/************************************************************************** * mesh.h -- data structures and routines for processing terrain meshes * * Written by Curtis Olson, started May 1997. * * Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ * (Log is kept at end of this file) **************************************************************************/ #ifndef MESH_H #define MESH_H #include struct mesh { /* start coordinates (in arc seconds) */ double originx, originy; /* number of rows and columns */ int rows, cols; /* Distance between row and column data points (in arc seconds) */ double row_step, col_step; /* pointer to the actual mesh data dynamically allocated */ float *mesh_data; /* a temporary values for the parser to use */ char option_name[32]; int do_data; int cur_row, cur_col; }; /* return a pointer to a new mesh structure (no data array allocated yet) */ struct mesh *(new_mesh)(); /* initialize the non-array mesh values */ void mesh_init(struct mesh *m); /* return a pointer to a dynamically allocated array */ float *(new_mesh_data)(int nrows, int ncols); /* set the option name in the mesh data structure */ void mesh_set_option_name(struct mesh *m, char *name); /* set an option value in the mesh data structure */ void mesh_set_option_value(struct mesh *m, char *value); /* do whatever needs to be done with the mesh now that it's been * loaded, such as generating the OpenGL call list. */ void mesh_do_it(struct mesh *m); /* return the current altitude based on mesh data. We should rewrite * this to interpolate exact values, but for now this is good enough */ double mesh_altitude(double lon, double lat); /* walk through mesh and make opengl calls */ GLint mesh_to_OpenGL(struct mesh *m); #endif /* MESH_H */ /* $Log$ /* Revision 1.6 1997/08/02 19:10:15 curt /* Incorporated mesh2GL.c into mesh.c /* * Revision 1.5 1997/07/23 21:52:25 curt * Put comments around the text after an #endif for increased portability. * * Revision 1.4 1997/07/08 18:20:14 curt * Working on establishing a hard ground. * * Revision 1.3 1997/06/22 21:44:41 curt * Working on intergrating the VRML (subset) parser. * * Revision 1.2 1997/05/23 15:40:42 curt * Added GNU copyright headers. * * Revision 1.1 1997/05/16 16:07:05 curt * Initial revision. * */