// shape.cxx -- shape/gpc utils // // Written by Curtis Olson, started February 1999. // // Copyright (C) 1999 Curtis L. Olson - curt@flightgear.org // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ // (Log is kept at end of this file) #include #include STL_STRING #include #include #include #include #include "shape.hxx" #define FG_MAX_VERTICES 100000 static gpc_vertex_list v_list; class point2d { public: double x, y; }; static void clip_and_write_poly( string root, long int p_index, AreaType area, FGBucket b, gpc_polygon *shape ) { point2d c, min, max; c.x = b.get_center_lon(); c.y = b.get_center_lat(); double span = bucket_span(c.y); gpc_polygon base, result; char tile_name[256], poly_index[256]; // calculate bucket dimensions if ( (c.y >= -89.0) && (c.y < 89.0) ) { min.x = c.x - span / 2.0; max.x = c.x + span / 2.0; min.y = c.y - FG_HALF_BUCKET_SPAN; max.y = c.y + FG_HALF_BUCKET_SPAN; } else if ( c.y < -89.0) { min.x = -90.0; max.x = -89.0; min.y = -180.0; max.y = 180.0; } else if ( c.y >= 89.0) { min.x = 89.0; max.x = 90.0; min.y = -180.0; max.y = 180.0; } else { FG_LOG ( FG_GENERAL, FG_ALERT, "Out of range latitude in clip_and_write_poly() = " << c.y ); } FG_LOG( FG_GENERAL, FG_INFO, " (" << min.x << "," << min.y << ") (" << max.x << "," << max.y << ")" ); // set up clipping tile v_list.vertex[0].x = min.x; v_list.vertex[0].y = min.y; v_list.vertex[1].x = max.x; v_list.vertex[1].y = min.y; v_list.vertex[2].x = max.x; v_list.vertex[2].y = max.y; v_list.vertex[3].x = min.x; v_list.vertex[3].y = max.y; v_list.num_vertices = 4; base.num_contours = 0; base.contour = NULL; gpc_add_contour( &base, &v_list ); // FG_LOG( FG_GENERAL, FG_DEBUG, "base = 4 vertices" ); /* FILE *bfp= fopen("base", "w"); gpc_write_polygon(bfp, &base); fclose(bfp); */ gpc_polygon_clip(GPC_INT, &base, shape, &result); if ( result.num_contours > 0 ) { long int t_index = b.gen_index(); string path = root + "/Scenery/" + b.gen_base_path(); string command = "mkdir -p " + path; system( command.c_str() ); sprintf( tile_name, "%ld", t_index ); string polyfile = path + "/" + tile_name; sprintf( poly_index, "%ld", p_index ); polyfile += "."; polyfile += poly_index; string poly_type = get_area_name( area ); if ( poly_type == "Unknown" ) { cout << "unknown area type in clip_and_write_poly()!" << endl; exit(-1); } FILE *rfp= fopen( polyfile.c_str(), "w" ); fprintf( rfp, "%s\n", poly_type.c_str() ); gpc_write_polygon( rfp, &result ); fclose( rfp ); } gpc_free_polygon(&base); gpc_free_polygon(&result); } // Initialize structure we use to create polygons for the gpc library bool shape_utils_init() { v_list.num_vertices = 0; v_list.vertex = new gpc_vertex[FG_MAX_VERTICES];; return true; } // initialize a gpc_polygon void init_shape(gpc_polygon *shape) { shape->num_contours = 0; shape->contour = NULL; } // make a gpc_polygon void add_to_shape(int count, double *coords, gpc_polygon *shape) { for ( int i = 0; i < count; i++ ) { v_list.vertex[i].x = coords[i*2+0]; v_list.vertex[i].y = coords[i*2+1]; } v_list.num_vertices = count; gpc_add_contour( shape, &v_list ); } // process shape (write polygon to all intersecting tiles) void process_shape(string path, AreaType area, gpc_polygon *gpc_shape) { point2d min, max; long int index; int i, j; min.x = min.y = 200.0; max.x = max.y = -200.0; // find min/max of polygon for ( i = 0; i < gpc_shape->num_contours; i++ ) { for ( j = 0; j < gpc_shape->contour[i].num_vertices; j++ ) { double x = gpc_shape->contour[i].vertex[j].x; double y = gpc_shape->contour[i].vertex[j].y; if ( x < min.x ) { min.x = x; } if ( y < min.y ) { min.y = y; } if ( x > max.x ) { max.x = x; } if ( y > max.y ) { max.y = y; } } } /* FILE *sfp= fopen("shape", "w"); gpc_write_polygon(sfp, gpc_shape); fclose(sfp); exit(-1); */ // get next polygon index index = poly_index_next(); FG_LOG( FG_GENERAL, FG_INFO, " min = " << min.x << "," << min.y << " max = " << max.x << "," << max.y ); // find buckets for min, and max points of convex hull. // note to self: self, you should think about checking for // polygons that span the date line FGBucket b_min(min.x, min.y); FGBucket b_max(max.x, max.y); FG_LOG( FG_GENERAL, FG_INFO, " Bucket min = " << b_min ); FG_LOG( FG_GENERAL, FG_INFO, " Bucket max = " << b_max ); if ( b_min == b_max ) { clip_and_write_poly( path, index, area, b_min, gpc_shape ); } else { FGBucket b_cur; int dx, dy, i, j; fgBucketDiff(b_min, b_max, &dx, &dy); FG_LOG( FG_GENERAL, FG_INFO, " polygon spans tile boundaries" ); FG_LOG( FG_GENERAL, FG_INFO, " dx = " << dx << " dy = " << dy ); if ( (dx > 100) || (dy > 100) ) { FG_LOG( FG_GENERAL, FG_ALERT, "somethings really wrong!!!!" ); exit(-1); } for ( j = 0; j <= dy; j++ ) { for ( i = 0; i <= dx; i++ ) { b_cur = fgBucketOffset(min.x, min.y, i, j); clip_and_write_poly( path, index, area, b_cur, gpc_shape ); } } // string answer; cin >> answer; } } // free a gpc_polygon void free_shape(gpc_polygon *shape) { gpc_free_polygon(shape); } // $Log$ // Revision 1.3 1999/03/19 00:27:41 curt // Use long int for index instead of just int. // // Revision 1.2 1999/02/25 21:31:08 curt // First working version??? // // Revision 1.1 1999/02/23 01:29:06 curt // Additional progress. //