#ifndef GUI_MAPWIDGET_HXX #define GUI_MAPWIDGET_HXX #include #include #include #include #include #include "dialog.hxx" // for GUI_ID // forward decls class FGRouteMgr; class FGRunway; class FGAirport; class FGNavRecord; class FGFix; class MapData; class SGMagVar; class MapWidget : public puObject { public: MapWidget(int x, int y, int width, int height); virtual ~MapWidget(); virtual void setSize(int width, int height); virtual void doHit( int button, int updown, int x, int y ) ; virtual void draw( int dx, int dy ) ; virtual int checkKey(int key, int updown); void setProperty(SGPropertyNode_ptr prop); private: void handlePan(int x, int y); void pan(const SGVec2d& delta); void zoomIn(); void zoomOut(); void paintAircraftLocation(const SGGeod& aircraftPos); void paintRoute(); void paintRuler(); void drawGPSData(); void drawNavRadio(SGPropertyNode_ptr radio); void drawTunedLocalizer(SGPropertyNode_ptr radio); void drawLatLonGrid(); SGVec2d gridPoint(int ix, int iy); bool drawLineClipped(const SGVec2d& a, const SGVec2d& b); void drawAirports(); void drawAirport(FGAirport* apt); int scoreAirportRunways(FGAirport* apt); void drawRunwayPre(FGRunway* rwy); void drawRunway(FGRunway* rwy); void drawILS(bool tuned, FGRunway* rwy); void drawNavaids(); void drawNDB(bool tuned, FGNavRecord* nav); void drawVOR(bool tuned, FGNavRecord* nav); void drawFix(FGFix* fix); void drawTraffic(); void drawAIAircraft(const SGPropertyNode* model, const SGGeod& pos, double hdg); void drawAIShip(const SGPropertyNode* model, const SGGeod& pos, double hdg); void drawData(); bool validDataForKey(void* key); MapData* getOrCreateDataForKey(void* key); MapData* createDataForKey(void* key); void setAnchorForKey(void* key, const SGVec2d& anchor); SGVec2d project(const SGGeod& geod) const; SGGeod unproject(const SGVec2d& p) const; double currentScale() const; void circleAt(const SGVec2d& center, int nSides, double r); void circleAtAlt(const SGVec2d& center, int nSides, double r, double r2); void drawLine(const SGVec2d& p1, const SGVec2d& p2); void drawLegendBox(const SGVec2d& pos, const std::string& t); int _width, _height; int _zoom; double _drawRangeNm; double _upHeading; // true heading corresponding to +ve y-axis bool _magneticHeadings; bool _hasPanned; SGGeod _projectionCenter; SGGeod _aircraft; SGGeod _clickGeod; SGVec2d _hitLocation; FGRouteMgr* _route; SGPropertyNode_ptr _root; SGPropertyNode_ptr _gps; typedef std::map KeyDataMap; KeyDataMap _mapData; std::vector _dataQueue; SGMagVar* _magVar; typedef std::map GridPointCache; GridPointCache _gridCache; double _gridSpacing; SGGeod _gridCenter; }; #endif // of GUI_MAPWIDGET_HXX