// FGATC - abstract base class for the various actual atc classes // such as FGATIS, FGTower etc. // // Written by David Luff, started Feburary 2002. // // Copyright (C) 2002 David C. Luff - david.luff@nottingham.ac.uk // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. #ifndef _FG_ATC_HXX #define _FG_ATC_HXX #include #include #include #include #include STL_IOSTREAM #include STL_STRING #include "ATCVoice.hxx" SG_USING_STD(ostream); SG_USING_STD(string); SG_USING_STD(ios); enum plane_type { UNKNOWN, GA_SINGLE, GA_HP_SINGLE, GA_TWIN, GA_JET, MEDIUM, HEAVY, MIL_JET }; // PlaneRec - a structure holding ATC-centric details of planes under control // This might move or change eventually struct PlaneRec { plane_type type; string callsign; int squawkcode; }; // Possible types of ATC type that the radios may be tuned to. // INVALID implies not tuned in to anything. enum atc_type { INVALID, ATIS, GROUND, TOWER, APPROACH, DEPARTURE, ENROUTE }; const int ATC_NUM_TYPES = 7; // DCL - new experimental ATC data store struct ATCData { atc_type type; // I've deliberately used float instead of double here to keep the size down - we'll be storing thousands of these in memory. // In fact, we could probably ditch x, y and z and generate on the fly as needed. // On the other hand, we'll probably end up reading this data directly from the DAFIF eventually anyway!! float lon, lat, elev; float x, y, z; //int freq; unsigned short int freq; //int range; unsigned short int range; string ident; string name; }; // perhaps we could use an FGRunway instead of this. // That wouldn't cache the orthopos though. struct RunwayDetails { Point3D threshold_pos; Point3D end1ortho; // ortho projection end1 (the threshold ATM) Point3D end2ortho; // ortho projection end2 (the take off end in the current hardwired scheme) double hdg; // true runway heading double length; // In *METERS* double width; // ditto string rwyID; int patternDirection; // -1 for left, 1 for right }; ostream& operator << (ostream& os, atc_type atc); class FGATC { public: FGATC(); virtual ~FGATC(); // Run the internal calculations // Derived classes should call this method from their own Update methods if they // wish to use the response timer functionality. virtual void Update(double dt); // Recieve a coded callback from the ATC menu system based on the user's selection virtual void ReceiveUserCallback(int code); // Add plane to a stack virtual void AddPlane(string pid); // Remove plane from stack virtual int RemovePlane(); // Indicate that this instance should output to the display if appropriate virtual void SetDisplay(); // Indicate that this instance should not output to the display virtual void SetNoDisplay(); // Generate the text of a message from its parameters and the current context. virtual string GenText(const string& m, int c); // Returns true if OK to transmit on this frequency inline bool GetFreqClear() { return freqClear; } // Indicate that the frequency is in use inline void SetFreqInUse() { freqClear = false; receiving = true; } // Transmission to the ATC is finished and a response is required void SetResponseReqd(string rid); // Transmission finished - let ATC decide if a response is reqd and clear freq if necessary void NotifyTransmissionFinished(string rid); // Transmission finished and no response required inline void ReleaseFreq() { freqClear = true; receiving = false; } // TODO - check that the plane releasing the freq is the right one etc. // The above 3 funcs under development!! // The idea is that AI traffic or the user ATC dialog box calls FreqInUse() when they begin transmitting, // and that the tower control sets freqClear back to true following a reply. // AI traffic should check FreqClear() is true prior to transmitting. // The user will just have to wait for a gap in dialog as in real life. // Return the type of ATC station that the class represents virtual atc_type GetType(); // Set the core ATC data void SetData(ATCData* d); inline double get_lon() const { return lon; } inline void set_lon(const double ln) {lon = ln;} inline double get_lat() const { return lat; } inline void set_lat(const double lt) {lat = lt;} inline double get_elev() const { return elev; } inline void set_elev(const double ev) {elev = ev;} inline double get_x() const { return x; } inline void set_x(const double ecs) {x = ecs;} inline double get_y() const { return y; } inline void set_y(const double why) {y = why;} inline double get_z() const { return z; } inline void set_z(const double zed) {z = zed;} inline int get_freq() const { return freq; } inline void set_freq(const int fq) {freq = fq;} inline int get_range() const { return range; } inline void set_range(const int rg) {range = rg;} inline const char* get_ident() { return ident.c_str(); } inline void set_ident(const string id) {ident = id;} inline const char* get_name() {return name.c_str();} inline void set_name(const string nm) {name = nm;} protected: // Render a transmission // Outputs the transmission either on screen or as audio depending on user preference // The refname is a string to identify this sample to the sound manager // The repeating flag indicates whether the message should be repeated continuously or played once. void Render(string msg, string refname, bool repeating); // Cease rendering a transmission. // Requires the sound manager refname if audio, else "". void NoRender(string refname); double lon, lat, elev; double x, y, z; int freq; int range; string ident; // Code of the airport its at. string name; // Name transmitted in the broadcast. // Rendering related stuff bool voice; // Flag - true if we are using voice bool playing; // Indicates a message in progress bool voiceOK; // Flag - true if at least one voice has loaded OK FGATCVoice* vPtr; bool freqClear; // Flag to indicate if the frequency is clear of ongoing dialog bool receiving; // Flag to indicate we are receiving a transmission bool responseReqd; // Flag to indicate we should be responding to a request/report bool runResponseCounter; // Flag to indicate the response counter should be run double responseTime; // Time to take from end of request transmission to beginning of response // The idea is that this will be slightly random. double responseCounter; // counter to implement the above string responseID; // ID of the plane to respond to bool respond; // Flag to indicate now is the time to respond - ie set following the count down of the response timer. // Derived classes only need monitor this flag, and use the response ID, as long as they call FGATC::Update(...) }; inline istream& operator >> ( istream& fin, ATCData& a ) { double f; char ch; char tp; fin >> tp; switch(tp) { case 'I': a.type = ATIS; break; case 'T': a.type = TOWER; break; case 'G': a.type = GROUND; break; case 'A': a.type = APPROACH; break; case '[': a.type = INVALID; return fin >> skipeol; default: SG_LOG(SG_GENERAL, SG_ALERT, "Warning - unknown type \'" << tp << "\' found whilst reading ATC frequency data!\n"); a.type = INVALID; return fin >> skipeol; } fin >> a.lat >> a.lon >> a.elev >> f >> a.range >> a.ident; a.name = ""; fin >> ch; if(ch != '"') a.name += ch; while(1) { //in >> noskipws fin.unsetf(ios::skipws); fin >> ch; if((ch == '"') || (ch == 0x0A)) { break; } // we shouldn't need the 0x0A but it makes a nice safely in case someone leaves off the " a.name += ch; } fin.setf(ios::skipws); //cout << "Comm name = " << a.name << '\n'; a.freq = (int)(f*100.0 + 0.5); // cout << a.ident << endl; // generate cartesian coordinates Point3D geod( a.lon * SGD_DEGREES_TO_RADIANS, a.lat * SGD_DEGREES_TO_RADIANS, a.elev ); Point3D cart = sgGeodToCart( geod ); a.x = cart.x(); a.y = cart.y(); a.z = cart.z(); return fin >> skipeol; } #endif // _FG_ATC_HXX