/******************************************************************************* Module: FGTranslation.cpp Author: Jon Berndt Date started: 12/02/98 Purpose: Integrates the translational EOM Called by: FDMExec ------------- Copyright (C) 1999 Jon S. Berndt (jsb@hal-pc.org) ------------- This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Further information about the GNU General Public License can also be found on the world wide web at http://www.gnu.org. FUNCTIONAL DESCRIPTION -------------------------------------------------------------------------------- This class integrates the translational EOM. ARGUMENTS -------------------------------------------------------------------------------- HISTORY -------------------------------------------------------------------------------- 12/02/98 JSB Created ******************************************************************************** COMMENTS, REFERENCES, and NOTES ******************************************************************************** [1] Cooke, Zyda, Pratt, and McGhee, "NPSNET: Flight Simulation Dynamic Modeling Using Quaternions", Presence, Vol. 1, No. 4, pp. 404-420 Naval Postgraduate School, January 1994 [2] D. M. Henderson, "Euler Angles, Quaternions, and Transformation Matrices", JSC 12960, July 1977 [3] Richard E. McFarland, "A Standard Kinematic Model for Flight Simulation at NASA-Ames", NASA CR-2497, January 1975 [4] Barnes W. McCormick, "Aerodynamics, Aeronautics, and Flight Mechanics", Wiley & Sons, 1979 ISBN 0-471-03032-5 [5] Bernard Etkin, "Dynamics of Flight, Stability and Control", Wiley & Sons, 1982 ISBN 0-471-08936-2 The order of rotations used in this class corresponds to a 3-2-1 sequence, or Y-P-R, or Z-Y-X, if you prefer. ******************************************************************************** INCLUDES *******************************************************************************/ #include "FGTranslation.h" /******************************************************************************* ************************************ CODE ************************************** *******************************************************************************/ FGTranslation::FGTranslation(void) : FGModel() { strcpy(Name, "FGTranslation"); } FGTranslation::~FGTranslation(void) { } bool FGTranslation::Run(void) { if (!FGModel::Run()) { GetState(); lastUdot = Udot; lastVdot = Vdot; lastWdot = Wdot; Udot = V*R - W*Q + Fx/m; Vdot = W*P - U*R + Fy/m; Wdot = U*Q - V*P + Fz/m; U += 0.5*dt*(lastUdot + Udot); V += 0.5*dt*(lastVdot + Vdot); W += 0.5*dt*(lastWdot + Wdot); Vt = U*U+V*V+W*W > 0.0 ? sqrt(U*U + V*V + W*W) : 0.0; if (W != 0.0) alpha = U*U > 0.0 ? atan2(W, U) : 0.0; if (V != 0.0) beta = U*U+W*W > 0.0 ? atan2(V, (fabs(U)/U)*sqrt(U*U + W*W)) : 0.0; qbar = 0.5*rho*Vt*Vt; PutState(); } else { } return false; } void FGTranslation::GetState(void) { dt = State->Getdt(); P = State->GetP(); Q = State->GetQ(); R = State->GetR(); Fx = State->GetFx(); Fy = State->GetFy(); Fz = State->GetFz(); m = State->Getm(); g = State->Getg(); rho = State->Getrho(); phi = State->Getphi(); tht = State->Gettht(); psi = State->Getpsi(); U = State->GetU(); V = State->GetV(); W = State->GetW(); Udot = State->GetUdot(); Vdot = State->GetVdot(); Wdot = State->GetWdot(); alpha = State->Getalpha(); beta = State->Getbeta(); } void FGTranslation::PutState(void) { State->SetU(U); State->SetV(V); State->SetW(W); State->SetVt(Vt); State->Setqbar(qbar); State->SetUdot(Udot); State->SetVdot(Vdot); State->SetWdot(Wdot); State->Setalpha(alpha); State->Setbeta(beta); }