// FGAIPlane - abstract base class for an AI plane // // Written by David Luff, started 2002. // // Copyright (C) 2002 David C. Luff - david.luff@nottingham.ac.uk // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include
#include
#include #include #include #include using std::string; #include "AIPlane.hxx" FGAIPlane::FGAIPlane() { leg = LEG_UNKNOWN; tuned_station = NULL; pending_transmission = ""; _timeout = 0; _pending = false; _callback_code = 0; _transmit = false; _transmitting = false; voice = false; playing = false; voiceOK = false; vPtr = NULL; track = 0.0; _tgtTrack = 0.0; _trackSet = false; _tgtRoll = 0.0; _rollSuspended = false; } FGAIPlane::~FGAIPlane() { } void FGAIPlane::Update(double dt) { if(_pending) { if(tuned_station) { if(tuned_station->GetFreqClear()) { //cout << "TUNED STATION FREQ CLEAR\n"; tuned_station->SetFreqInUse(); _pending = false; _transmit = true; _transmitting = false; } else { if(_timeout > 0.0) { // allows count down to be avoided by initially setting it to zero _timeout -= dt; if(_timeout <= 0.0) { _timeout = 0.0; _pending = false; // timed out - don't render. if(_callback_code == 99) { // MEGA-HACK - 99 is the remove self callback - currently this *does* need to be run even if the transmission isn't made. ProcessCallback(_callback_code); } } } } } else { // Not tuned to ATC - Just go ahead and transmit //cout << "NOT TUNED TO ATC\n"; _pending = false; _transmit = true; _transmitting = false; } } // This turns on rendering if on the same freq as the user // TODO - turn it off if user switches to another freq - keep track of where in message we are etc. if(_transmit) { //cout << "transmit\n"; double user_freq0 = fgGetDouble("/instrumentation/comm[0]/frequencies/selected-mhz"); double user_freq1 = fgGetDouble("/instrumentation/comm[1]/frequencies/selected-mhz"); _counter = 0.0; _max_count = 5.0; // FIXME - hardwired length of message - need to calculate it! //cout << "Transmission = " << pending_transmission << '\n'; // The radios dialog seems to set slightly imprecise freqs, eg 118.099998 // The eplison stuff below is a work-around double eps0 = fabs(freq - user_freq0); double eps1 = fabs(freq - user_freq1); if(eps0 < 0.002 || eps1 < 0.002) { //cout << "Transmitting..." << endl; // we are on the same frequency, so check distance to the user plane if(1) { // For now assume in range !!! // TODO - implement range checking // TODO - at the moment the volume is always set off comm1 double volume = fgGetDouble("/instrumentation/comm[0]/volume"); Render(plane.callsign, volume, false); } } // Run the callback regardless of whether on same freq as user or not. if(_callback_code) { ProcessCallback(_callback_code); } _transmit = false; _transmitting = true; } else if(_transmitting) { if(_counter >= _max_count) { NoRender(plane.callsign); _transmitting = false; // For now we'll let ATC decide whether to respond //if(tuned_station) tuned_station->SetResponseReqd(plane.callsign); //if(tuned_station->get_ident() == "KRHV") cout << "Notifying transmission finished" << endl; if(tuned_station) tuned_station->NotifyTransmissionFinished(plane.callsign); } _counter += dt; } // Fly the plane if necessary if(_trackSet) { while((_tgtTrack - track) > 180.0) track += 360.0; while((track - _tgtTrack) > 180.0) track -= 360.0; double turn_time = 60.0; track += (360.0 / turn_time) * dt * (_tgtTrack > track ? 1.0 : -1.0); // TODO - bank a bit less for small turns. Bank(25.0 * (_tgtTrack > track ? 1.0 : -1.0)); if(fabs(track - _tgtTrack) < 2.0) { // TODO - might need to optimise the delta there - it's on the large (safe) side atm. track = _tgtTrack; LevelWings(); } } if(!_rollSuspended) { if(fabs(_roll - _tgtRoll) > 0.6) { // This *should* bank us smoothly to any angle _roll -= ((_roll - _tgtRoll)/fabs(_roll - _tgtRoll)); } else { _roll = _tgtRoll; } } } void FGAIPlane::Transmit(int callback_code) { SG_LOG(SG_ATC, SG_INFO, "Transmit called for plane " << plane.callsign << ", msg = " << pending_transmission); _pending = true; _callback_code = callback_code; _timeout = 0.0; } void FGAIPlane::ConditionalTransmit(double timeout, int callback_code) { SG_LOG(SG_ATC, SG_INFO, "Timed transmit called for plane " << plane.callsign << ", msg = " << pending_transmission); _pending = true; _callback_code = callback_code; _timeout = timeout; } void FGAIPlane::ImmediateTransmit(int callback_code) { // TODO - at the moment the volume is always set off comm1 double volume = fgGetDouble("/instrumentation/comm[0]/volume"); Render(plane.callsign, volume, false); if(callback_code) { ProcessCallback(callback_code); } } // Derived classes should override this. void FGAIPlane::ProcessCallback(int code) { } // Render a transmission // Outputs the transmission either on screen or as audio depending on user preference // The refname is a string to identify this sample to the sound manager // The repeating flag indicates whether the message should be repeated continuously or played once. void FGAIPlane::Render(const string& refname, const double volume, bool repeating) { fgSetString("/sim/messages/ai-plane", pending_transmission.c_str()); #ifdef ENABLE_AUDIO_SUPPORT voice = (voiceOK && fgGetBool("/sim/sound/voice")); if(voice) { string buf = vPtr->WriteMessage((char*)pending_transmission.c_str(), voice); if(voice) { SGSoundSample* simple = new SGSoundSample((unsigned char*)buf.c_str(), buf.length(), 8000, AL_FORMAT_MONO8 ); // TODO - at the moment the volume can't be changed // after the transmission has started. simple->set_volume(volume); globals->get_soundmgr()->add(simple, refname); if(repeating) { globals->get_soundmgr()->play_looped(refname); } else { globals->get_soundmgr()->play_once(refname); } } } #endif // ENABLE_AUDIO_SUPPORT if(!voice) { // first rip the underscores and the pause hints out of the string - these are for the convienience of the voice parser for(unsigned int i = 0; i < pending_transmission.length(); ++i) { if((pending_transmission.substr(i,1) == "_") || (pending_transmission.substr(i,1) == "/")) { pending_transmission[i] = ' '; } } } playing = true; } // Cease rendering a transmission. void FGAIPlane::NoRender(const string& refname) { if(playing) { if(voice) { #ifdef ENABLE_AUDIO_SUPPORT globals->get_soundmgr()->stop(refname); globals->get_soundmgr()->remove(refname); #endif } playing = false; } } /* */ void FGAIPlane::RegisterTransmission(int code) { } // Return what type of landing we're doing on this circuit LandingType FGAIPlane::GetLandingOption() { return(FULL_STOP); } ostream& operator << (ostream& os, PatternLeg pl) { switch(pl) { case(TAKEOFF_ROLL): return(os << "TAKEOFF ROLL"); case(CLIMBOUT): return(os << "CLIMBOUT"); case(TURN1): return(os << "TURN1"); case(CROSSWIND): return(os << "CROSSWIND"); case(TURN2): return(os << "TURN2"); case(DOWNWIND): return(os << "DOWNWIND"); case(TURN3): return(os << "TURN3"); case(BASE): return(os << "BASE"); case(TURN4): return(os << "TURN4"); case(FINAL): return(os << "FINAL"); case(LANDING_ROLL): return(os << "LANDING ROLL"); case(LEG_UNKNOWN): return(os << "UNKNOWN"); } return(os << "ERROR - Unknown switch in PatternLeg operator << "); } ostream& operator << (ostream& os, LandingType lt) { switch(lt) { case(FULL_STOP): return(os << "FULL STOP"); case(STOP_AND_GO): return(os << "STOP AND GO"); case(TOUCH_AND_GO): return(os << "TOUCH AND GO"); case(AIP_LT_UNKNOWN): return(os << "UNKNOWN"); } return(os << "ERROR - Unknown switch in LandingType operator << "); }