#ifdef HAVE_CONFIG_H #include #endif #ifdef HAVE_WINDOWS_H #include #endif #include #include // exit() #include #include int make_model( const char *texture, double ll_lon, double ll_lat, double lr_lon, double lr_lat, double ur_lon, double ur_lat, double ul_lon, double ul_lat, const char *model ) { // open the output file FILE *out = fopen( model, "w" ); if ( out == NULL ) { printf("Error: cannot open %s for writing\n", model); return 0; } // compute polygon boundaries in local XY projection double cen_lon = (ll_lon + lr_lon + ur_lon + ul_lon) / 4.0; double cen_lat = (ll_lat + lr_lat + ur_lat + ul_lat) / 4.0; double az1, az2, dist; double angle; geo_inverse_wgs_84( cen_lat, cen_lon, ll_lat, ll_lon, &az1, &az2, &dist ); angle = az1 * SGD_DEGREES_TO_RADIANS; double llx = sin(angle) * dist; double lly = cos(angle) * dist; printf( "az1 = %.3f dx = %.3f dy = %.3f\n", az1, sin(angle) * dist, cos(angle) * dist ); geo_inverse_wgs_84( cen_lat, cen_lon, lr_lat, lr_lon, &az1, &az2, &dist ); angle = az1 * SGD_DEGREES_TO_RADIANS; double lrx = sin(angle) * dist; double lry = cos(angle) * dist; printf( "az1 = %.3f dx = %.3f dy = %.3f\n", az1, sin(angle) * dist, cos(angle) * dist ); geo_inverse_wgs_84( cen_lat, cen_lon, ur_lat, ur_lon, &az1, &az2, &dist ); angle = az1 * SGD_DEGREES_TO_RADIANS; double urx = sin(angle) * dist; double ury = cos(angle) * dist; printf( "az1 = %.3f dx = %.3f dy = %.3f\n", az1, sin(angle) * dist, cos(angle) * dist ); geo_inverse_wgs_84( cen_lat, cen_lon, ul_lat, ul_lon, &az1, &az2, &dist ); angle = az1 * SGD_DEGREES_TO_RADIANS; double ulx = sin(angle) * dist; double uly = cos(angle) * dist; printf( "az1 = %.3f dx = %.3f dy = %.3f\n", az1, sin(angle) * dist, cos(angle) * dist ); fprintf( out, "AC3Db\n" ); fprintf( out, "MATERIAL \"DefaultWhite\" rgb 1 1 1 amb 1 1 1 emis 0 0 0 spec 0.5 0.5 0.5 shi 64 trans 0\n" ); fprintf( out, "OBJECT world\n" ); fprintf( out, "kids 1\n" ); fprintf( out, "OBJECT poly\n" ); fprintf( out, "name \"terrain\"\n" ); fprintf( out, "data 9\n" ); fprintf( out, "Plane.073\n" ); fprintf( out, "texture \"%s\"\n", texture ); fprintf( out, "texrep 1 1\n" ); fprintf( out, "crease 30.000000\n" ); fprintf( out, "numvert 4\n" ); fprintf( out, "%.3f 0 %.3f\n", lry, lrx ); fprintf( out, "%.3f 0 %.3f\n", lly, llx ); fprintf( out, "%.3f 0 %.3f\n", uly, ulx ); fprintf( out, "%.3f 0 %.3f\n", ury, urx ); fprintf( out, "numsurf 1\n" ); fprintf( out, "SURF 0x00\n" ); fprintf( out, "mat 0\n" ); fprintf( out, "refs 4\n" ); fprintf( out, "0 0.0 1.0\n" ); fprintf( out, "3 0.0 0.0\n" ); fprintf( out, "2 1.0 0.0\n" ); fprintf( out, "1 1.0 1.0\n" ); fprintf( out, "kids 0\n" ); fclose( out ); SGBucket b( cen_lon, cen_lat ); printf("\n"); printf("Model is created as %s\n", model); printf("\n"); printf("Now copy the .ac and .rgb file to your Model directory\n"); printf("and add the following line to your .stg file:\n"); printf("\n"); printf(" %s/%s.stg\n", b.gen_base_path().c_str(), b.gen_index_str().c_str()); printf("\n"); printf("OBJECT_SHARED Models/MNUAV/%s %.6f %.6f ALT_IN_METERS 0.00\n", model, cen_lon, cen_lat); return 1; } void usage( char *prog ) { printf("Usage: %s photo.rgb ll_lon ll_lat lr_lon lr_lat ur_lon ur_lat ul_lon ul_lat model.ac\n", prog); printf("Usage: %s photo.rgb left_lon right_lon lower_lat upper_lat model.ac\n", prog); exit( 0 ); } int main( int argc, char **argv ) { if ( argc == 11 ) { make_model( argv[1], atof(argv[2]), atof(argv[3]), atof(argv[4]), atof(argv[5]), atof(argv[6]), atof(argv[7]), atof(argv[8]), atof(argv[9]), argv[10] ); } else if ( argc == 7 ) { make_model( argv[1], atof(argv[2]), atof(argv[4]), atof(argv[3]), atof(argv[4]), atof(argv[3]), atof(argv[5]), atof(argv[2]), atof(argv[5]), argv[6] ); } else { usage( argv[0] ); } return 0; }