// AIManager.hxx - experimental! - David Culp - based on: // AIMgr.hxx - definition of FGAIMgr // - a global management class for FlightGear generated AI traffic // // Written by David Luff, started March 2002. // // Copyright (C) 2002 David C Luff - david.luff@nottingham.ac.uk // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. #ifndef _FG_AIMANAGER_HXX #define _FG_AIMANAGER_HXX #include #include
#include #include "AIBase.hxx" SG_USING_STD(list); struct PERF_STRUCT { double accel; double decel; double climb_rate; double descent_rate; double takeoff_speed; double climb_speed; double cruise_speed; double descent_speed; double land_speed; }; class FGAIManager : public SGSubsystem { private: // A list of pointers to AI objects typedef list ai_list_type; typedef ai_list_type::iterator ai_list_iterator; typedef ai_list_type::const_iterator ai_list_const_iterator; // Everything put in this list should be created dynamically // on the heap and ***DELETED WHEN REMOVED!!!!!*** ai_list_type ai_list; ai_list_iterator ai_list_itr; public: enum object_type { otAircraft, otShip, otBallistic, otRocket }; FGAIManager(); ~FGAIManager(); void init(); void bind(); void unbind(); void update(double dt); private: bool initDone; }; #endif // _FG_AIMANAGER_HXX