/* -*- Mode: C++ -*- ***************************************************** * TrafficMgr.hxx * Written by Durk Talsma. Started May 5, 2004 * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * **************************************************************************/ /************************************************************************** * This file contains the class definitions for a (Top Level) traffic * manager for FlightGear. * * This is traffic manager version II. The major difference from version * I is that the Flight Schedules are decoupled from the AIAircraft * entities. This allows for a much greater flexibility in setting up * Irregular schedules. Traffic Manager II also makes no longer use of .xml * based configuration files. * * Here is a step plan to achieve the goal of creating Traffic Manager II * * 1) Read aircraft data from a simple text file, like the one provided by * Gabor Toth * 2) Create a new database structure of SchedFlights. This new database * should not be part of the Schedule class, but of TrafficManager itself * 3) Each aircraft should have a list of possible Flights it can operate * (i.e. airline and AC type match). * 4) Aircraft processing proceeds as current. During initialization, we seek * the most urgent flight that needs to be operated * 5) Modify the getNextLeg function so that the next flight is loaded smoothly. **************************************************************************/ #ifndef _TRAFFICMGR_HXX_ #define _TRAFFICMGR_HXX_ #include #include #include #include #include #include "SchedFlight.hxx" #include "Schedule.hxx" class Heuristic { public: std::string registration; unsigned int runCount; unsigned int hits; unsigned int lastRun; }; typedef std::vector heuristicsVector; typedef std::vector::iterator heuristicsVectorIterator; typedef std::map < std::string, Heuristic> HeuristicMap; typedef HeuristicMap::iterator HeuristicMapIterator; class ScheduleParseThread; class FGTrafficManager : public SGSubsystem { private: bool inited; bool doingInit; bool trafficSyncRequested; double waitingMetarTime; std::string waitingMetarStation; ScheduleVector scheduledAircraft; ScheduleVectorIterator currAircraft, currAircraftClosest; FGScheduledFlightMap flights; void readTimeTableFromFile(SGPath infilename); void Tokenize(const std::string& str, std::vector& tokens, const std::string& delimiters = " "); simgear::PropertyObject enabled, aiEnabled, realWxEnabled, metarValid, active, aiDataUpdateNow; void loadHeuristics(); bool doDataSync(); void finishInit(); void shutdown(); friend class ScheduleParseThread; std::unique_ptr scheduleParser; // helper to read and parse the schedule data. // this is run on a helper thread, so be careful about // accessing properties during parsing void parseSchedule(const SGPath& path); bool metarReady(double dt); public: FGTrafficManager(); ~FGTrafficManager(); // Subsystem API. void init() override; void update(double time) override; // Subsystem identification. static const char* staticSubsystemClassId() { return "traffic-manager"; } FGScheduledFlightVecIterator getFirstFlight(const std::string &ref) { return flights[ref].begin(); } FGScheduledFlightVecIterator getLastFlight(const std::string &ref) { return flights[ref].end(); } }; #endif