// environment.cxx -- routines to model the natural environment // // Written by David Megginson, started February 2002. // // Copyright (C) 2002 David Megginson - david@megginson.com // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ #ifdef HAVE_CONFIG_H # include #endif #ifdef HAVE_WINDOWS_H # include #endif #include #include #include #include #include #include
#include "environment.hxx" FGEnvironment::FGEnvironment() : _temperature_degc_table(new SGInterpTable), _pressure_inhg_table(new SGInterpTable), _density_slugft3_table(new SGInterpTable), visibility_m(32000), temperature_sea_level_degc(20), pressure_sea_level_inhg(28), density_sea_level_slugft3(0.00237), wind_from_heading_deg(0), wind_speed_kt(0), wind_from_north_fps(0), wind_from_east_fps(0), wind_from_down_fps(0) { _setup_tables(); } FGEnvironment::FGEnvironment (const FGEnvironment &env) : _temperature_degc_table(new SGInterpTable), _pressure_inhg_table(new SGInterpTable), _density_slugft3_table(new SGInterpTable), elevation_ft(env.elevation_ft), visibility_m(env.visibility_m), temperature_sea_level_degc(env.temperature_sea_level_degc), pressure_sea_level_inhg(env.pressure_sea_level_inhg), density_sea_level_slugft3(env.density_sea_level_slugft3), wind_from_heading_deg(env.wind_from_heading_deg), wind_speed_kt(env.wind_speed_kt), wind_from_north_fps(env.wind_from_north_fps), wind_from_east_fps(env.wind_from_east_fps), wind_from_down_fps(env.wind_from_down_fps) { _setup_tables(); } FGEnvironment::~FGEnvironment() { delete _temperature_degc_table; delete _pressure_inhg_table; delete _density_slugft3_table; } double FGEnvironment::get_visibility_m () const { return visibility_m; } double FGEnvironment::get_temperature_sea_level_degc () const { return temperature_sea_level_degc; } double FGEnvironment::get_temperature_degc () const { return temperature_degc; } double FGEnvironment::get_pressure_sea_level_inhg () const { return pressure_sea_level_inhg; } double FGEnvironment::get_pressure_inhg () const { return pressure_inhg; } double FGEnvironment::get_density_sea_level_slugft3 () const { return density_sea_level_slugft3; } double FGEnvironment::get_density_slugft3 () const { return density_slugft3; } double FGEnvironment::get_wind_from_heading_deg () const { return wind_from_heading_deg; } double FGEnvironment::get_wind_speed_kt () const { return wind_speed_kt; } double FGEnvironment::get_wind_from_north_fps () const { return wind_from_north_fps; } double FGEnvironment::get_wind_from_east_fps () const { return wind_from_east_fps; } double FGEnvironment::get_wind_from_down_fps () const { return wind_from_down_fps; } double FGEnvironment::get_elevation_ft () const { return elevation_ft; } void FGEnvironment::set_visibility_m (double v) { visibility_m = v; } void FGEnvironment::set_temperature_sea_level_degc (double t) { temperature_sea_level_degc = t; _recalc_alt_temperature(); } void FGEnvironment::set_temperature_degc (double t) { temperature_degc = t; _recalc_sl_temperature(); } void FGEnvironment::set_pressure_sea_level_inhg (double p) { pressure_sea_level_inhg = p; _recalc_alt_pressure(); } void FGEnvironment::set_pressure_inhg (double p) { pressure_inhg = p; _recalc_sl_pressure(); } void FGEnvironment::set_density_sea_level_slugft3 (double d) { density_sea_level_slugft3 = d; _recalc_alt_density(); } void FGEnvironment::set_density_slugft3 (double d) { density_slugft3 = d; _recalc_sl_density(); } void FGEnvironment::set_wind_from_heading_deg (double h) { wind_from_heading_deg = h; _recalc_ne(); } void FGEnvironment::set_wind_speed_kt (double s) { wind_speed_kt = s; _recalc_ne(); } void FGEnvironment::set_wind_from_north_fps (double n) { wind_from_north_fps = n; _recalc_hdgspd(); } void FGEnvironment::set_wind_from_east_fps (double e) { wind_from_east_fps = e; _recalc_hdgspd(); } void FGEnvironment::set_wind_from_down_fps (double d) { wind_from_down_fps = d; _recalc_hdgspd(); } void FGEnvironment::set_elevation_ft (double e) { elevation_ft = e; _recalc_alt_temperature(); _recalc_alt_pressure(); _recalc_alt_density(); } // Atmosphere model. // Copied from YASim Atmosphere.cxx, with m converted to ft, degK // converted to degC, Pa converted to inHG, and kg/m^3 converted to // slug/ft^3; they were then converted to deltas from the sea-level // defaults (approx. 15degC, 29.92inHG, and 0.00237slugs/ft^3). // Original comment from YASim: // Copied from McCormick, who got it from "The ARDC Model Atmosphere" // Note that there's an error in the text in the first entry, // McCormick lists 299.16/101325/1.22500, but those don't agree with // R=287. I chose to correct the temperature to 288.20, since 79F is // pretty hot for a "standard" atmosphere. // Elevation (ft), delta temperature (degC), delta pressure (inHG), // delta density (slug/ft^3) static double atmosphere_data[][4] = { 0, 0.00, 0.000, 0.000000, 2952, -5.89, -3.058, -0.000198, 5905, -11.74, -5.856, -0.000384, 8858, -17.58, -8.413, -0.000556, 11811, -23.43, -10.745, -0.000717, 14763, -29.27, -12.867, -0.000867, 17716, -35.11, -14.794, -0.001006, 20669, -40.95, -16.541, -0.001136, 23622, -46.79, -18.120, -0.001255, 26574, -52.62, -19.544, -0.001366, 29527, -58.46, -20.826, -0.001467, 32480, -64.29, -21.976, -0.001561, 35433, -70.12, -23.005, -0.001647, 38385, -71.54, -23.916, -0.001739, 41338, -71.54, -24.708, -0.001822, 44291, -71.54, -25.395, -0.001894, 47244, -71.54, -25.991, -0.001957, 50196, -71.54, -26.509, -0.002012, 53149, -71.54, -26.959, -0.002059, 56102, -71.54, -27.349, -0.002100, 59055, -71.54, -27.687, -0.002136, 62007, -71.54, -27.981, -0.002167, -1, -1, -1, -1 }; void FGEnvironment::_setup_tables () { for (int i = 0; atmosphere_data[i][0] != -1; i++) { _temperature_degc_table->addEntry(atmosphere_data[i][0], atmosphere_data[i][1]); _pressure_inhg_table->addEntry(atmosphere_data[i][0], atmosphere_data[i][2]); _density_slugft3_table->addEntry(atmosphere_data[i][0], atmosphere_data[i][3]); } } void FGEnvironment::_recalc_hdgspd () { double angle_rad; if (wind_from_east_fps == 0) { angle_rad = (wind_from_north_fps >= 0 ? SGD_PI/2 : -SGD_PI/2); } else { angle_rad = atan(wind_from_north_fps/wind_from_east_fps); } wind_from_heading_deg = angle_rad * SGD_RADIANS_TO_DEGREES; if (wind_from_east_fps >= 0) wind_from_heading_deg = 90 - wind_from_heading_deg; else wind_from_heading_deg = 270 - wind_from_heading_deg; if (angle_rad == 0) wind_speed_kt = fabs(wind_from_east_fps * SG_METER_TO_NM * SG_FEET_TO_METER * 3600); else wind_speed_kt = (wind_from_north_fps / sin(angle_rad)) * SG_METER_TO_NM * SG_FEET_TO_METER * 3600; } void FGEnvironment::_recalc_ne () { double speed_fps = wind_speed_kt * SG_NM_TO_METER * SG_METER_TO_FEET * (1.0/3600); wind_from_north_fps = speed_fps * cos(wind_from_heading_deg * SGD_DEGREES_TO_RADIANS); wind_from_east_fps = speed_fps * sin(wind_from_heading_deg * SGD_DEGREES_TO_RADIANS); } void FGEnvironment::_recalc_sl_temperature () { if (elevation_ft < 38000) { temperature_sea_level_degc = temperature_degc - _temperature_degc_table->interpolate(elevation_ft); } // If we're in the stratosphere, leave sea-level temp alone } void FGEnvironment::_recalc_alt_temperature () { temperature_degc = temperature_sea_level_degc + _temperature_degc_table->interpolate(elevation_ft); } void FGEnvironment::_recalc_sl_pressure () { pressure_sea_level_inhg = pressure_inhg - _pressure_inhg_table->interpolate(elevation_ft); } void FGEnvironment::_recalc_alt_pressure () { pressure_inhg = pressure_sea_level_inhg + _pressure_inhg_table->interpolate(elevation_ft); } void FGEnvironment::_recalc_sl_density () { density_sea_level_slugft3 = density_slugft3 - _density_slugft3_table->interpolate(elevation_ft); } void FGEnvironment::_recalc_alt_density () { density_slugft3 = density_sea_level_slugft3 + _density_slugft3_table->interpolate(elevation_ft); } // end of environment.cxx