// slew.cxx -- the "slew" flight model // // Written by Curtis Olson, started May 1997. // // Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ // (Log is kept at end of this file) #include #include "slew.hxx" #include #include #include #include // reset flight params to a specific position void fgSlewInit(double pos_x, double pos_y, double pos_z, double heading) { FGInterface *f; f = current_aircraft.fdm_state; /* f->pos_x = pos_x; f->pos_y = pos_y; f->pos_z = pos_z; f->vel_x = 0.0; f->vel_y = 0.0; f->vel_z = 0.0; f->Phi = 0.0; f->Theta = 0.0; f->Psi = 0.0; f->vel_Phi = 0.0; f->vel_Theta = 0.0; f->vel_Psi = 0.0; f->Psi = heading; */ } // update position based on inputs, positions, velocities, etc. void fgSlewUpdate( void ) { FGInterface *f; FGControls *c; f = current_aircraft.fdm_state; c = current_aircraft.controls; /* f->Psi += ( c->aileron / 8 ); if ( f->Psi > FG_2PI ) { f->Psi -= FG_2PI; } else if ( f->Psi < 0 ) { f->Psi += FG_2PI; } f->vel_x = -c->elev; f->pos_x = f->pos_x + (cos(f->Psi) * f->vel_x); f->pos_y = f->pos_y + (sin(f->Psi) * f->vel_x); */ } // $Log$ // Revision 1.6 1999/02/05 21:29:05 curt // Modifications to incorporate Jon S. Berndts flight model code. // // Revision 1.5 1999/02/01 21:33:33 curt // Renamed FlightGear/Simulator/Flight to FlightGear/Simulator/FDM since // Jon accepted my offer to do this and thought it was a good idea. // // Revision 1.4 1998/12/05 16:13:14 curt // Renamed class fgCONTROLS to class FGControls. // // Revision 1.3 1998/12/05 15:54:16 curt // Renamed class fgFLIGHT to class FGState as per request by JSB. // // Revision 1.2 1998/10/17 01:34:17 curt // C++ ifying ... // // Revision 1.1 1998/10/16 23:27:50 curt // C++-ifying. // // Revision 1.13 1998/04/25 22:06:29 curt // Edited cvs log messages in source files ... bad bad bad! // // Revision 1.12 1998/04/08 23:35:30 curt // Tweaks to Gnu automake/autoconf system. // // Revision 1.11 1998/02/07 15:29:39 curt // Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss // // // Revision 1.10 1998/01/27 00:47:53 curt // Incorporated Paul Bleisch's new debug message // system and commandline/config file processing code. // // Revision 1.9 1998/01/19 19:27:06 curt // Merged in make system changes from Bob Kuehne // This should simplify things tremendously. // // Revision 1.8 1998/01/19 18:40:30 curt // Tons of little changes to clean up the code and to remove fatal errors // when building with the c++ compiler. // // Revision 1.7 1997/12/15 23:54:42 curt // Add xgl wrappers for debugging. // Generate terrain normals on the fly. // // Revision 1.6 1997/08/27 03:30:11 curt // Changed naming scheme of basic shared structures. // // Revision 1.5 1997/07/19 22:35:06 curt // Moved fiddled with PI to avoid compiler warnings. // // Revision 1.4 1997/06/21 17:12:51 curt // Capitalized subdirectory names. // // Revision 1.3 1997/05/29 22:40:00 curt // Working on incorporating the LaRCsim flight model. // // Revision 1.2 1997/05/29 12:30:19 curt // Some initial mods to work better in a timer environment. // // Revision 1.1 1997/05/29 02:29:42 curt // Moved to their own directory. // // Revision 1.2 1997/05/23 15:40:37 curt // Added GNU copyright headers. // // Revision 1.1 1997/05/16 16:04:45 curt // Initial revision. //