// fgelev.cxx -- compute scenery elevation // // Copyright (C) 2009 - 2012 Mathias Froehlich // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #ifdef HAVE_CONFIG_H #include #endif #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include class FGSceneryIntersect : public osg::NodeVisitor { public: FGSceneryIntersect(const SGLineSegmentd& lineSegment) : osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ACTIVE_CHILDREN), _lineSegment(lineSegment), _haveHit(false) { } bool getHaveHit() const { return _haveHit; } const SGLineSegmentd& getLineSegment() const { return _lineSegment; } virtual void apply(osg::Node& node) { if (!testBoundingSphere(node.getBound())) return; addBoundingVolume(node); } virtual void apply(osg::Group& group) { if (!testBoundingSphere(group.getBound())) return; traverse(group); addBoundingVolume(group); } virtual void apply(osg::Transform& transform) { handleTransform(transform); } virtual void apply(osg::Camera& camera) { if (camera.getRenderOrder() != osg::Camera::NESTED_RENDER) return; handleTransform(camera); } virtual void apply(osg::ProxyNode& proxyNode) { unsigned numFileNames = proxyNode.getNumFileNames(); for (unsigned i = 0; i < numFileNames; ++i) { if (i < proxyNode.getNumChildren() && proxyNode.getChild(i)) continue; // FIXME evaluate pagedLOD.getDatabasePath() osg::ref_ptr node; node = osgDB::readNodeFile(proxyNode.getFileName(i), static_cast(proxyNode.getDatabaseOptions())); if (!node.valid()) node = new osg::Group; if (i < proxyNode.getNumChildren()) proxyNode.setChild(i, node); else proxyNode.addChild(node); } apply(static_cast(proxyNode)); } virtual void apply(osg::PagedLOD& pagedLOD) { float range = std::numeric_limits::max(); unsigned numFileNames = pagedLOD.getNumFileNames(); for (unsigned i = 0; i < numFileNames; ++i) { if (range < pagedLOD.getMaxRange(i)) continue; range = pagedLOD.getMaxRange(i); } for (unsigned i = pagedLOD.getNumChildren(); i < numFileNames; ++i) { if (i < pagedLOD.getNumChildren() && pagedLOD.getChild(i)) continue; osg::ref_ptr node; if (pagedLOD.getMaxRange(i) <= range) { // FIXME evaluate pagedLOD.getDatabasePath() node = osgDB::readNodeFile(pagedLOD.getFileName(i), static_cast(pagedLOD.getDatabaseOptions())); } if (!node.valid()) node = new osg::Group; pagedLOD.addChild(node.get()); } apply(static_cast(pagedLOD)); } private: void handleTransform(osg::Transform& transform) { // Hmm, may be this needs to be refined somehow ... if (transform.getReferenceFrame() != osg::Transform::RELATIVE_RF) return; if (!testBoundingSphere(transform.getBound())) return; osg::Matrix inverseMatrix; if (!transform.computeWorldToLocalMatrix(inverseMatrix, this)) return; osg::Matrix matrix; if (!transform.computeLocalToWorldMatrix(matrix, this)) return; SGLineSegmentd lineSegment = _lineSegment; bool haveHit = _haveHit; _haveHit = false; _lineSegment = lineSegment.transform(SGMatrixd(inverseMatrix.ptr())); addBoundingVolume(transform); traverse(transform); if (_haveHit) { _lineSegment = _lineSegment.transform(SGMatrixd(matrix.ptr())); } else { _lineSegment = lineSegment; _haveHit = haveHit; } } simgear::BVHNode* getNodeBoundingVolume(osg::Node& node) { SGSceneUserData* userData = SGSceneUserData::getSceneUserData(&node); if (!userData) return 0; return userData->getBVHNode(); } void addBoundingVolume(osg::Node& node) { simgear::BVHNode* bvNode = getNodeBoundingVolume(node); if (!bvNode) return; // Find ground intersection on the bvh nodes simgear::BVHLineSegmentVisitor lineSegmentVisitor(_lineSegment, 0/*startTime*/); bvNode->accept(lineSegmentVisitor); if (!lineSegmentVisitor.empty()) { _lineSegment = lineSegmentVisitor.getLineSegment(); _haveHit = true; } } bool testBoundingSphere(const osg::BoundingSphere& bound) const { if (!bound.valid()) return false; SGSphered sphere(toVec3d(toSG(bound._center)), bound._radius); return intersects(_lineSegment, sphere); } SGLineSegmentd _lineSegment; bool _haveHit; }; int main(int argc, char** argv) { /// Read arguments and environment variables. // use an ArgumentParser object to manage the program arguments. osg::ArgumentParser arguments(&argc, argv); std::string fg_root; if (arguments.read("--fg-root", fg_root)) { } else if (const char *fg_root_env = std::getenv("FG_ROOT")) { fg_root = fg_root_env; } else { fg_root = PKGLIBDIR; } std::string fg_scenery; if (arguments.read("--fg-scenery", fg_scenery)) { } else if (const char *fg_scenery_env = std::getenv("FG_SCENERY")) { fg_scenery = fg_scenery_env; } else { SGPath path(fg_root); path.append("Scenery"); fg_scenery = path.str(); } SGSharedPtr props = new SGPropertyNode; try { SGPath preferencesFile = fg_root; preferencesFile.append("preferences.xml"); readProperties(preferencesFile.str(), props); } catch (...) { // In case of an error, at least make summer :) props->getNode("sim/startup/season", true)->setStringValue("summer"); SG_LOG(SG_GENERAL, SG_ALERT, "Problems loading FlightGear preferences.\n" << "Probably FG_ROOT is not properly set."); } std::string config; while (arguments.read("--config", config)) { try { readProperties(config, props); } catch (...) { SG_LOG(SG_GENERAL, SG_ALERT, "Problems loading config file \"" << config << "\" given on the command line."); } } std::string prop, value; while (arguments.read("--prop", prop, value)) { props->setStringValue(prop, value); } /// now set up the simgears required model stuff simgear::ResourceManager::instance()->addBasePath(fg_root, simgear::ResourceManager::PRIORITY_DEFAULT); // Just reference simgears reader writer stuff so that the globals get // pulled in by the linker ... simgear::ModelRegistry::instance(); sgUserDataInit(props.get()); SGSceneFeatures::instance()->setTextureCompression(SGSceneFeatures::DoNotUseCompression); SGMaterialLib* ml = new SGMaterialLib; SGPath mpath(fg_root); mpath.append("Materials/default/materials.xml"); try { ml->load(fg_root, mpath.str(), props); } catch (...) { SG_LOG(SG_GENERAL, SG_ALERT, "Problems loading FlightGear materials.\n" << "Probably FG_ROOT is not properly set."); } simgear::SGModelLib::init(fg_root, props); // Set up the reader/writer options osg::ref_ptr options; if (osgDB::Options* ropt = osgDB::Registry::instance()->getOptions()) options = new simgear::SGReaderWriterOptions(*ropt); else options = new simgear::SGReaderWriterOptions; osgDB::convertStringPathIntoFilePathList(fg_scenery, options->getDatabasePathList()); options->setMaterialLib(ml); options->setPropertyNode(props); options->setPluginStringData("SimGear::FG_ROOT", fg_root); options->setPluginStringData("SimGear::BOUNDINGVOLUMES", "ON"); // Here, all arguments are processed arguments.reportRemainingOptionsAsUnrecognized(); arguments.writeErrorMessages(std::cerr); /// Read the whole world paged model. osg::ref_ptr loadedModel; loadedModel = osgDB::readNodeFile("w180s90-360x180.spt", options.get()); // if no model has been successfully loaded report failure. if (!loadedModel.valid()) { SG_LOG(SG_GENERAL, SG_ALERT, arguments.getApplicationName() << ": No data loaded"); return EXIT_FAILURE; } // now handle all the position pairs for(int i = 1; i < arguments.argc(); ++i) { if (arguments.isOption(i)) continue; std::istringstream ss(arguments[i]); double lon, lat; char sep; ss >> lon >> sep >> lat; if (ss.fail()) { return EXIT_FAILURE; } SGVec3d start = SGVec3d::fromGeod(SGGeod::fromDegM(lon, lat, 10000)); SGVec3d end = SGVec3d::fromGeod(SGGeod::fromDegM(lon, lat, -1000)); FGSceneryIntersect intersectVisitor(SGLineSegmentd(start, end)); intersectVisitor.setTraversalMask(SG_NODEMASK_TERRAIN_BIT); loadedModel->accept(intersectVisitor); std::cout << arguments[i] << ": "; if (!intersectVisitor.getHaveHit()) { std::cout << "-1000" << std::endl; } else { SGGeod geod = SGGeod::fromCart(intersectVisitor.getLineSegment().getEnd()); std::cout << std::fixed << std::setprecision(3) << geod.getElevationM() << std::endl; } } return EXIT_SUCCESS; }