/************************************************************************** * GLUTkey.c -- handle GLUT keyboard events * * Written by Curtis Olson, started May 1997. * * Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ * (Log is kept at end of this file) **************************************************************************/ #ifdef HAVE_CONFIG_H # include #endif #ifdef HAVE_WINDOWS_H # include #endif #include #include #include #include #include #include // Added autopilot.h to list, Jeff Goeke-Smith #include #include #include #include "GLUTkey.hxx" #include "options.hxx" #include "views.hxx" extern int displayInstruments; /* Handle keyboard events */ void GLUTkey(unsigned char k, int x, int y) { fgCONTROLS *c; fgOPTIONS *o; fgTIME *t; fgVIEW *v; struct fgWEATHER *w; c = current_aircraft.controls; o = ¤t_options; t = &cur_time_params; v = ¤t_view; w = ¤t_weather; fgPrintf( FG_INPUT, FG_DEBUG, "Key hit = %d", k); if ( GLUT_ACTIVE_ALT && glutGetModifiers() ) { fgPrintf( FG_INPUT, FG_DEBUG, " SHIFTED\n"); switch (k) { case 49: /* numeric keypad 1 */ v->goal_view_offset = FG_PI * 0.75; return; case 50: /* numeric keypad 2 */ v->goal_view_offset = FG_PI; return; case 51: /* numeric keypad 3 */ v->goal_view_offset = FG_PI * 1.25; return; case 52: /* numeric keypad 4 */ v->goal_view_offset = FG_PI * 0.50; return; case 54: /* numeric keypad 6 */ v->goal_view_offset = FG_PI * 1.50; return; case 55: /* numeric keypad 7 */ v->goal_view_offset = FG_PI * 0.25; return; case 56: /* numeric keypad 8 */ v->goal_view_offset = 0.00; return; case 57: /* numeric keypad 9 */ v->goal_view_offset = FG_PI * 1.75; return; case 72: /* H key */ o->hud_status = !(o->hud_status); return; case 77: /* M key */ t->warp -= 60; return; case 84: /* T key */ t->warp_delta -= 30; return; case 87: /* W key */ displayInstruments = !displayInstruments; return; case 88: /* X key */ o->fov *= 1.05; if ( o->fov > FG_FOV_MAX ) { o->fov = FG_FOV_MAX; } v->update_fov = TRUE; return; case 90: /* Z key */ w->visibility /= 1.10; xglFogf (GL_FOG_START, w->visibility / 1000000.0 ); xglFogf(GL_FOG_END, w->visibility); fgPrintf( FG_INPUT, FG_DEBUG, "Fog density = %.4f\n", w->visibility ); return; // autopilot additions case 65: /* A key */ fgAPSetMode(1); return; case 83: /* S key */ fgAPSetMode(0); return; case 68: /* D key */ fgAPSetHeading(AP_CURRENT_HEADING); return; } } else { fgPrintf( FG_INPUT, FG_DEBUG, "\n"); switch (k) { case 50: /* numeric keypad 2 */ fgElevMove(-0.05); return; case 56: /* numeric keypad 8 */ fgElevMove(0.05); return; case 49: /* numeric keypad 1 */ fgElevTrimMove(-0.001); return; case 55: /* numeric keypad 7 */ fgElevTrimMove(0.001); return; case 52: /* numeric keypad 4 */ fgAileronMove(-0.05); return; case 54: /* numeric keypad 6 */ fgAileronMove(0.05); return; case 48: /* numeric keypad Ins */ fgRudderMove(-0.05); return; case 13: /* numeric keypad Enter */ fgRudderMove(0.05); return; case 53: /* numeric keypad 5 */ fgAileronSet(0.0); fgElevSet(0.0); fgRudderSet(0.0); return; case 57: /* numeric keypad 9 (Pg Up) */ fgThrottleMove(0, 0.01); return; case 51: /* numeric keypad 3 (Pg Dn) */ fgThrottleMove(0, -0.01); return; case 109: /* m key */ t->warp += 60; return; case 116: /* t key */ t->warp_delta += 30; return; case 120: /* X key */ o->fov /= 1.05; if ( o->fov < FG_FOV_MIN ) { o->fov = FG_FOV_MIN; } v->update_fov = TRUE; return; case 122: /* z key */ w->visibility *= 1.10; xglFogf (GL_FOG_START, w->visibility / 1000000.0 ); xglFogf(GL_FOG_END, w->visibility); fgPrintf( FG_INPUT, FG_DEBUG, "Fog density = %.4f\n", w->visibility); return; case 27: /* ESC */ // if( fg_DebugOutput ) { // fclose( fg_DebugOutput ); // } fgPrintf( FG_INPUT, FG_EXIT, "Program exiting normally at user request.\n"); } } } /* Handle "special" keyboard events */ void GLUTspecialkey(int k, int x, int y) { fgCONTROLS *c; fgVIEW *v; c = current_aircraft.controls; v = ¤t_view; fgPrintf( FG_INPUT, FG_DEBUG, "Special key hit = %d", k); if ( GLUT_ACTIVE_SHIFT && glutGetModifiers() ) { fgPrintf( FG_INPUT, FG_DEBUG, " SHIFTED\n"); switch (k) { case GLUT_KEY_END: /* numeric keypad 1 */ v->goal_view_offset = FG_PI * 0.75; return; case GLUT_KEY_DOWN: /* numeric keypad 2 */ v->goal_view_offset = FG_PI; return; case GLUT_KEY_PAGE_DOWN: /* numeric keypad 3 */ v->goal_view_offset = FG_PI * 1.25; return; case GLUT_KEY_LEFT: /* numeric keypad 4 */ v->goal_view_offset = FG_PI * 0.50; return; case GLUT_KEY_RIGHT: /* numeric keypad 6 */ v->goal_view_offset = FG_PI * 1.50; return; case GLUT_KEY_HOME: /* numeric keypad 7 */ v->goal_view_offset = FG_PI * 0.25; return; case GLUT_KEY_UP: /* numeric keypad 8 */ v->goal_view_offset = 0.00; return; case GLUT_KEY_PAGE_UP: /* numeric keypad 9 */ v->goal_view_offset = FG_PI * 1.75; return; } } else { fgPrintf( FG_INPUT, FG_DEBUG, "\n"); switch (k) { case GLUT_KEY_UP: fgElevMove(0.05); return; case GLUT_KEY_DOWN: fgElevMove(-0.05); return; case GLUT_KEY_LEFT: fgAileronMove(-0.05); return; case GLUT_KEY_RIGHT: fgAileronMove(0.05); return; case GLUT_KEY_HOME: /* numeric keypad 1 */ fgElevTrimMove(0.001); return; case GLUT_KEY_END: /* numeric keypad 7 */ fgElevTrimMove(-0.001); return; case GLUT_KEY_INSERT: /* numeric keypad Ins */ fgRudderMove(-0.05); return; case 13: /* numeric keypad Enter */ fgRudderMove(0.05); return; case 53: /* numeric keypad 5 */ fgAileronSet(0.0); fgElevSet(0.0); fgRudderSet(0.0); return; case GLUT_KEY_PAGE_UP: /* numeric keypad 9 (Pg Up) */ fgThrottleMove(0, 0.01); return; case GLUT_KEY_PAGE_DOWN: /* numeric keypad 3 (Pg Dn) */ fgThrottleMove(0, -0.01); return; } } } /* $Log$ /* Revision 1.10 1998/05/27 02:24:05 curt /* View optimizations by Norman Vine. /* * Revision 1.9 1998/05/16 13:05:21 curt * Added limits to fov. * * Revision 1.8 1998/05/13 18:29:56 curt * Added a keyboard binding to dynamically adjust field of view. * Added a command line option to specify fov. * Adjusted terrain color. * Root path info moved to fgOPTIONS. * Added ability to parse options out of a config file. * * Revision 1.7 1998/05/07 23:14:14 curt * Added "D" key binding to set autopilot heading. * Made frame rate calculation average out over last 10 frames. * Borland C++ floating point exception workaround. * Added a --tile-radius=n option. * * Revision 1.6 1998/04/28 01:20:20 curt * Type-ified fgTIME and fgVIEW. * Added a command line option to disable textures. * * Revision 1.5 1998/04/25 22:06:29 curt * Edited cvs log messages in source files ... bad bad bad! * * Revision 1.4 1998/04/25 20:24:00 curt * Cleaned up initialization sequence to eliminate interdependencies * between sun position, lighting, and view position. This creates a * valid single pass initialization path. * * Revision 1.3 1998/04/24 14:19:29 curt * Fog tweaks. * * Revision 1.2 1998/04/24 00:49:17 curt * Wrapped "#include " in "#ifdef HAVE_CONFIG_H" * Trying out some different option parsing code. * Some code reorganization. * * Revision 1.1 1998/04/22 13:25:40 curt * C++ - ifing the code. * Starting a bit of reorganization of lighting code. * * Revision 1.33 1998/04/18 04:11:25 curt * Moved fg_debug to it's own library, added zlib support. * * Revision 1.32 1998/04/14 02:21:01 curt * Incorporated autopilot heading hold contributed by: Jeff Goeke-Smith * * * Revision 1.31 1998/04/08 23:34:05 curt * Patch from Durk to fix trim reversal with numlock key active. * * Revision 1.30 1998/04/03 22:09:02 curt * Converting to Gnu autoconf system. * * Revision 1.29 1998/02/07 15:29:40 curt * Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss * * * Revision 1.28 1998/02/03 23:20:23 curt * Lots of little tweaks to fix various consistency problems discovered by * Solaris' CC. Fixed a bug in fg_debug.c with how the fgPrintf() wrapper * passed arguments along to the real printf(). Also incorporated HUD changes * by Michele America. * * Revision 1.27 1998/01/27 00:47:55 curt * Incorporated Paul Bleisch's new debug message * system and commandline/config file processing code. * * Revision 1.26 1998/01/19 19:27:07 curt * Merged in make system changes from Bob Kuehne * This should simplify things tremendously. * * Revision 1.25 1998/01/05 18:44:34 curt * Add an option to advance/decrease time from keyboard. * * Revision 1.24 1997/12/30 16:36:46 curt * Merged in Durk's changes ... * * Revision 1.23 1997/12/15 23:54:44 curt * Add xgl wrappers for debugging. * Generate terrain normals on the fly. * * Revision 1.22 1997/12/10 22:37:45 curt * Prepended "fg" on the name of all global structures that didn't have it yet. * i.e. "struct WEATHER {}" became "struct fgWEATHER {}" * * Revision 1.21 1997/08/27 21:32:23 curt * Restructured view calculation code. Added stars. * * Revision 1.20 1997/08/27 03:30:13 curt * Changed naming scheme of basic shared structures. * * Revision 1.19 1997/08/25 20:27:21 curt * Merged in initial HUD and Joystick code. * * Revision 1.18 1997/08/22 21:34:38 curt * Doing a bit of reorganizing and house cleaning. * * Revision 1.17 1997/07/19 22:34:02 curt * Moved PI definitions to ../constants.h * Moved random() stuff to ../Utils/ and renamed fg_random() * * Revision 1.16 1997/07/18 23:41:24 curt * Tweaks for building with Cygnus Win32 compiler. * * Revision 1.15 1997/07/16 20:04:47 curt * Minor tweaks to aid Win32 port. * * Revision 1.14 1997/07/12 03:50:20 curt * Added an #include to help compiling for Win32 * * Revision 1.13 1997/06/25 15:39:46 curt * Minor changes to compile with rsxnt/win32. * * Revision 1.12 1997/06/21 17:12:52 curt * Capitalized subdirectory names. * * Revision 1.11 1997/06/18 04:10:31 curt * A couple more runway tweaks ... * * Revision 1.10 1997/06/18 02:21:23 curt * Hacked in a runway * * Revision 1.9 1997/06/02 03:40:06 curt * A tiny bit more view tweaking. * * Revision 1.8 1997/06/02 03:01:38 curt * Working on views (side, front, back, transitions, etc.) * * Revision 1.7 1997/05/31 19:16:25 curt * Elevator trim added. * * Revision 1.6 1997/05/31 04:13:52 curt * WE CAN NOW FLY!!! * * Continuing work on the LaRCsim flight model integration. * Added some MSFS-like keyboard input handling. * * Revision 1.5 1997/05/30 23:26:19 curt * Added elevator/aileron controls. * * Revision 1.4 1997/05/27 17:44:31 curt * Renamed & rearranged variables and routines. Added some initial simple * timer/alarm routines so the flight model can be updated on a regular * interval. * * Revision 1.3 1997/05/23 15:40:25 curt * Added GNU copyright headers. * Fog now works! * * Revision 1.2 1997/05/23 00:35:12 curt * Trying to get fog to work ... * * Revision 1.1 1997/05/21 15:57:50 curt * Renamed due to added GLUT support. * * Revision 1.2 1997/05/19 18:22:41 curt * Parameter tweaking ... starting to stub in fog support. * * Revision 1.1 1997/05/16 16:05:51 curt * Initial revision. * */