// environment.cxx -- routines to model the natural environment // // Written by David Megginson, started February 2002. // // Copyright (C) 2002 David Megginson - david@megginson.com // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ #ifdef HAVE_CONFIG_H # include #endif #ifdef HAVE_WINDOWS_H # include #endif #include #include #include #include #include #include
#include "environment.hxx" FGEnvironment::FGEnvironment() : _temperature_degc_table(new SGInterpTable), _pressure_inhg_table(new SGInterpTable), elevation_ft(0), visibility_m(32000), temperature_sea_level_degc(15), temperature_degc(15), dewpoint_sea_level_degc(5), // guess dewpoint_degc(5), pressure_sea_level_inhg(29.92), pressure_inhg(29.92), wind_from_heading_deg(0), wind_speed_kt(0), wind_from_north_fps(0), wind_from_east_fps(0), wind_from_down_fps(0) { _setup_tables(); } FGEnvironment::FGEnvironment (const FGEnvironment &env) : _temperature_degc_table(new SGInterpTable), _pressure_inhg_table(new SGInterpTable), elevation_ft(env.elevation_ft), visibility_m(env.visibility_m), temperature_sea_level_degc(env.temperature_sea_level_degc), dewpoint_sea_level_degc(env.dewpoint_sea_level_degc), pressure_sea_level_inhg(env.pressure_sea_level_inhg), wind_from_heading_deg(env.wind_from_heading_deg), wind_speed_kt(env.wind_speed_kt), wind_from_north_fps(env.wind_from_north_fps), wind_from_east_fps(env.wind_from_east_fps), wind_from_down_fps(env.wind_from_down_fps) { _setup_tables(); } FGEnvironment::~FGEnvironment() { delete _temperature_degc_table; delete _pressure_inhg_table; } double FGEnvironment::get_visibility_m () const { return visibility_m; } double FGEnvironment::get_temperature_sea_level_degc () const { return temperature_sea_level_degc; } double FGEnvironment::get_temperature_degc () const { return temperature_degc; } double FGEnvironment::get_dewpoint_sea_level_degc () const { return dewpoint_sea_level_degc; } double FGEnvironment::get_dewpoint_degc () const { return dewpoint_degc; } double FGEnvironment::get_pressure_sea_level_inhg () const { return pressure_sea_level_inhg; } double FGEnvironment::get_pressure_inhg () const { return pressure_inhg; } double FGEnvironment::get_density_slugft3 () const { return density_slugft3; } double FGEnvironment::get_wind_from_heading_deg () const { return wind_from_heading_deg; } double FGEnvironment::get_wind_speed_kt () const { return wind_speed_kt; } double FGEnvironment::get_wind_from_north_fps () const { return wind_from_north_fps; } double FGEnvironment::get_wind_from_east_fps () const { return wind_from_east_fps; } double FGEnvironment::get_wind_from_down_fps () const { return wind_from_down_fps; } double FGEnvironment::get_elevation_ft () const { return elevation_ft; } void FGEnvironment::set_visibility_m (double v) { visibility_m = v; } void FGEnvironment::set_temperature_sea_level_degc (double t) { temperature_sea_level_degc = t; _recalc_alt_temperature(); _recalc_density(); } void FGEnvironment::set_temperature_degc (double t) { temperature_degc = t; _recalc_sl_temperature(); _recalc_density(); } void FGEnvironment::set_dewpoint_sea_level_degc (double t) { dewpoint_sea_level_degc = t; _recalc_alt_dewpoint(); _recalc_density(); } void FGEnvironment::set_dewpoint_degc (double t) { dewpoint_degc = t; _recalc_sl_dewpoint(); _recalc_density(); } void FGEnvironment::set_pressure_sea_level_inhg (double p) { pressure_sea_level_inhg = p; _recalc_alt_pressure(); _recalc_density(); } void FGEnvironment::set_pressure_inhg (double p) { pressure_inhg = p; _recalc_sl_pressure(); _recalc_density(); } void FGEnvironment::set_wind_from_heading_deg (double h) { wind_from_heading_deg = h; _recalc_ne(); } void FGEnvironment::set_wind_speed_kt (double s) { wind_speed_kt = s; _recalc_ne(); } void FGEnvironment::set_wind_from_north_fps (double n) { wind_from_north_fps = n; _recalc_hdgspd(); } void FGEnvironment::set_wind_from_east_fps (double e) { wind_from_east_fps = e; _recalc_hdgspd(); } void FGEnvironment::set_wind_from_down_fps (double d) { wind_from_down_fps = d; _recalc_hdgspd(); } void FGEnvironment::set_elevation_ft (double e) { elevation_ft = e; _recalc_alt_temperature(); _recalc_alt_dewpoint(); _recalc_alt_pressure(); _recalc_density(); } // Atmosphere model. // Copied from YASim Atmosphere.cxx, with m converted to ft, degK // converted to degC, Pa converted to inHG, and kg/m^3 converted to // slug/ft^3; they were then converted to deltas from the sea-level // defaults (approx. 15degC, 29.92inHG, and 0.00237slugs/ft^3). // Original comment from YASim: // Copied from McCormick, who got it from "The ARDC Model Atmosphere" // Note that there's an error in the text in the first entry, // McCormick lists 299.16/101325/1.22500, but those don't agree with // R=287. I chose to correct the temperature to 288.20, since 79F is // pretty hot for a "standard" atmosphere. // Elevation (ft), temperature factor (degK), pressure factor (inHG) static double atmosphere_data[][3] = { 0.00, 1.00, 1.000, 2952.76, 0.98, 0.898, 5905.51, 0.96, 0.804, 8858.27, 0.94, 0.719, 11811.02, 0.92, 0.641, 14763.78, 0.90, 0.570, 17716.54, 0.88, 0.506, 20669.29, 0.86, 0.447, 23622.05, 0.84, 0.394, 26574.80, 0.82, 0.347, 29527.56, 0.80, 0.304, 32480.31, 0.78, 0.266, 35433.07, 0.76, 0.231, 38385.83, 0.75, 0.201, 41338.58, 0.75, 0.174, 44291.34, 0.75, 0.151, 47244.09, 0.75, 0.131, 50196.85, 0.75, 0.114, 53149.61, 0.75, 0.099, 56102.36, 0.75, 0.086, 59055.12, 0.75, 0.075, 62007.87, 0.75, 0.065, -1, -1, -1 }; void FGEnvironment::_setup_tables () { for (int i = 0; atmosphere_data[i][0] != -1; i++) { _temperature_degc_table->addEntry(atmosphere_data[i][0], atmosphere_data[i][1]); _pressure_inhg_table->addEntry(atmosphere_data[i][0], atmosphere_data[i][2]); } } void FGEnvironment::_recalc_hdgspd () { double angle_rad; if (wind_from_east_fps == 0) { angle_rad = (wind_from_north_fps >= 0 ? SGD_PI/2 : -SGD_PI/2); } else { angle_rad = atan(wind_from_north_fps/wind_from_east_fps); } wind_from_heading_deg = angle_rad * SGD_RADIANS_TO_DEGREES; if (wind_from_east_fps >= 0) wind_from_heading_deg = 90 - wind_from_heading_deg; else wind_from_heading_deg = 270 - wind_from_heading_deg; if (angle_rad == 0) wind_speed_kt = fabs(wind_from_east_fps * SG_METER_TO_NM * SG_FEET_TO_METER * 3600); else wind_speed_kt = (wind_from_north_fps / sin(angle_rad)) * SG_METER_TO_NM * SG_FEET_TO_METER * 3600; } void FGEnvironment::_recalc_ne () { double speed_fps = wind_speed_kt * SG_NM_TO_METER * SG_METER_TO_FEET * (1.0/3600); wind_from_north_fps = speed_fps * cos(wind_from_heading_deg * SGD_DEGREES_TO_RADIANS); wind_from_east_fps = speed_fps * sin(wind_from_heading_deg * SGD_DEGREES_TO_RADIANS); } void FGEnvironment::_recalc_sl_temperature () { // If we're in the stratosphere, leave sea-level temp alone if (elevation_ft < 38000) { temperature_sea_level_degc = (temperature_degc + 273.15) /_temperature_degc_table->interpolate(elevation_ft) - 273.15; } } void FGEnvironment::_recalc_alt_temperature () { if (elevation_ft < 38000) { temperature_degc = (temperature_sea_level_degc + 273.15) * _temperature_degc_table->interpolate(elevation_ft) - 273.15; } else { temperature_degc = -56.49; // Stratosphere is constant } } void FGEnvironment::_recalc_sl_dewpoint () { // 0.2degC/1000ft // FIXME: this will work only for low // elevations dewpoint_sea_level_degc = dewpoint_degc + (elevation_ft * .0002); if (dewpoint_sea_level_degc > temperature_sea_level_degc) dewpoint_sea_level_degc = temperature_sea_level_degc; } void FGEnvironment::_recalc_alt_dewpoint () { // 0.2degC/1000ft // FIXME: this will work only for low // elevations dewpoint_degc = dewpoint_sea_level_degc + (elevation_ft * .0002); if (dewpoint_degc > temperature_degc) dewpoint_degc = temperature_degc; } void FGEnvironment::_recalc_sl_pressure () { pressure_sea_level_inhg = pressure_inhg / _pressure_inhg_table->interpolate(elevation_ft); } void FGEnvironment::_recalc_alt_pressure () { pressure_inhg = pressure_sea_level_inhg * _pressure_inhg_table->interpolate(elevation_ft); } void FGEnvironment::_recalc_density () { double pressure_psf = pressure_inhg * 70.7487; // adjust for humidity // calculations taken from USA Today (oops!) at // http://www.usatoday.com/weather/basics/density-calculations.htm double temperature_degk = temperature_degc + 273.15; double pressure_mb = pressure_inhg * 33.86; double vapor_pressure_mb = 6.11 * pow(10.0, 7.5 * dewpoint_degc / (237.7 + dewpoint_degc)); double virtual_temperature_degk = temperature_degk / (1 - (vapor_pressure_mb / pressure_mb) * (1.0 - 0.622)); double virtual_temperature_degr = virtual_temperature_degk * 1.8; density_slugft3 = pressure_psf / (virtual_temperature_degr * 1718); } // end of environment.cxx