGUI *)globals->get_subsystem_mgr() ->get_group(FGSubsystemMgr::INIT)->get_subsystem("gui"); GUIWidget * widget = gui->getCurrentWidget(); if (widget != 0) { delete widget; gui->setCurrentWidget(0); return true; } else { return false; } } /** * Update a value in the active XML-configured dialog. * * object-name: The name of the GUI object(s) (all GUI objects if omitted). */ static bool do_dialog_update (const SGPropertyNode * arg) { NewGUI * gui = (NewGUI *)globals->get_subsystem_mgr() ->get_group(FGSubsystemMgr::INIT)->get_subsystem("gui"); GUIWidget * widget = gui->getCurrentWidget(); if (widget != 0) { if (arg->hasValue("object-name")) { gui->getCurrentWidget() ->updateValue(arg->getStringValue("object-name")); } else { gui->getCurrentWidget()->updateValues(); } return true; } else { return false; } } /** * Apply a value in the active XML-configured dialog. * * object-name: The name of the GUI object(s) (all GUI objects if omitted). */ static bool do_dialog_apply (const SGPropertyNode * arg) { NewGUI * gui = (NewGUI *)globals->get_subsystem_mgr() ->get_group(FGSubsystemMgr::INIT)->get_subsystem("gui"); GUIWidget * widget = gui->getCurrentWidget(); if (widget != 0) { if (arg->hasValue("object-name")) { gui->getCurrentWidget() ->applyValue(arg->getStringValue("object-name")); } else { gui->getCurrentWidget()->applyValues(); } return true; } else { return false; } } /** * Built-in command: commit presets (read from in /sim/presets/) */ static bool do_presets_commit (const SGPropertyNode * arg) { // unbind the current fdm state so property changes // don't get lost when we subsequently delete this fdm // and create a new one. cur_fdm_state->unbind(); // set position from presets fgInitPosition(); // BusyCursor(0); fgReInitSubsystems(); globals->get_tile_mgr()->update( fgGetDouble("/environment/visibility-m") ); if ( ! fgGetBool("/sim/presets/onground") ) { fgSetBool( "/sim/freeze/master", true ); fgSetBool( "/sim/freeze/clock", true ); } return true; } //////////////////////////////////////////////////////////////////////// // Command setup. //////////////////////////////////////////////////////////////////////// /** * Table of built-in commands. * * New commands do not have to be added here; any module in the application * can add a new command using globals->get_commands()->addCommand(...). */ static struct { const char * name; SGCommandMgr::command_t command; } built_ins [] = { { "null", do_null }, { "exit", do_exit }, { "load", do_load }, { "save", do_save }, { "panel-load", do_panel_load }, { "panel-mouse-click", do_panel_mouse_click }, { "preferences-load", do_preferences_load }, { "view-cycle", do_view_cycle }, { "screen-capture", do_screen_capture }, { "tile-cache-reload", do_tile_cache_reload }, { "lighting-update", do_lighting_update }, { "property-toggle", do_property_toggle }, { "property-assign", do_property_assign }, { "property-adjust", do_property_adjust }, { "property-multiply", do_property_multiply }, { "property-swap", do_property_swap }, { "property-scale", do_property_scale }, { "dialog-show", do_dialog_show }, { "dialog-close", do_dialog_close }, { "dialog-show", do_dialog_show }, { "dialog-update", do_dialog_update }, { "dialog-apply", do_dialog_apply }, { 0, 0 } // zero-terminated }; /** * Initialize the default built-in commands. * * Other commands may be added by other parts of the application. */ void fgInitCommands () { SG_LOG(SG_GENERAL, SG_INFO, "Initializing basic built-in commands:"); for (int i = 0; built_ins[i].name != 0; i++) { SG_LOG(SG_GENERAL, SG_INFO, " " << built_ins[i].name); globals->get_commands()->addCommand(built_ins[i].name, built_ins[i].command); } typedef bool (*dummy)(); fgTie( "/command/view/next", dummy(0), do_view_next ); fgTie( "/command/view/prev", dummy(0), do_view_prev ); } // end of fg_commands.cxx