// JSBsim.cxx -- interface to the JSBsim flight model // // Written by Curtis Olson, started February 1999. // // Copyright (C) 1999 Curtis L. Olson - curt@flightgear.org // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ // (Log is kept at end of this file) #include #include STL_STRING #include #include #include #include #include
#include #include #include #include #include #include #include #include #include "JSBsim.hxx" // The default aircraft FGFDMExec FDMExec; // Initialize the JSBsim flight model, dt is the time increment for // each subsequent iteration through the EOM int fgJSBsimInit(double dt) { FG_LOG( FG_FLIGHT, FG_INFO, "Starting initializing JSBsim" ); FG_LOG( FG_FLIGHT, FG_INFO, " created FDMExec" ); string aircraft_path = current_options.get_fg_root() + "/Aircraft"; string engine_path = current_options.get_fg_root() + "/Engine"; FDMExec.GetAircraft()->LoadAircraft(aircraft_path, engine_path, "X15"); FG_LOG( FG_FLIGHT, FG_INFO, " loaded aircraft" ); FDMExec.GetState()->Reset(aircraft_path, "Reset00"); FG_LOG( FG_FLIGHT, FG_INFO, " loaded initial conditions" ); FDMExec.GetState()->Setdt(dt); FG_LOG( FG_FLIGHT, FG_INFO, " set dt" ); FG_LOG( FG_FLIGHT, FG_INFO, "Finished initializing JSBsim" ); return 1; } // Run an iteration of the EOM (equations of motion) int fgJSBsimUpdate(FGInterface& f, int multiloop) { double save_alt = 0.0; // lets try to avoid really screwing up the JSBsim model if ( f.get_Altitude() < -9000 ) { save_alt = f.get_Altitude(); f.set_Altitude( 0.0 ); } // copy control positions into the JSBsim structure FDMExec.GetFCS()->SetDa( controls.get_aileron() ); FDMExec.GetFCS()->SetDe( controls.get_elevator() + controls.get_elevator_trim() ); FDMExec.GetFCS()->SetDr( controls.get_rudder() ); FDMExec.GetFCS()->SetDf( 0.0 ); FDMExec.GetFCS()->SetDs( 0.0 ); FDMExec.GetFCS()->SetThrottle( FGControls::ALL_ENGINES, controls.get_throttle( 0 ) ); // FCS->SetBrake( controls.get_brake( 0 ) ); // Inform JSBsim of the local terrain altitude // Runway_altitude = f.get_Runway_altitude(); // old -- FGInterface_2_JSBsim() not needed except for Init() // translate FG to JSBsim structure // FGInterface_2_JSBsim(f); // printf("FG_Altitude = %.2f\n", FG_Altitude * 0.3048); // printf("Altitude = %.2f\n", Altitude * 0.3048); // printf("Radius to Vehicle = %.2f\n", Radius_to_vehicle * 0.3048); /* FDMExec.GetState()->Setsim_time(State->Getsim_time() + State->Getdt() * multiloop); */ for ( int i = 0; i < multiloop; i++ ) { FDMExec.Run(); } // printf("%d FG_Altitude = %.2f\n", i, FG_Altitude * 0.3048); // printf("%d Altitude = %.2f\n", i, Altitude * 0.3048); // translate JSBsim back to FG structure so that the // autopilot (and the rest of the sim can use the updated // values fgJSBsim_2_FGInterface(f); // but lets restore our original bogus altitude when we are done if ( save_alt < -9000.0 ) { f.set_Altitude( save_alt ); } return 1; } // Convert from the FGInterface struct to the JSBsim generic_ struct int FGInterface_2_JSBsim (FGInterface& f) { return 1; } // Convert from the JSBsim generic_ struct to the FGInterface struct int fgJSBsim_2_FGInterface (FGInterface& f) { // Velocities f.set_Velocities_Local( FDMExec.GetPosition()->GetVn(), FDMExec.GetPosition()->GetVe(), FDMExec.GetPosition()->GetVd() ); // f.set_Velocities_Ground( V_north_rel_ground, V_east_rel_ground, // V_down_rel_ground ); // f.set_Velocities_Local_Airmass( V_north_airmass, V_east_airmass, // V_down_airmass ); // f.set_Velocities_Local_Rel_Airmass( V_north_rel_airmass, // V_east_rel_airmass, V_down_rel_airmass ); // f.set_Velocities_Gust( U_gust, V_gust, W_gust ); // f.set_Velocities_Wind_Body( U_body, V_body, W_body ); // f.set_V_rel_wind( V_rel_wind ); // f.set_V_true_kts( V_true_kts ); // f.set_V_rel_ground( V_rel_ground ); // f.set_V_inertial( V_inertial ); // f.set_V_ground_speed( V_ground_speed ); // f.set_V_equiv( V_equiv ); /* ***FIXME*** */ f.set_V_equiv_kts( FDMExec.GetState()->GetVt() ); // f.set_V_calibrated( V_calibrated ); // f.set_V_calibrated_kts( V_calibrated_kts ); f.set_Omega_Body( FDMExec.GetRotation()->GetP(), FDMExec.GetRotation()->GetQ(), FDMExec.GetRotation()->GetR() ); // f.set_Omega_Local( P_local, Q_local, R_local ); // f.set_Omega_Total( P_total, Q_total, R_total ); // f.set_Euler_Rates( Phi_dot, Theta_dot, Psi_dot ); // ***FIXME*** f.set_Geocentric_Rates( Latitude_dot, Longitude_dot, Radius_dot ); // Positions double lat_geoc = FDMExec.GetState()->Getlatitude(); double lon = FDMExec.GetState()->Getlongitude(); double alt = FDMExec.GetState()->Geth(); double lat_geod, tmp_alt, sl_radius1, sl_radius2, tmp_lat_geoc; fgGeocToGeod( lat_geoc, EQUATORIAL_RADIUS_M + alt * FEET_TO_METER, &lat_geod, &tmp_alt, &sl_radius1 ); fgGeodToGeoc( lat_geod, alt * FEET_TO_METER, &sl_radius2, &tmp_lat_geoc ); FG_LOG( FG_FLIGHT, FG_DEBUG, "lon = " << lon << " lat_geod = " << lat_geod << " lat_geoc = " << lat_geoc << " alt = " << alt << " tmp_alt = " << tmp_alt * METER_TO_FEET << " sl_radius1 = " << sl_radius1 * METER_TO_FEET << " sl_radius2 = " << sl_radius2 * METER_TO_FEET << " Equator = " << EQUATORIAL_RADIUS_FT ); f.set_Geocentric_Position( lat_geoc, lon, sl_radius2 * METER_TO_FEET + alt ); f.set_Geodetic_Position( lat_geod, lon, alt ); f.set_Euler_Angles( FDMExec.GetRotation()->Getphi(), FDMExec.GetRotation()->Gettht(), FDMExec.GetRotation()->Getpsi() ); // Miscellaneous quantities // f.set_T_Local_to_Body(T_local_to_body_m); // f.set_Gravity( Gravity ); // f.set_Centrifugal_relief( Centrifugal_relief ); f.set_Alpha( FDMExec.GetTranslation()->Getalpha() ); f.set_Beta( FDMExec.GetTranslation()->Getbeta() ); // f.set_Alpha_dot( Alpha_dot ); // f.set_Beta_dot( Beta_dot ); // f.set_Cos_alpha( Cos_alpha ); // f.set_Sin_alpha( Sin_alpha ); // f.set_Cos_beta( Cos_beta ); // f.set_Sin_beta( Sin_beta ); // f.set_Cos_phi( Cos_phi ); // f.set_Sin_phi( Sin_phi ); // f.set_Cos_theta( Cos_theta ); // f.set_Sin_theta( Sin_theta ); // f.set_Cos_psi( Cos_psi ); // f.set_Sin_psi( Sin_psi ); // ***ATTENDTOME*** f.set_Gamma_vert_rad( Gamma_vert_rad ); // f.set_Gamma_horiz_rad( Gamma_horiz_rad ); // f.set_Sigma( Sigma ); // f.set_Density( Density ); // f.set_V_sound( V_sound ); // f.set_Mach_number( Mach_number ); // f.set_Static_pressure( Static_pressure ); // f.set_Total_pressure( Total_pressure ); // f.set_Impact_pressure( Impact_pressure ); // f.set_Dynamic_pressure( Dynamic_pressure ); // f.set_Static_temperature( Static_temperature ); // f.set_Total_temperature( Total_temperature ); /* **FIXME*** */ f.set_Sea_level_radius( sl_radius2 * METER_TO_FEET ); /* **FIXME*** */ f.set_Earth_position_angle( 0.0 ); /* ***FIXME*** */ f.set_Runway_altitude( 0.0 ); // f.set_Runway_latitude( Runway_latitude ); // f.set_Runway_longitude( Runway_longitude ); // f.set_Runway_heading( Runway_heading ); // f.set_Radius_to_rwy( Radius_to_rwy ); // f.set_CG_Rwy_Local( D_cg_north_of_rwy, D_cg_east_of_rwy, D_cg_above_rwy); // f.set_CG_Rwy_Rwy( X_cg_rwy, Y_cg_rwy, H_cg_rwy ); // f.set_Pilot_Rwy_Local( D_pilot_north_of_rwy, D_pilot_east_of_rwy, // D_pilot_above_rwy ); // f.set_Pilot_Rwy_Rwy( X_pilot_rwy, Y_pilot_rwy, H_pilot_rwy ); return 0; } // $Log$ // Revision 1.3 1999/02/26 22:09:10 curt // Added initial support for native SGI compilers. // Integrated Jon's next version of JSBsim. // // Revision 1.2 1999/02/11 21:09:40 curt // Interface with Jon's submitted JSBsim changes. // // Revision 1.1 1999/02/05 21:29:38 curt // Incorporating Jon S. Berndt's flight model code. //