/** * @file precipitation_mgr.hxx * @author Nicolas VIVIEN * @date 2008-02-10 * * @note Copyright (C) 2008 Nicolas VIVIEN * * @brief Precipitation manager * This manager calculate the intensity of precipitation in function of the altitude, * calculate the wind direction and velocity, then update the drawing of precipitation. * * @par Licences * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef _PRECIPITATION_MGR_HXX #define _PRECIPITATION_MGR_HXX #include #include #include class FGPrecipitationMgr : public SGSubsystem { private: #ifndef FG_TESTLIB osg::ref_ptr transform; osg::ref_ptr precipitation; #endif float getPrecipitationAtAltitudeMax(void); simgear::TiedPropertyList _tiedProperties; public: FGPrecipitationMgr(); virtual ~FGPrecipitationMgr(); // SGSubsystem methods virtual void bind (); virtual void unbind (); virtual void init (); virtual void update (double dt); void setupSceneGraph(void); void setPrecipitationLevel(double l); }; #endif