// Copyright (C) 2009 - 2012 Mathias Froehlich - Mathias.Froehlich@web.de // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. // #ifdef HAVE_CONFIG_H #include #endif #include "HLASceneObject.hxx" #include #include "HLASceneObjectClass.hxx" #include "AIPhysics.hxx" namespace fgai { class HLASceneObject::Location : public simgear::HLAAbstractLocation { public: Location() : _position(SGVec3d::zeros()), _imag(SGVec3d::zeros()), _angularVelocity(SGVec3d::zeros()), _linearVelocity(SGVec3d::zeros()) { } virtual SGLocationd getLocation() const { return SGLocationd(_position, SGQuatd::fromPositiveRealImag(_imag)); } virtual void setLocation(const SGLocationd& location) { _position = location.getPosition(); _imag = location.getOrientation().getPositiveRealImag(); } virtual SGVec3d getCartPosition() const { return _position; } virtual void setCartPosition(const SGVec3d& position) { _position = position; } virtual SGQuatd getCartOrientation() const { return SGQuatd::fromPositiveRealImag(_imag); } virtual void setCartOrientation(const SGQuatd& orientation) { _imag = orientation.getPositiveRealImag(); } virtual SGVec3d getAngularBodyVelocity() const { return _angularVelocity; } virtual void setAngularBodyVelocity(const SGVec3d& angularVelocity) { _angularVelocity = angularVelocity; } virtual SGVec3d getLinearBodyVelocity() const { return _linearVelocity; } virtual void setLinearBodyVelocity(const SGVec3d& linearVelocity) { _linearVelocity = linearVelocity; } virtual double getTimeDifference(const SGTimeStamp& timeStamp) const { return _position.getDataElement()->getTimeDifference(timeStamp); } simgear::HLADataElement* getPositionDataElement() { return _position.getDataElement(); } simgear::HLADataElement* getOrientationDataElement() { return _imag.getDataElement(); } simgear::HLADataElement* getAngularVelocityDataElement() { return _angularVelocity.getDataElement(); } simgear::HLADataElement* getLinearVelocityDataElement() { return _linearVelocity.getDataElement(); } private: simgear::HLAVec3dData _position; simgear::HLAVec3dData _imag; simgear::HLAVec3dData _angularVelocity; simgear::HLAVec3dData _linearVelocity; }; HLASceneObject::HLASceneObject(HLASceneObjectClass* objectClass) : HLAObjectInstance(objectClass) { } HLASceneObject::~HLASceneObject() { } void HLASceneObject::createAttributeDataElements() { /// FIXME at some point we should not need that anymore HLAObjectInstance::createAttributeDataElements(); assert(dynamic_cast(getObjectClass().get())); HLASceneObjectClass& objectClass = static_cast(*getObjectClass()); Location* location = new Location; setAttributeDataElement(objectClass.getPositionIndex(), location->getPositionDataElement()); setAttributeDataElement(objectClass.getOrientationIndex(), location->getOrientationDataElement()); setAttributeDataElement(objectClass.getAngularVelocityIndex(), location->getAngularVelocityDataElement()); setAttributeDataElement(objectClass.getLinearVelocityIndex(), location->getLinearVelocityDataElement()); _location = location; } void HLASceneObject::setLocation(const AIPhysics& physics) { if (!_location.valid()) return; /// In the long term do not just copy, but also decide how long to skip updates to the hla attributes ... _location->setLocation(physics.getLocation()); _location->setAngularBodyVelocity(physics.getAngularBodyVelocity()); _location->setLinearBodyVelocity(physics.getLinearBodyVelocity()); } } // namespace fgai