/************************************************************************** * cockpit.c -- routines to draw a cockpit (initial draft) * * Written by Michele America, started September 1997. * * Copyright (C) 1997 Michele F. America - nomimarketing@mail.telepac.pt * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ * (Log is kept at end of this file) **************************************************************************/ #ifdef HAVE_CONFIG_H # include <config.h> #endif #ifdef HAVE_WINDOWS_H # include <windows.h> #endif #include <GL/glut.h> #include <stdlib.h> #include <Aircraft/aircraft.h> #include <Debug/fg_debug.h> #include <Include/fg_constants.h> #include <Include/general.h> #include <Main/options.hxx> #include <Main/views.hxx> #include <Math/fg_random.h> #include <Math/mat3.h> #include <Math/polar3d.h> #include <Scenery/scenery.hxx> #include <Time/fg_timer.hxx> #include <Weather/weather.h> #include "cockpit.hxx" // This is a structure that contains all data related to // cockpit/panel/hud system static pCockpit ac_cockpit; // The following routines obtain information concerntin the aircraft's // current state and return it to calling instrument display routines. // They should eventually be member functions of the aircraft. // double get_latitude( void ) { fgFLIGHT *f; f = current_aircraft.flight; // return( toDM(FG_Latitude * RAD_TO_DEG) ); return((double)((int)( FG_Latitude * RAD_TO_DEG)) ); } double get_lat_min( void ) { fgFLIGHT *f; double a, d; f = current_aircraft.flight; a = FG_Latitude * RAD_TO_DEG; if (a < 0.0) { a = -a; } d = (double) ( (int) a); return( (a - d) * 60.0); } double get_longitude( void ) { fgFLIGHT *f; f = current_aircraft.flight; // return( toDM(FG_Longitude * RAD_TO_DEG) ); return((double)((int) (FG_Longitude * RAD_TO_DEG)) ); } double get_long_min( void ) { fgFLIGHT *f; double a, d; f = current_aircraft.flight; a = FG_Longitude * RAD_TO_DEG; if (a < 0.0) { a = -a; } d = (double) ( (int) a); return( (a - d) * 60.0); } double get_throttleval( void ) { fgCONTROLS *pcontrols; pcontrols = current_aircraft.controls; return pcontrols->throttle[0]; // Hack limiting to one engine } double get_aileronval( void ) { fgCONTROLS *pcontrols; pcontrols = current_aircraft.controls; return pcontrols->aileron; } double get_elevatorval( void ) { fgCONTROLS *pcontrols; pcontrols = current_aircraft.controls; return pcontrols->elevator; } double get_elev_trimval( void ) { fgCONTROLS *pcontrols; pcontrols = current_aircraft.controls; return pcontrols->elevator_trim; } double get_rudderval( void ) { fgCONTROLS *pcontrols; pcontrols = current_aircraft.controls; return pcontrols->rudder; } double get_speed( void ) { fgFLIGHT *f; f = current_aircraft.flight; return( FG_V_equiv_kts ); // Make an explicit function call. } double get_aoa( void ) { fgFLIGHT *f; f = current_aircraft.flight; return( FG_Gamma_vert_rad * RAD_TO_DEG ); } double get_roll( void ) { fgFLIGHT *f; f = current_aircraft.flight; return( FG_Phi ); } double get_pitch( void ) { fgFLIGHT *f; f = current_aircraft.flight; return( FG_Theta ); } double get_heading( void ) { fgFLIGHT *f; f = current_aircraft.flight; return( FG_Psi * RAD_TO_DEG ); } double get_altitude( void ) { fgFLIGHT *f; // double rough_elev; f = current_aircraft.flight; // rough_elev = mesh_altitude(FG_Longitude * RAD_TO_ARCSEC, // FG_Latitude * RAD_TO_ARCSEC); return( FG_Altitude * FEET_TO_METER /* -rough_elev */ ); } double get_sideslip( void ) { fgFLIGHT *f; f = current_aircraft.flight; return( FG_Beta ); } double get_frame_rate( void ) { fgGENERAL *g; g = &general; return g->frame_rate; } double get_fov( void ) { fgOPTIONS *o; o = ¤t_options; return o->fov; } double get_vfc_ratio( void ) { fgVIEW *v; v = ¤t_view; return v->vfc_ratio; } bool fgCockpitInit( fgAIRCRAFT *cur_aircraft ) { fgPrintf( FG_COCKPIT, FG_INFO, "Initializing cockpit subsystem\n"); // cockpit->code = 1; /* It will be aircraft dependent */ // cockpit->status = 0; // If aircraft has HUD specified we will get the specs from its def // file. For now we will depend upon hard coding in hud? // We must insure that the existing instrument link is purged. // This is done by deleting the links in the list. // HI_Head is now a null pointer so we can generate a new list from the // current aircraft. fgHUDInit( cur_aircraft ); ac_cockpit = new fg_Cockpit(); fgPrintf( FG_COCKPIT, FG_INFO, " Code %d Status %d\n", ac_cockpit->code(), ac_cockpit->status() ); return true; } void fgCockpitUpdate( void ) { fgPrintf( FG_COCKPIT, FG_DEBUG, "Cockpit: code %d status %d\n", ac_cockpit->code(), ac_cockpit->status() ); fgUpdateHUD(); // This will check the global hud linked list pointer. // If these is anything to draw it will. } /* $Log$ /* Revision 1.8 1998/05/17 16:58:12 curt /* Added a View Frustum Culling ratio display to the hud. /* * Revision 1.7 1998/05/16 13:04:13 curt * New updates from Charlie Hotchkiss. * * Revision 1.6 1998/05/13 18:27:53 curt * Added an fov to hud display. * * Revision 1.5 1998/05/11 18:13:10 curt * Complete C++ rewrite of all cockpit code by Charlie Hotchkiss. * * Revision 1.4 1998/05/03 00:46:45 curt * polar.h -> polar3d.h * * Revision 1.3 1998/04/30 12:36:02 curt * C++-ifying a couple source files. * * Revision 1.2 1998/04/25 22:06:26 curt * Edited cvs log messages in source files ... bad bad bad! * * Revision 1.1 1998/04/24 00:45:54 curt * C++-ifing the code a bit. * * Revision 1.13 1998/04/18 04:14:01 curt * Moved fg_debug.c to it's own library. * * Revision 1.12 1998/04/14 02:23:09 curt * Code reorganizations. Added a Lib/ directory for more general libraries. * * Revision 1.11 1998/03/14 00:32:13 curt * Changed a printf() to a fgPrintf(). * * Revision 1.10 1998/02/07 15:29:33 curt * Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss * <chotchkiss@namg.us.anritsu.com> * * Revision 1.9 1998/02/03 23:20:14 curt * Lots of little tweaks to fix various consistency problems discovered by * Solaris' CC. Fixed a bug in fg_debug.c with how the fgPrintf() wrapper * passed arguments along to the real printf(). Also incorporated HUD changes * by Michele America. * * Revision 1.8 1998/01/31 00:43:03 curt * Added MetroWorks patches from Carmen Volpe. * * Revision 1.7 1998/01/27 00:47:51 curt * Incorporated Paul Bleisch's <bleisch@chromatic.com> new debug message * system and commandline/config file processing code. * * Revision 1.6 1998/01/19 19:27:01 curt * Merged in make system changes from Bob Kuehne <rpk@sgi.com> * This should simplify things tremendously. * * Revision 1.5 1998/01/19 18:40:19 curt * Tons of little changes to clean up the code and to remove fatal errors * when building with the c++ compiler. * * Revision 1.4 1997/12/30 20:47:34 curt * Integrated new event manager with subsystem initializations. * * Revision 1.3 1997/12/15 23:54:33 curt * Add xgl wrappers for debugging. * Generate terrain normals on the fly. * * Revision 1.2 1997/12/10 22:37:38 curt * Prepended "fg" on the name of all global structures that didn't have it yet. * i.e. "struct WEATHER {}" became "struct fgWEATHER {}" * * Revision 1.1 1997/08/29 18:03:20 curt * Initial revision. * */