/************************************************************************** * gui.cxx * * Written 1998 by Durk Talsma, started Juni, 1998. For the flight gear * project. * * Additional mouse supported added by David Megginson, 1999. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ **************************************************************************/ #ifdef HAVE_CONFIG_H # include #endif #include #ifdef FG_MATH_EXCEPTION_CLASH # include #endif #ifdef HAVE_WINDOWS_H # include #endif #include #include #if defined(FX) && defined(XMESA) # include #endif #include STL_FSTREAM #include STL_STRING #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include
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#ifdef FG_NETWORK_OLK #include #endif #if defined( WIN32 ) && !defined( __CYGWIN__ ) # include # include #endif /* * trackball.h * A virtual trackball implementation * Written by Gavin Bell for Silicon Graphics, November 1988. */ /* * Pass the x and y coordinates of the last and current positions of * the mouse, scaled so they are from (-1.0 ... 1.0). * * The resulting rotation is returned as a quaternion rotation in the * first paramater. */ void trackball(float q[4], float p1x, float p1y, float p2x, float p2y); /* * Given two quaternions, add them together to get a third quaternion. * Adding quaternions to get a compound rotation is analagous to adding * translations to get a compound translation. When incrementally * adding rotations, the first argument here should be the new * rotation, the second and third the total rotation (which will be * over-written with the resulting new total rotation). */ void add_quats(float *q1, float *q2, float *dest); /* * A useful function, builds a rotation matrix in Matrix based on * given quaternion. */ void build_rotmatrix(float m[4][4], float q[4]); /* * This function computes a quaternion based on an axis (defined by * the given vector) and an angle about which to rotate. The angle is * expressed in radians. The result is put into the third argument. */ void axis_to_quat(float a[3], float phi, float q[4]); #include "gui.h" FG_USING_STD(string); #ifndef FG_HAVE_NATIVE_SGI_COMPILERS FG_USING_STD(cout); #endif #if defined(WIN32) || defined(__CYGWIN32__) #define WIN32_CURSOR_TWEAKS #elif (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9) #define X_CURSOR_TWEAKS #endif // hack, should come from an include someplace extern void fgInitVisuals( void ); extern void fgReshape( int width, int height ); extern void fgRenderFrame( void ); puFont guiFnt = 0; fntTexFont *guiFntHandle = 0; static puMenuBar *mainMenuBar = 0; //static puButton *hideMenuButton = 0; static puDialogBox *dialogBox = 0; static puFrame *dialogFrame = 0; static puText *dialogBoxMessage = 0; static puOneShot *dialogBoxOkButton = 0; static puDialogBox *YNdialogBox = 0; static puFrame *YNdialogFrame = 0; static puText *YNdialogBoxMessage = 0; static puOneShot *YNdialogBoxOkButton = 0; static puOneShot *YNdialogBoxNoButton = 0; static char msg_OK[] = "OK"; static char msg_NO[] = "NO"; static char msg_YES[] = "YES"; static char msg_CANCEL[] = "Cancel"; static char msg_RESET[] = "Reset"; char *gui_msg_OK; // "OK" char *gui_msg_NO; // "NO" char *gui_msg_YES; // "YES" char *gui_msg_CANCEL; // "CANCEL" char *gui_msg_RESET; // "RESET" static char global_dialog_string[256]; // from autopilot.cxx // extern void NewAltitude( puObject *cb ); // extern void NewHeading( puObject *cb ); // extern void fgAPAdjust( puObject * ); // extern void NewTgtAirport( puObject *cb ); // bool fgAPTerrainFollowEnabled( void ); // bool fgAPAltitudeEnabled( void ); // bool fgAPHeadingEnabled( void ); // bool fgAPWayPointEnabled( void ); // bool fgAPAutoThrottleEnabled( void ); // from cockpit.cxx extern void fgLatLonFormatToggle( puObject *); /* -------------------------------------------------------------------- Mouse stuff ---------------------------------------------------------------------*/ static int _mX = 0; static int _mY = 0; static int _savedX = 0; static int _savedY = 0; static int last_buttons = 0 ; static int mouse_active = 0; static int menu_on = 0; static int mouse_joystick_control = 0; //static time_t mouse_off_time; //static int mouse_timed_out; // to allow returning to previous view // on second left click in MOUSE_VIEW mode // This has file scope so that it can be reset // if the little rodent is moved NHV static int _mVtoggle; // we break up the glutGetModifiers return mask // once per loop and stash what we need in these static int glut_active_shift; static int glut_active_ctrl; static int glut_active_alt; static float lastquat[4]; static float curquat[4]; static float _quat0[4]; float quat_mat[4][4]; // uncomment this for view to exactly follow mouse in MOUSE_VIEW mode // else smooth out the view panning to .01 radian per frame // see view_offset smoothing mechanism in main.cxx #define NO_SMOOTH_MOUSE_VIEW // uncomment following to #define RESET_VIEW_ON_LEAVING_MOUSE_VIEW /* -------------------------------------------------------------------- Support for mouse as control yoke (david@megginson.com) - right button toggles between pointer and yoke - horizontal drag with no buttons moves ailerons - vertical drag with no buttons moves elevators - horizontal drag with left button moves brakes (left=on) - vertical drag with left button moves throttle (up=more) - horizontal drag with middle button moves rudder - vertical drag with middle button moves trim For the *_sensitivity variables, a lower number means more sensitive. TODO: figure out how to keep pointer from leaving window in yoke mode. TODO: add thresholds and null zones TODO: sensitivity should be configurable at user option. TODO: allow differential braking (this will be useful if FlightGear ever supports tail-draggers like the DC-3) ---------------------------------------------------------------------*/ typedef enum { MOUSE_POINTER, MOUSE_YOKE, MOUSE_VIEW } MouseMode; MouseMode mouse_mode = MOUSE_POINTER; static double aileron_sensitivity = 1.0/500.0; static double elevator_sensitivity = 1.0/500.0; static double brake_sensitivity = 1.0/250.0; static double throttle_sensitivity = 1.0/250.0; static double rudder_sensitivity = 1.0/500.0; static double trim_sensitivity = 1.0/1000.0; static inline void Quat0( void ) { curquat[0] = _quat0[0]; curquat[1] = _quat0[1]; curquat[2] = _quat0[2]; curquat[3] = _quat0[3]; } static inline int left_button( void ) { return( last_buttons & (1 << GLUT_LEFT_BUTTON) ); } static inline int middle_button( void ) { return( last_buttons & (1 << GLUT_MIDDLE_BUTTON) ); } static inline int right_button( void ) { return( last_buttons & (1 << GLUT_RIGHT_BUTTON) ); } static inline void TurnCursorOn( void ) { mouse_active = ~0; #if defined(WIN32_CURSOR_TWEAKS) switch (mouse_mode) { case MOUSE_POINTER: glutSetCursor(GLUT_CURSOR_INHERIT); break; case MOUSE_YOKE: glutSetCursor(GLUT_CURSOR_CROSSHAIR); break; case MOUSE_VIEW: glutSetCursor(GLUT_CURSOR_LEFT_RIGHT); break; } #endif #if defined(X_CURSOR_TWEAKS) glutWarpPointer( globals->get_current_view()->get_winWidth()/2, globals->get_current_view()->get_winHeight()/2); #endif } static inline void TurnCursorOff( void ) { mouse_active = 0; #if defined(WIN32_CURSOR_TWEAKS) glutSetCursor(GLUT_CURSOR_NONE); #elif defined(X_CURSOR_TWEAKS) glutWarpPointer( globals->get_current_view()->get_winWidth(), globals->get_current_view()->get_winHeight()); #endif } void maybeToggleMouse( void ) { #if defined(WIN32_CURSOR_TWEAKS) static int first_time = ~0; static int mouse_changed = 0; if ( first_time ) { if(!mouse_active) { mouse_changed = ~mouse_changed; TurnCursorOn(); } } else { if( mouse_mode != MOUSE_POINTER ) return; if( mouse_changed ) { mouse_changed = ~mouse_changed; if(mouse_active) { TurnCursorOff(); } } } first_time = ~first_time; #endif // #ifdef WIN32 } // Call with FALSE to init and TRUE to restore void BusyCursor( int restore ) { static GLenum cursor = (GLenum) 0; if( restore ) { glutSetCursor(cursor); } else { cursor = (GLenum) glutGet( (GLenum) GLUT_WINDOW_CURSOR ); #if defined(WIN32_CURSOR_TWEAKS) TurnCursorOn(); #endif glutSetCursor( GLUT_CURSOR_WAIT ); } } int guiGetMouseButton(void) { return last_buttons; } void guiGetMouse(int *x, int *y) { *x = _mX; *y = _mY; }; void guiMotionFunc ( int x, int y ) { int ww, wh, need_warp = 0; float W, H; double offset; if (mouse_mode == MOUSE_POINTER) { puMouse ( x, y ) ; glutPostRedisplay () ; } else { if( x == _mX && y == _mY) return; // reset left click MOUSE_VIEW toggle feature _mVtoggle = 0; ww = globals->get_current_view()->get_winWidth(); wh = globals->get_current_view()->get_winHeight(); switch (mouse_mode) { case MOUSE_YOKE: if( !mouse_joystick_control ) { mouse_joystick_control = 1; current_options.set_control_mode( fgOPTIONS::FG_MOUSE ); } else { if ( left_button() ) { offset = (_mX - x) * brake_sensitivity; controls.move_brake(FGControls::ALL_WHEELS, offset); offset = (_mY - y) * throttle_sensitivity; controls.move_throttle(FGControls::ALL_ENGINES, offset); } else if ( right_button() ) { if( ! current_autopilot->get_HeadingEnabled() ) { offset = (x - _mX) * rudder_sensitivity; controls.move_rudder(offset); } if( ! current_autopilot->get_AltitudeEnabled() ) { offset = (_mY - y) * trim_sensitivity; controls.move_elevator_trim(offset); } } else { if( ! current_autopilot->get_HeadingEnabled() ) { offset = (x - _mX) * aileron_sensitivity; controls.move_aileron(offset); } if( ! current_autopilot->get_AltitudeEnabled() ) { offset = (_mY - y) * elevator_sensitivity; controls.move_elevator(offset); } } } // Keep the mouse in the window. if (x < 5 || x > ww-5 || y < 5 || y > wh-5) { x = ww / 2; y = wh / 2; need_warp = 1; } break; case MOUSE_VIEW: if( y <= 0 ) { #define CONTRAINED_MOUSE_VIEW_Y #ifdef CONTRAINED_MOUSE_VIEW_Y y = 1; #else y = wh-2; #endif // CONTRAINED_MOUSE_VIEW_Y need_warp = 1; } else if( y >= wh-1) { #ifdef CONTRAINED_MOUSE_VIEW_Y y = wh-2; #else y = 1; #endif // CONTRAINED_MOUSE_VIEW_Y need_warp = 1; } // wrap MOUSE_VIEW mode cursor x position if ( x <= 0 ) { need_warp = 1; x = ww-2; } else if ( x >= ww-1 ) { need_warp = 1; x = 1; } // try to get FG_PI movement in each half of screen // do spherical pan W = ww; H = wh; if( middle_button() ) { trackball(lastquat, (2.0f * _mX - W) / W, 0, //(H - 2.0f * y) / H, // 3 (2.0f * x - W) / W, 0 //(H - 2.0f * _mY) / H // 1 ); x = _mX; y = _mY; need_warp = 1; } else { trackball(lastquat, 0, //(2.0f * _mX - W) / W, // 0 (H - 2.0f * y) / H, // 3 0, //(2.0f * x - W) / W, // 2 (H - 2.0f * _mY) / H // 1 ); } add_quats(lastquat, curquat, curquat); build_rotmatrix(quat_mat, curquat); // do horizontal pan // this could be done in above quat // but requires redoing view pipeline offset = globals->get_current_view()->get_goal_view_offset(); offset += ((_mX - x) * FG_2PI / W ); while (offset < 0.0) { offset += FG_2PI; } while (offset > FG_2PI) { offset -= FG_2PI; } globals->get_current_view()->set_goal_view_offset(offset); #ifdef NO_SMOOTH_MOUSE_VIEW globals->get_current_view()->set_view_offset(offset); #endif break; default: break; } } if( need_warp) glutWarpPointer(x, y); // Record the new mouse position. _mX = x; _mY = y; } void guiMouseFunc(int button, int updown, int x, int y) { int glutModifiers; // private MOUSE_VIEW state variables // to allow alternate left clicks in MOUSE_VIEW mode // to toggle between current offsets and straight ahead // uses _mVtoggle static int _mVx, _mVy, _Vx, _Vy; static float _quat[4]; static double _view_offset; // general purpose variables double offset; glutModifiers = glutGetModifiers(); glut_active_shift = glutModifiers & GLUT_ACTIVE_SHIFT; glut_active_ctrl = glutModifiers & GLUT_ACTIVE_CTRL; glut_active_alt = glutModifiers & GLUT_ACTIVE_ALT; // Was the left button pressed? if (updown == GLUT_DOWN ) { if( button == GLUT_LEFT_BUTTON) { switch (mouse_mode) { case MOUSE_POINTER: break; case MOUSE_YOKE: break; case MOUSE_VIEW: if(_mVtoggle) { // resume previous view offsets _mX = _mVx; _mY = _mVy; x = _Vx; y = _Vy; curquat[0] = _quat[0]; curquat[1] = _quat[1]; curquat[2] = _quat[2]; curquat[3] = _quat[3]; globals->get_current_view()->set_goal_view_offset(_view_offset); #ifdef NO_SMOOTH_MOUSE_VIEW globals->get_current_view()->set_view_offset(_view_offset); #endif } else { // center view _mVx = _mX; _mVy = _mY; _Vx = x; _Vy = y; _quat[0] = curquat[0]; _quat[1] = curquat[1]; _quat[2] = curquat[2]; _quat[3] = curquat[3]; x = globals->get_current_view()->get_winWidth()/2; y = globals->get_current_view()->get_winHeight()/2; Quat0(); _view_offset = globals->get_current_view()->get_goal_view_offset(); globals->get_current_view()->set_goal_view_offset(0.0); #ifdef NO_SMOOTH_MOUSE_VIEW globals->get_current_view()->set_view_offset(0.0); #endif } glutWarpPointer( x , y); build_rotmatrix(quat_mat, curquat); _mVtoggle = ~_mVtoggle; break; } }else if ( button == GLUT_RIGHT_BUTTON) { switch (mouse_mode) { case MOUSE_POINTER: mouse_mode = MOUSE_YOKE; mouse_joystick_control = 0; _savedX = x; _savedY = y; // start with zero point in center of screen _mX = globals->get_current_view()->get_winWidth()/2; _mY = globals->get_current_view()->get_winHeight()/2; // try to have the MOUSE_YOKE position // reflect the current stick position offset = controls.get_aileron(); x = _mX - (int)(offset * aileron_sensitivity); offset = controls.get_elevator(); y = _mY - (int)(offset * elevator_sensitivity); glutSetCursor(GLUT_CURSOR_CROSSHAIR); FG_LOG( FG_INPUT, FG_INFO, "Mouse in yoke mode" ); break; case MOUSE_YOKE: mouse_mode = MOUSE_VIEW; current_options.set_control_mode( fgOPTIONS::FG_JOYSTICK ); x = globals->get_current_view()->get_winWidth()/2; y = globals->get_current_view()->get_winHeight()/2; _mVtoggle = 0; Quat0(); build_rotmatrix(quat_mat, curquat); glutSetCursor(GLUT_CURSOR_LEFT_RIGHT); FG_LOG( FG_INPUT, FG_INFO, "Mouse in view mode" ); break; case MOUSE_VIEW: mouse_mode = MOUSE_POINTER; x = _savedX; y = _savedY; #ifdef RESET_VIEW_ON_LEAVING_MOUSE_VIEW Quat0(); build_rotmatrix(quat_mat, curquat); globals->get_current_view()->set_goal_view_offset(0.0); #ifdef NO_SMOOTH_MOUSE_VIEW globals->get_current_view()->set_view_offset(0.0); #endif #endif // RESET_VIEW_ON_LEAVING_MOUSE_VIEW glutSetCursor(GLUT_CURSOR_INHERIT); if(!menu_on) TurnCursorOff(); FG_LOG( FG_INPUT, FG_INFO, "Mouse in pointer mode" ); break; } glutWarpPointer( x, y ); } // END RIGHT BUTTON } // END UPDOWN == GLUT_DOWN // Note which button is pressed. if ( updown == GLUT_DOWN ) { last_buttons |= ( 1 << button ) ; } else { last_buttons &= ~( 1 << button ) ; } // If we're in pointer mode, let PUI // know what's going on. if (mouse_mode == MOUSE_POINTER) { if (!puMouse (button, updown, x,y)) { current_panel->doMouseAction(button, updown, x, y); } } // Register the new position (if it // hasn't been registered already). _mX = x; _mY = y; glutPostRedisplay (); } /* ================ General Purpose Functions ================ */ // Intercept the Escape Key void ConfirmExitDialog(void) { FG_PUSH_PUI_DIALOG( YNdialogBox ); } // General Purpose Message Box void mkDialog (const char *txt) { strncpy(global_dialog_string, txt, 256); dialogBoxMessage->setLabel(global_dialog_string); FG_PUSH_PUI_DIALOG( dialogBox ); } // Toggle the Menu and Mouse display state void guiToggleMenu(void) { if( menu_on ) { // printf("Hiding Menu\n"); mainMenuBar->hide (); #if defined(WIN32_CURSOR_TWEAKS) if( mouse_mode == MOUSE_POINTER ) TurnCursorOff(); #endif // #ifdef WIN32_CURSOR_TWEAKS } else { // printf("Showing Menu\n"); mainMenuBar->reveal(); #ifdef WIN32 TurnCursorOn(); #endif // #ifdef WIN32 } menu_on = ~menu_on; } /* ----------------------------------------------------------------------- the Gui callback functions ____________________________________________________________________*/ static void saveFlight(puObject *cv) { BusyCursor(0); ofstream output("fgfs.sav"); if (output.good() && fgSaveFlight(output)) { output.close(); mkDialog("Saved flight to ./fgfs.sav"); FG_LOG(FG_INPUT, FG_INFO, "Saved flight to fgfs.sav"); } else { mkDialog("Cannot save flight to ./fgfs.sav"); FG_LOG(FG_INPUT, FG_ALERT, "Cannot save flight to fgfs.sav"); } BusyCursor(1); } static void loadFlight(puObject *cb) { BusyCursor(0); ifstream input("fgfs.sav"); if (input.good() && fgLoadFlight(input)) { input.close(); mkDialog("Loaded flight from fgfs.sav"); FG_LOG(FG_INPUT, FG_INFO, "Restored flight from ./fgfs.sav"); } else { mkDialog("Failed to load flight from fgfs.sav"); FG_LOG(FG_INPUT, FG_ALERT, "Cannot load flight from ./fgfs.sav"); } BusyCursor(1); } void reInit(puObject *cb) { BusyCursor(0); Quat0(); build_rotmatrix(quat_mat, curquat); fgReInitSubsystems(); BusyCursor(1); } static void toggleClouds(puObject *cb) { FGBFI::setClouds( !FGBFI::getClouds() ); } // This is the accessor function void guiTogglePanel(puObject *cb) { current_options.toggle_panel(); } //void MenuHideMenuCb(puObject *cb) void hideMenuCb (puObject *cb) { guiToggleMenu(); } void goodBye(puObject *) { // FG_LOG( FG_INPUT, FG_ALERT, // "Program exiting normally at user request." ); cout << "Program exiting normally at user request." << endl; #ifdef FG_NETWORK_OLK if ( current_options.get_network_olk() ) { if ( net_is_registered == 0 ) fgd_send_com( "8", FGFS_host); } #endif // close all external I/O connections fgIOShutdownAll(); exit(0); } void goAwayCb (puObject *me) { FG_POP_PUI_DIALOG( dialogBox ); } void mkDialogInit (void) { // printf("mkDialogInit\n"); int x = (current_options.get_xsize()/2 - 400/2); int y = (current_options.get_ysize()/2 - 100/2); dialogBox = new puDialogBox (x, y); // 150, 50 { dialogFrame = new puFrame (0,0,400,100); dialogBoxMessage = new puText (10, 70); dialogBoxMessage -> setLabel (""); dialogBoxOkButton = new puOneShot (180, 10, 240, 50); dialogBoxOkButton -> setLegend (gui_msg_OK); dialogBoxOkButton -> makeReturnDefault (TRUE ); dialogBoxOkButton -> setCallback (goAwayCb); } FG_FINALIZE_PUI_DIALOG( dialogBox ); } void MayBeGoodBye(puObject *) { ConfirmExitDialog(); } void goAwayYesNoCb(puObject *me) { FG_POP_PUI_DIALOG( YNdialogBox); } void ConfirmExitDialogInit(void) { char msg[] = "Really Quit"; char *s; // printf("ConfirmExitDialogInit\n"); int len = 200 - puGetStringWidth( puGetDefaultLabelFont(), msg )/2; int x = (current_options.get_xsize()/2 - 400/2); int y = (current_options.get_ysize()/2 - 100/2); YNdialogBox = new puDialogBox (x, y); // 150, 50 // YNdialogBox = new puDialogBox (150, 50); { YNdialogFrame = new puFrame (0,0,400, 100); YNdialogBoxMessage = new puText (len, 70); YNdialogBoxMessage -> setDefaultValue (msg); YNdialogBoxMessage -> getDefaultValue (&s); YNdialogBoxMessage -> setLabel (s); YNdialogBoxOkButton = new puOneShot (100, 10, 160, 50); YNdialogBoxOkButton -> setLegend (gui_msg_OK); YNdialogBoxOkButton -> makeReturnDefault (TRUE ); YNdialogBoxOkButton -> setCallback (goodBye); YNdialogBoxNoButton = new puOneShot (240, 10, 300, 50); YNdialogBoxNoButton -> setLegend (gui_msg_NO); YNdialogBoxNoButton -> setCallback (goAwayYesNoCb); } FG_FINALIZE_PUI_DIALOG( YNdialogBox ); } void notCb (puObject *) { mkDialog ("This function isn't implemented yet"); } void helpCb (puObject *) { string command; #if defined(FX) && !defined(WIN32) # if defined(XMESA_FX_FULLSCREEN) && defined(XMESA_FX_WINDOW) if ( global_fullscreen ) { global_fullscreen = false; XMesaSetFXmode( XMESA_FX_WINDOW ); } # endif #endif #if !defined(WIN32) string url = "http://www.flightgear.org/Docs/InstallGuide/getstart.html"; if ( system("xwininfo -name Netscape > /dev/null 2>&1") == 0 ) { command = "netscape -remote \"openURL(" + url + ")\" &"; } else { command = "netscape " + url + " &"; } #else command = "webrun.bat"; #endif system( command.c_str() ); //string text = "Help started in netscape window."; //mkDialog (text.c_str()); mkDialog ("Help started in netscape window."); } #if defined( WIN32 ) && !defined( __CYGWIN__) static void rotateView( double roll, double pitch, double yaw ) { // rotate view } static GlBitmap *b1 = NULL; extern FGInterface cur_view_fdm; GLubyte *hiResScreenCapture( int multiplier ) { float oldfov = current_options.get_fov(); float fov = oldfov / multiplier; FGViewer *v = globals->get_current_view(); current_options.set_fov(fov); v->force_update_fov_math(); fgInitVisuals(); int cur_width = globals->get_current_view()->get_winWidth( ); int cur_height = globals->get_current_view()->get_winHeight( ); if (b1) delete( b1 ); // New empty (mostly) bitmap b1 = new GlBitmap( GL_RGB, 1, 1, (unsigned char *)"123" ); int x,y; for ( y = 0; y < multiplier; y++ ) { for ( x = 0; x < multiplier; x++ ) { fgReshape( cur_width, cur_height ); // pan to tile rotateView( 0, (y*fov)-((multiplier-1)*fov/2), (x*fov)-((multiplier-1)*fov/2) ); fgRenderFrame(); // restore view GlBitmap b2; b1->copyBitmap( &b2, cur_width*x, cur_height*y ); } } globals->get_current_view()->UpdateViewParams(cur_view_fdm); current_options.set_fov(oldfov); v->force_update_fov_math(); return b1->getBitmap(); } #endif #if defined( WIN32 ) && !defined( __CYGWIN__) // win32 print screen function void printScreen ( puObject *obj ) { bool show_pu_cursor = false; TurnCursorOff(); if ( !puCursorIsHidden() ) { show_pu_cursor = true; puHideCursor(); } BusyCursor( 0 ); mainMenuBar->hide(); CGlPrinter p( CGlPrinter::PRINT_BITMAP ); int cur_width = globals->get_current_view()->get_winWidth( ); int cur_height = globals->get_current_view()->get_winHeight( ); p.Begin( "FlightGear", cur_width*3, cur_height*3 ); p.End( hiResScreenCapture(3) ); if( menu_on ) { mainMenuBar->reveal(); } BusyCursor(1); if ( show_pu_cursor ) { puShowCursor(); } TurnCursorOn(); } #endif // #ifdef WIN32 void dumpSnapShot ( puObject *obj ) { fgDumpSnapShot(); } // do a screen snap shot void fgDumpSnapShot () { bool show_pu_cursor = false; int freeze = globals->get_freeze(); if(!freeze) globals->set_freeze( true ); mainMenuBar->hide(); TurnCursorOff(); if ( !puCursorIsHidden() ) { show_pu_cursor = true; puHideCursor(); } fgInitVisuals(); fgReshape( globals->get_current_view()->get_winWidth(), globals->get_current_view()->get_winHeight() ); // we need two render frames here to clear the menu and cursor // ... not sure why but doing an extra fgFenderFrame() shoulnd't // hurt anything fgRenderFrame(); fgRenderFrame(); my_glDumpWindow( "fgfs-screen.ppm", current_options.get_xsize(), current_options.get_ysize() ); mkDialog ("Snap shot saved to fgfs-screen.ppm"); if ( show_pu_cursor ) { puShowCursor(); } TurnCursorOn(); if( menu_on ) { mainMenuBar->reveal(); } if(!freeze) globals->set_freeze( false ); } /// The beginnings of teleportation :-) // Needs cleaning up but works // These statics should disapear when this is a class static puDialogBox *AptDialog = 0; static puFrame *AptDialogFrame = 0; static puText *AptDialogMessage = 0; static puInput *AptDialogInput = 0; static char NewAirportId[16]; static char NewAirportLabel[] = "Enter New Airport ID"; static puOneShot *AptDialogOkButton = 0; static puOneShot *AptDialogCancelButton = 0; static puOneShot *AptDialogResetButton = 0; void AptDialog_Cancel(puObject *) { FG_POP_PUI_DIALOG( AptDialog ); } void AptDialog_OK (puObject *) { FGPath path( current_options.get_fg_root() ); path.append( "Airports" ); path.append( "simple.mk4" ); FGAirports airports( path.c_str() ); FGAirport a; int freeze = globals->get_freeze(); if(!freeze) globals->set_freeze( true ); char *s; AptDialogInput->getValue(&s); string AptId(s); cout << "AptDialog_OK " << AptId << " " << AptId.length() << endl; AptDialog_Cancel( NULL ); if ( AptId.length() ) { // set initial position from airport id FG_LOG( FG_GENERAL, FG_INFO, "Attempting to set starting position from airport code " << AptId ); if ( airports.search( AptId, &a ) ) { current_options.set_airport_id( AptId.c_str() ); current_options.set_altitude( -9999.0 ); // fgSetPosFromAirportID( AptId ); fgSetPosFromAirportIDandHdg( AptId, cur_fdm_state->get_Psi() * RAD_TO_DEG); BusyCursor(0); fgReInitSubsystems(); BusyCursor(1); } else { AptId += " not in database."; mkDialog(AptId.c_str()); } } if(!freeze) globals->set_freeze( false ); } void AptDialog_Reset(puObject *) { // strncpy( NewAirportId, current_options.get_airport_id().c_str(), 16 ); sprintf( NewAirportId, "%s", current_options.get_airport_id().c_str() ); AptDialogInput->setValue ( NewAirportId ); AptDialogInput->setCursor( 0 ) ; } void NewAirport(puObject *cb) { // strncpy( NewAirportId, current_options.get_airport_id().c_str(), 16 ); sprintf( NewAirportId, "%s", current_options.get_airport_id().c_str() ); // cout << "NewAirport " << NewAirportId << endl; AptDialogInput->setValue( NewAirportId ); FG_PUSH_PUI_DIALOG( AptDialog ); } static void NewAirportInit(void) { sprintf( NewAirportId, "%s", current_options.get_airport_id().c_str() ); int len = 150 - puGetStringWidth( puGetDefaultLabelFont(), NewAirportLabel ) / 2; AptDialog = new puDialogBox (150, 50); { AptDialogFrame = new puFrame (0,0,350, 150); AptDialogMessage = new puText (len, 110); AptDialogMessage -> setLabel (NewAirportLabel); AptDialogInput = new puInput (50, 70, 300, 100); AptDialogInput -> setValue (NewAirportId); AptDialogInput -> acceptInput(); AptDialogOkButton = new puOneShot (50, 10, 110, 50); AptDialogOkButton -> setLegend (gui_msg_OK); AptDialogOkButton -> setCallback (AptDialog_OK); AptDialogOkButton -> makeReturnDefault(TRUE); AptDialogCancelButton = new puOneShot (140, 10, 210, 50); AptDialogCancelButton -> setLegend (gui_msg_CANCEL); AptDialogCancelButton -> setCallback (AptDialog_Cancel); AptDialogResetButton = new puOneShot (240, 10, 300, 50); AptDialogResetButton -> setLegend (gui_msg_RESET); AptDialogResetButton -> setCallback (AptDialog_Reset); } cout << "NewAirportInit " << NewAirportId << endl; FG_FINALIZE_PUI_DIALOG( AptDialog ); } #ifdef FG_NETWORK_OLK /// The beginnings of networking :-) // Needs cleaning up but works // These statics should disapear when this is a class static puDialogBox *NetIdDialog = 0; static puFrame *NetIdDialogFrame = 0; static puText *NetIdDialogMessage = 0; static puInput *NetIdDialogInput = 0; static char NewNetId[16]; static char NewNetIdLabel[] = "Enter New Callsign"; extern char *fgd_callsign; static puOneShot *NetIdDialogOkButton = 0; static puOneShot *NetIdDialogCancelButton = 0; void NetIdDialog_Cancel(puObject *) { FG_POP_PUI_DIALOG( NetIdDialog ); } void NetIdDialog_OK (puObject *) { string NetId; bool freeze = globals->get_freeze(); if(!freeze) globals->set_freeze( true ); /* The following needs some cleanup because "string options.NetId" and "char *net_callsign" */ NetIdDialogInput->getValue(&net_callsign); NetId = net_callsign; NetIdDialog_Cancel( NULL ); current_options.set_net_id( NetId.c_str() ); strcpy( fgd_callsign, net_callsign); // strcpy( fgd_callsign, current_options.get_net_id().c_str()); /* Entering a callsign indicates : user wants Net HUD Info */ net_hud_display = 1; if(!freeze) globals->set_freeze( false ); } void NewCallSign(puObject *cb) { sprintf( NewNetId, "%s", current_options.get_net_id().c_str() ); // sprintf( NewNetId, "%s", fgd_callsign ); NetIdDialogInput->setValue( NewNetId ); FG_PUSH_PUI_DIALOG( NetIdDialog ); } static void NewNetIdInit(void) { sprintf( NewNetId, "%s", current_options.get_net_id().c_str() ); // sprintf( NewNetId, "%s", fgd_callsign ); int len = 150 - puGetStringWidth( puGetDefaultLabelFont(), NewNetIdLabel ) / 2; NetIdDialog = new puDialogBox (150, 50); { NetIdDialogFrame = new puFrame (0,0,350, 150); NetIdDialogMessage = new puText (len, 110); NetIdDialogMessage -> setLabel (NewNetIdLabel); NetIdDialogInput = new puInput (50, 70, 300, 100); NetIdDialogInput -> setValue (NewNetId); NetIdDialogInput -> acceptInput(); NetIdDialogOkButton = new puOneShot (50, 10, 110, 50); NetIdDialogOkButton -> setLegend (gui_msg_OK); NetIdDialogOkButton -> setCallback (NetIdDialog_OK); NetIdDialogOkButton -> makeReturnDefault(TRUE); NetIdDialogCancelButton = new puOneShot (240, 10, 300, 50); NetIdDialogCancelButton -> setLegend (gui_msg_CANCEL); NetIdDialogCancelButton -> setCallback (NetIdDialog_Cancel); } FG_FINALIZE_PUI_DIALOG( NetIdDialog ); } static void net_display_toggle( puObject *cb) { net_hud_display = (net_hud_display) ? 0 : 1; printf("Toggle net_hud_display : %d\n", net_hud_display); } static void net_register( puObject *cb) { fgd_send_com( "1", FGFS_host ); net_is_registered = 0; printf("Registering to deamon\n"); } static void net_unregister( puObject *cb) { fgd_send_com( "8", FGFS_host ); net_is_registered = -1; printf("Unregistering from deamon\n"); } /*************** Deamon communication **********/ // These statics should disapear when this is a class static puDialogBox *NetFGDDialog = 0; static puFrame *NetFGDDialogFrame = 0; static puText *NetFGDDialogMessage = 0; //static puInput *NetFGDDialogInput = 0; //static char NewNetId[16]; static char NewNetFGDLabel[] = "Scan for deamon "; static char NewFGDHost[64] = "olk.mcp.de"; static int NewFGDPortLo = 10000; static int NewFGDPortHi = 10001; //extern char *fgd_callsign; extern u_short base_port, end_port; extern int fgd_ip, verbose, current_port; extern char *fgd_host; static puOneShot *NetFGDDialogOkButton = 0; static puOneShot *NetFGDDialogCancelButton = 0; static puOneShot *NetFGDDialogScanButton = 0; static puInput *NetFGDHostDialogInput = 0; static puInput *NetFGDPortLoDialogInput = 0; static puInput *NetFGDPortHiDialogInput = 0; void NetFGDDialog_Cancel(puObject *) { FG_POP_PUI_DIALOG( NetFGDDialog ); } void NetFGDDialog_OK (puObject *) { char *NetFGD; bool freeze = globals->get_freeze(); if(!freeze) globals->set_freeze( true ); NetFGDHostDialogInput->getValue( &NetFGD ); strcpy( fgd_host, NetFGD); NetFGDPortLoDialogInput->getValue( (int *) &base_port ); NetFGDPortHiDialogInput->getValue( (int *) &end_port ); NetFGDDialog_Cancel( NULL ); if(!freeze) globals->set_freeze( false ); } void NetFGDDialog_SCAN (puObject *) { char *NetFGD; int fgd_port; bool freeze = globals->get_freeze(); if(!freeze) globals->set_freeze( true ); // printf("Vor getvalue %s\n"); NetFGDHostDialogInput->getValue( &NetFGD ); // printf("Vor strcpy %s\n", (char *) NetFGD); strcpy( fgd_host, NetFGD); NetFGDPortLoDialogInput->getValue( (int *) &base_port ); NetFGDPortHiDialogInput->getValue( (int *) &end_port ); printf("FGD: %s Port-Start: %d Port-End: %d\n", fgd_host, base_port, end_port); net_resolv_fgd(fgd_host); printf("Resolve : %d\n", net_r); if(!freeze) globals->set_freeze( false ); if ( net_r == 0 ) { fgd_port = 10000; strcpy( fgd_name, ""); for( current_port = base_port; ( current_port <= end_port); current_port++) { fgd_send_com("0" , FGFS_host); sprintf( NewNetFGDLabel , "Scanning for deamon Port: %d", current_port); printf("FGD: searching %s\n", fgd_name); if ( strcmp( fgd_name, "") != 0 ) { sprintf( NewNetFGDLabel , "Found %s at Port: %d", fgd_name, current_port); fgd_port = current_port; current_port = end_port+1; } } current_port = end_port = base_port = fgd_port; } NetFGDDialog_Cancel( NULL ); } void net_fgd_scan(puObject *cb) { NewFGDPortLo = base_port; NewFGDPortHi = end_port; strcpy( NewFGDHost, fgd_host); NetFGDPortLoDialogInput->setValue( NewFGDPortLo ); NetFGDPortHiDialogInput->setValue( NewFGDPortHi ); NetFGDHostDialogInput->setValue( NewFGDHost ); FG_PUSH_PUI_DIALOG( NetFGDDialog ); } static void NewNetFGDInit(void) { // sprintf( NewNetId, "%s", current_options.get_net_id().c_str() ); // sprintf( NewNetId, "%s", fgd_callsign ); int len = 170 - puGetStringWidth( puGetDefaultLabelFont(), NewNetFGDLabel ) / 2; NetFGDDialog = new puDialogBox (310, 30); { NetFGDDialogFrame = new puFrame (0,0,320, 170); NetFGDDialogMessage = new puText (len, 140); NetFGDDialogMessage -> setLabel (NewNetFGDLabel); NetFGDPortLoDialogInput = new puInput (50, 70, 127, 100); NetFGDPortLoDialogInput -> setValue (NewFGDPortLo); NetFGDPortLoDialogInput -> acceptInput(); NetFGDPortHiDialogInput = new puInput (199, 70, 275, 100); NetFGDPortHiDialogInput -> setValue (NewFGDPortHi); NetFGDPortHiDialogInput -> acceptInput(); NetFGDHostDialogInput = new puInput (50, 100, 275, 130); NetFGDHostDialogInput -> setValue (NewFGDHost); NetFGDHostDialogInput -> acceptInput(); NetFGDDialogScanButton = new puOneShot (130, 10, 200, 50); NetFGDDialogScanButton -> setLegend ("Scan"); NetFGDDialogScanButton -> setCallback (NetFGDDialog_SCAN); NetFGDDialogScanButton -> makeReturnDefault(FALSE); NetFGDDialogOkButton = new puOneShot (50, 10, 120, 50); NetFGDDialogOkButton -> setLegend (gui_msg_OK); NetFGDDialogOkButton -> setCallback (NetFGDDialog_OK); NetFGDDialogOkButton -> makeReturnDefault(TRUE); NetFGDDialogCancelButton = new puOneShot (210, 10, 280, 50); NetFGDDialogCancelButton -> setLegend (gui_msg_CANCEL); NetFGDDialogCancelButton -> setCallback (NetFGDDialog_Cancel); } FG_FINALIZE_PUI_DIALOG( NetFGDDialog ); } /* static void net_display_toggle( puObject *cb) { net_hud_display = (net_hud_display) ? 0 : 1; printf("Toggle net_hud_display : %d\n", net_hud_display); } */ #endif /*************** End Networking **************/ /* ----------------------------------------------------------------------- The menu stuff ---------------------------------------------------------------------*/ char *fileSubmenu [] = { "Exit", /* "Close", "---------", */ #if defined( WIN32 ) && !defined( __CYGWIN__) "Print", #endif "Snap Shot", "---------", "Reset", "Load flight", "Save flight", NULL }; puCallback fileSubmenuCb [] = { MayBeGoodBye, /* hideMenuCb, NULL, */ #if defined( WIN32 ) && !defined( __CYGWIN__) printScreen, #endif /* NULL, notCb, */ dumpSnapShot, NULL, reInit, loadFlight, saveFlight, NULL }; /* char *editSubmenu [] = { "Edit text", NULL }; puCallback editSubmenuCb [] = { notCb, NULL }; */ extern void fgHUDalphaAdjust( puObject * ); char *viewSubmenu [] = { "HUD Alpha", /* "Cockpit View > ", "View >","------------", */ "Toggle Panel...", NULL }; puCallback viewSubmenuCb [] = { fgHUDalphaAdjust, /* notCb, notCb, NULL, */ guiTogglePanel, NULL }; // "---------", char *autopilotSubmenu [] = { "Toggle HUD Format", "Adjust AP Settings", "---------", "Clear Route", "Skip Current Waypoint", "Add Waypoint", "---------", "Set Altitude", "Set Heading", NULL }; puCallback autopilotSubmenuCb [] = { fgLatLonFormatToggle, fgAPAdjust, NULL, ClearRoute, PopWayPoint, AddWayPoint, NULL, NewAltitude, NewHeading, /* notCb, */ NULL }; char *environmentSubmenu [] = { "Toggle Clouds", "Goto Airport", /* "Terrain", "Weather", */ NULL }; puCallback environmentSubmenuCb [] = { toggleClouds, NewAirport, /* notCb, notCb, */ NULL }; /* char *optionsSubmenu [] = { "Preferences", "Realism & Reliablity...", NULL }; puCallback optionsSubmenuCb [] = { notCb, notCb, NULL }; */ #ifdef FG_NETWORK_OLK char *networkSubmenu [] = { "Unregister from FGD ", /* "Send MSG to All", "Send MSG", "Show Pilots", */ "Register to FGD", "Scan for Deamons", "Enter Callsign", /* "Display Netinfos", */ "Toggle Display", NULL }; puCallback networkSubmenuCb [] = { /* notCb, notCb, notCb, notCb, */ net_unregister, net_register, net_fgd_scan, NewCallSign, net_display_toggle, NULL }; #endif char *helpSubmenu [] = { /* "About...", */ "Help", NULL }; puCallback helpSubmenuCb [] = { /* notCb, */ helpCb, NULL }; /* ------------------------------------------------------------------------- init the gui _____________________________________________________________________*/ void guiInit() { char *mesa_win_state; // Initialize PUI puInit(); puSetDefaultStyle ( PUSTYLE_SMALL_BEVELLED ); //PUSTYLE_DEFAULT puSetDefaultColourScheme (0.8, 0.8, 0.8, 0.4); // Initialize our GLOBAL GUI STRINGS gui_msg_OK = msg_OK; // "OK" gui_msg_NO = msg_NO; // "NO" gui_msg_YES = msg_YES; // "YES" gui_msg_CANCEL = msg_CANCEL; // "CANCEL" gui_msg_RESET = msg_RESET; // "RESET" // Next check home directory FGPath fntpath; char* envp = ::getenv( "FG_FONTS" ); if ( envp != NULL ) { fntpath.set( envp ); } else { fntpath.set( current_options.get_fg_root() ); fntpath.append( "Fonts" ); } // Install our fast fonts fntpath.append( "typewriter.txf" ); guiFntHandle = new fntTexFont ; guiFntHandle -> load ( (char *)fntpath.c_str() ) ; puFont GuiFont ( guiFntHandle, 15 ) ; puSetDefaultFonts( GuiFont, GuiFont ) ; guiFnt = puGetDefaultLabelFont(); if ( current_options.get_mouse_pointer() == 0 ) { // no preference specified for mouse pointer, attempt to autodetect... // Determine if we need to render the cursor, or if the windowing // system will do it. First test if we are rendering with glide. if ( strstr ( general.get_glRenderer(), "Glide" ) ) { // Test for the MESA_GLX_FX env variable if ( (mesa_win_state = getenv( "MESA_GLX_FX" )) != NULL) { // test if we are fullscreen mesa/glide if ( (mesa_win_state[0] == 'f') || (mesa_win_state[0] == 'F') ) { puShowCursor (); } } } mouse_active = ~mouse_active; } else if ( current_options.get_mouse_pointer() == 1 ) { // don't show pointer } else if ( current_options.get_mouse_pointer() == 2 ) { // force showing pointer puShowCursor(); mouse_active = ~mouse_active; } // MOUSE_VIEW mode stuff trackball(_quat0, 0.0, 0.0, 0.0, 0.0); Quat0(); build_rotmatrix(quat_mat, curquat); // Set up our Dialog Boxes ConfirmExitDialogInit(); NewAirportInit(); #ifdef FG_NETWORK_OLK NewNetIdInit(); NewNetFGDInit(); #endif mkDialogInit(); // Make the menu bar mainMenuBar = new puMenuBar (); mainMenuBar -> add_submenu ("File", fileSubmenu, fileSubmenuCb); // mainMenuBar -> add_submenu ("Edit", editSubmenu, editSubmenuCb); mainMenuBar -> add_submenu ("View", viewSubmenu, viewSubmenuCb); mainMenuBar -> add_submenu ("Environment", environmentSubmenu, environmentSubmenuCb); mainMenuBar -> add_submenu ("Autopilot", autopilotSubmenu, autopilotSubmenuCb); // mainMenuBar -> add_submenu ("Options", optionsSubmenu, optionsSubmenuCb); #ifdef FG_NETWORK_OLK if ( current_options.get_network_olk() ) { mainMenuBar -> add_submenu ("Network", networkSubmenu, networkSubmenuCb); } #endif mainMenuBar -> add_submenu ("Help", helpSubmenu, helpSubmenuCb); mainMenuBar-> close (); // Set up menu bar toggle menu_on = ~0; } /* * Trackball code: * * Implementation of a virtual trackball. * Implemented by Gavin Bell, lots of ideas from Thant Tessman and * the August '88 issue of Siggraph's "Computer Graphics," pp. 121-129. * * Vector manip code: * * Original code from: * David M. Ciemiewicz, Mark Grossman, Henry Moreton, and Paul Haeberli * * Much mucking with by: * Gavin Bell */ #if defined(_WIN32) && !defined( __CYGWIN32__ ) #pragma warning (disable:4244) /* disable bogus conversion warnings */ #endif #include #include //#include "trackball.h" /* * This size should really be based on the distance from the center of * rotation to the point on the object underneath the mouse. That * point would then track the mouse as closely as possible. This is a * simple example, though, so that is left as an Exercise for the * Programmer. */ #define TRACKBALLSIZE (0.8f) #define SQRT(x) sqrt(x) /* * Local function prototypes (not defined in trackball.h) */ static float tb_project_to_sphere(float, float, float); static void normalize_quat(float [4]); static void vzero(float *v) { v[0] = 0.0; v[1] = 0.0; v[2] = 0.0; } static void vset(float *v, float x, float y, float z) { v[0] = x; v[1] = y; v[2] = z; } static void vsub(const float *src1, const float *src2, float *dst) { dst[0] = src1[0] - src2[0]; dst[1] = src1[1] - src2[1]; dst[2] = src1[2] - src2[2]; } static void vcopy(const float *v1, float *v2) { register int i; for (i = 0 ; i < 3 ; i++) v2[i] = v1[i]; } static void vcross(const float *v1, const float *v2, float *cross) { float temp[3]; temp[0] = (v1[1] * v2[2]) - (v1[2] * v2[1]); temp[1] = (v1[2] * v2[0]) - (v1[0] * v2[2]); temp[2] = (v1[0] * v2[1]) - (v1[1] * v2[0]); vcopy(temp, cross); } static float vlength(const float *v) { float tmp = v[0] * v[0] + v[1] * v[1] + v[2] * v[2]; return SQRT(tmp); } static void vscale(float *v, float div) { v[0] *= div; v[1] *= div; v[2] *= div; } static void vnormal(float *v) { vscale(v,1.0/vlength(v)); } static float vdot(const float *v1, const float *v2) { return v1[0]*v2[0] + v1[1]*v2[1] + v1[2]*v2[2]; } static void vadd(const float *src1, const float *src2, float *dst) { dst[0] = src1[0] + src2[0]; dst[1] = src1[1] + src2[1]; dst[2] = src1[2] + src2[2]; } /* * Given an axis and angle, compute quaternion. */ void axis_to_quat(float a[3], float phi, float q[4]) { double sinphi2, cosphi2; double phi2 = phi/2.0; sinphi2 = sin(phi2); cosphi2 = cos(phi2); vnormal(a); vcopy(a,q); vscale(q,sinphi2); q[3] = cosphi2; } /* * Project an x,y pair onto a sphere of radius r OR a hyperbolic sheet * if we are away from the center of the sphere. */ static float tb_project_to_sphere(float r, float x, float y) { float d, t, z, tmp; tmp = x*x + y*y; d = SQRT(tmp); if (d < r * 0.70710678118654752440) { /* Inside sphere */ tmp = r*r - d*d; z = SQRT(tmp); } else { /* On hyperbola */ t = r / 1.41421356237309504880; z = t*t / d; } return z; } /* * Quaternions always obey: a^2 + b^2 + c^2 + d^2 = 1.0 * If they don't add up to 1.0, dividing by their magnitued will * renormalize them. * * Note: See the following for more information on quaternions: * * - Shoemake, K., Animating rotation with quaternion curves, Computer * Graphics 19, No 3 (Proc. SIGGRAPH'85), 245-254, 1985. * - Pletinckx, D., Quaternion calculus as a basic tool in computer * graphics, The Visual Computer 5, 2-13, 1989. */ static void normalize_quat(float q[4]) { int i; float mag, tmp; tmp = q[0]*q[0] + q[1]*q[1] + q[2]*q[2] + q[3]*q[3]; mag = 1.0 / SQRT(tmp); for (i = 0; i < 4; i++) q[i] *= mag; } /* * Ok, simulate a track-ball. Project the points onto the virtual * trackball, then figure out the axis of rotation, which is the cross * product of P1 P2 and O P1 (O is the center of the ball, 0,0,0) * Note: This is a deformed trackball-- is a trackball in the center, * but is deformed into a hyperbolic sheet of rotation away from the * center. This particular function was chosen after trying out * several variations. * * It is assumed that the arguments to this routine are in the range * (-1.0 ... 1.0) */ void trackball(float q[4], float p1x, float p1y, float p2x, float p2y) { float a[3]; /* Axis of rotation */ float phi; /* how much to rotate about axis */ float p1[3], p2[3], d[3]; float t; if (p1x == p2x && p1y == p2y) { /* Zero rotation */ vzero(q); q[3] = 1.0; return; } /* * First, figure out z-coordinates for projection of P1 and P2 to * deformed sphere */ vset(p1,p1x,p1y,tb_project_to_sphere(TRACKBALLSIZE,p1x,p1y)); vset(p2,p2x,p2y,tb_project_to_sphere(TRACKBALLSIZE,p2x,p2y)); /* * Now, we want the cross product of P1 and P2 */ vcross(p2,p1,a); /* * Figure out how much to rotate around that axis. */ vsub(p1,p2,d); t = vlength(d) / (2.0*TRACKBALLSIZE); /* * Avoid problems with out-of-control values... */ if (t > 1.0) t = 1.0; if (t < -1.0) t = -1.0; phi = 2.0 * asin(t); axis_to_quat(a,phi,q); } /* * Given two rotations, e1 and e2, expressed as quaternion rotations, * figure out the equivalent single rotation and stuff it into dest. * * This routine also normalizes the result every RENORMCOUNT times it is * called, to keep error from creeping in. * * NOTE: This routine is written so that q1 or q2 may be the same * as dest (or each other). */ #define RENORMCOUNT 97 void add_quats(float q1[4], float q2[4], float dest[4]) { static int count=0; float t1[4], t2[4], t3[4]; float tf[4]; #if 0 printf("q1 = %f %f %f %f\n", q1[0], q1[1], q1[2], q1[3]); printf("q2 = %f %f %f %f\n", q2[0], q2[1], q2[2], q2[3]); #endif vcopy(q1,t1); vscale(t1,q2[3]); vcopy(q2,t2); vscale(t2,q1[3]); vcross(q2,q1,t3); vadd(t1,t2,tf); vadd(t3,tf,tf); tf[3] = q1[3] * q2[3] - vdot(q1,q2); #if 0 printf("tf = %f %f %f %f\n", tf[0], tf[1], tf[2], tf[3]); #endif dest[0] = tf[0]; dest[1] = tf[1]; dest[2] = tf[2]; dest[3] = tf[3]; if (++count > RENORMCOUNT) { count = 0; normalize_quat(dest); } } /* * Build a rotation matrix, given a quaternion rotation. * */ void build_rotmatrix(float m[4][4], float q[4]) { //#define TRANSPOSED_QUAT #ifndef TRANSPOSED_QUAT m[0][0] = 1.0 - 2.0 * (q[1] * q[1] + q[2] * q[2]); m[0][1] = 2.0 * (q[0] * q[1] - q[2] * q[3]); m[0][2] = 2.0 * (q[2] * q[0] + q[1] * q[3]); m[0][3] = 0.0; m[1][0] = 2.0 * (q[0] * q[1] + q[2] * q[3]); m[1][1]= 1.0 - 2.0 * (q[2] * q[2] + q[0] * q[0]); m[1][2] = 2.0 * (q[1] * q[2] - q[0] * q[3]); m[1][3] = 0.0; m[2][0] = 2.0 * (q[2] * q[0] - q[1] * q[3]); m[2][1] = 2.0 * (q[1] * q[2] + q[0] * q[3]); m[2][2] = 1.0 - 2.0 * (q[1] * q[1] + q[0] * q[0]); m[2][3] = 0.0; m[3][0] = 0.0; m[3][1] = 0.0; m[3][2] = 0.0; m[3][3] = 1.0; #else // TRANSPOSED_QUAT m[0][0] = 1.0 - 2.0 * (q[1] * q[1] + q[2] * q[2]); m[0][1] = 2.0 * (q[0] * q[1] + q[2] * q[3]); m[0][2] = 2.0 * (q[2] * q[0] - q[1] * q[3]); m[0][3] = 0.0; m[1][0] = 2.0 * (q[0] * q[1] - q[2] * q[3]); m[1][1] = 1.0 - 2.0 * (q[2] * q[2] + q[0] * q[0]); m[1][2] = 2.0 * (q[1] * q[2] + q[0] * q[3]); m[1][3] = 0.0; m[2][0] = 2.0 * (q[2] * q[0] + q[1] * q[3]); m[2][1] = 2.0 * (q[1] * q[2] - q[0] * q[3]); m[2][2] = 1.0 - 2.0 * (q[1] * q[1] + q[0] * q[0]); m[2][3] = 0.0; m[3][0] = 0.0; m[3][1] = 0.0; m[3][2] = 0.0; m[3][3] = 1.0; #endif // 0 }