// flipflop.hxx - implementation of multiple flip flop types // // Written by Torsten Dreyer // // Copyright (C) 2010 Torsten Dreyer - Torsten (at) t3r (dot) de // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. // #ifndef __FLIPFLOPCOMPONENT_HXX #define __FLIPFLOPCOMPONENT_HXX 1 #include "logic.hxx" namespace FGXMLAutopilot { class FlipFlopImplementation : public SGReferenced { protected: virtual bool configure( const std::string & nodeName, SGPropertyNode_ptr configNode ) { return false; } public: virtual bool getState( double dt, DigitalComponent::InputMap input, bool & q ) { return false; } bool configure( SGPropertyNode_ptr configNode ); }; /** * @brief A simple flipflop implementation */ class FlipFlop : public Logic { public: protected: /** * @brief Over-rideable hook method to allow derived classes to refine top-level * node parsing. * @param aName * @param aNode * @return true if the node was handled, false otherwise. */ virtual bool configure( const std::string & nodeName, SGPropertyNode_ptr configNode ); void update( bool firstTime, double dt ); private: SGSharedPtr _implementation; }; } #endif // FLIPFLOPCOMPONENT_HXX