/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Header: FGSimTurbine.h Author: David Culp Date started: 03/11/2003 ------------- Copyright (C) 2003 David Culp (davidculp2@comcast.net)---------- This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Further information about the GNU General Public License can also be found on the world wide web at http://www.gnu.org. HISTORY -------------------------------------------------------------------------------- 03/11/2003 DPC Created, based on FGTurbine 09/22/2003 DPC Added starting, stopping, new framework %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% COMMENTS, REFERENCES, and NOTES %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SENTRY %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ #ifndef FGSIMTURBINE_H #define FGSIMTURBINE_H /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% INCLUDES %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ #include #include "FGEngine.h" #include "FGConfigFile.h" #include "FGCoefficient.h" #define ID_SIMTURBINE "$Id$" /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% FORWARD DECLARATIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ namespace JSBSim { /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% CLASS DOCUMENTATION %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ /** This class models a turbine engine. Based on Jon Berndt's FGTurbine module. Here the term "phase" signifies the engine's mode of operation. At any given time the engine is in only one phase. At simulator startup the engine will be placed in the Trim phase in order to provide a simplified thrust value without throttle lag. When trimming is complete the engine will go to the Off phase, unless the value FGEngine::Running has been previously set to true, in which case the engine will go to the Run phase. Once an engine is in the Off phase the full starting procedure (or airstart) must be used to get it running.

-STARTING (on ground): -# Set the control FGEngine::Starter to true. The engine will spin up to a maximum of about %25 N2 (%5.2 N1). This simulates the action of a pneumatic starter. -# After reaching %15 N2 set the control FGEngine::Cutoff to false. If fuel is available the engine will now accelerate to idle. The starter will automatically be set to false after the start cycle.

-STARTING (in air): -# Increase speed to obtain a minimum of %15 N2. If this is not possible, the starter may be used to assist. -# Place the control FGEngine::Cutoff to false.

Ignition is assumed to be on anytime the Cutoff control is set to false, therefore a seperate ignition system is not modeled. @author David P. Culp @version $Id$ */ /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% CLASS DECLARATION %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ class FGSimTurbine : public FGEngine { public: /** Constructor @param exec pointer to executive structure @param Eng_Cfg pointer to engine config file instance */ FGSimTurbine(FGFDMExec* exec, FGConfigFile* Eng_cfg); /// Destructor ~FGSimTurbine(); enum phaseType { tpOff, tpRun, tpSpinUp, tpStart, tpStall, tpSeize, tpTrim }; double Calculate(double); double CalcFuelNeed(void); double GetPowerAvailable(void); double Seek(double* var, double target, double accel, double decel); virtual phaseType GetPhase(void) { return phase; } virtual void SetPhase( phaseType p ) { phase = p; } virtual bool GetOvertemp(void) { return Overtemp; } virtual bool GetFire(void) { return Fire; } private: typedef vector CoeffArray; CoeffArray ThrustTables; phaseType phase; ///< Operating mode, or "phase" double MilThrust; ///< Maximum Unaugmented Thrust, static @ S.L. (lbf) double MaxThrust; ///< Maximum Augmented Thrust, static @ S.L. (lbf) double BypassRatio; ///< Bypass Ratio double TSFC; ///< Thrust Specific Fuel Consumption (lbm/hr/lbf) double ATSFC; ///< Augmented TSFC (lbm/hr/lbf) double IdleN1; ///< Idle N1 double IdleN2; ///< Idle N2 double MaxN1; ///< N1 at 100% throttle double MaxN2; ///< N2 at 100% throttle double IdleFF; ///< Idle Fuel Flow (lbm/hr) double delay; ///< Inverse spool-up time from idle to 100% (seconds) double dt; ///< Simulator time slice double N1_factor; ///< factor to tie N1 and throttle double N2_factor; ///< factor to tie N2 and throttle double ThrottleCmd; ///< FCS-supplied throttle position double TAT; ///< total air temperature (deg C) bool Stalled; ///< true if engine is compressor-stalled bool Seized; ///< true if inner spool is seized bool Overtemp; ///< true if EGT exceeds limits bool Fire; ///< true if engine fire detected int Augmented; ///< = 1 if augmentation installed int Injected; ///< = 1 if water injection installed int AugMethod; ///< = 0 if using property /engine[n]/augmentation ///< = 1 if using last 1% of throttle movement double Off(void); double Run(void); double SpinUp(void); double Start(void); double Stall(void); double Seize(void); double Trim(void); void SetDefaults(void); bool Load(FGConfigFile *ENG_cfg); void Debug(int from); }; } //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% #endif