/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Module: FGInput.cpp Author: Jon Berndt Date started: 12/02/98 Purpose: Manage output of sim parameters to file or stdout Called by: FGSimExec ------------- Copyright (C) 1999 Jon S. Berndt (jon@jsbsim.org) ------------- This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Further information about the GNU Lesser General Public License can also be found on the world wide web at http://www.gnu.org. FUNCTIONAL DESCRIPTION -------------------------------------------------------------------------------- This is the place where you create output routines to dump data for perusal later. HISTORY -------------------------------------------------------------------------------- 12/02/98 JSB Created %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% INCLUDES %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ #include "FGInput.h" #include "FGState.h" #include "FGFDMExec.h" #include "input_output/FGfdmSocket.h" #include "input_output/FGXMLElement.h" #include #include #include using namespace std; namespace JSBSim { static const char *IdSrc = "$Id$"; static const char *IdHdr = ID_INPUT; /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% CLASS IMPLEMENTATION %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ FGInput::FGInput(FGFDMExec* fdmex) : FGModel(fdmex) { Name = "FGInput"; sFirstPass = dFirstPass = true; socket = 0; port = 0; enabled = true; Debug(0); } //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% FGInput::~FGInput() { delete socket; Debug(1); } //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% bool FGInput::InitModel(void) { if (!FGModel::InitModel()) return false; return true; } //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% // // This function handles accepting input commands from the socket interface. // bool FGInput::Run(void) { string line, token; size_t start=0, string_start=0, string_end=0; double value=0; FGPropertyManager* node=0; if (FGModel::Run()) return true; // fast exit if nothing to do if (port == 0) return false; // Do nothing here if port not defined // return false if no error // This model DOES execute if "Exec->Holding" data = socket->Receive(); // get socket transmission if present if (data.size() > 0) { // parse lines while (1) { string_start = data.find_first_not_of("\r\n", start); if (string_start == string::npos) break; string_end = data.find_first_of("\r\n", string_start); if (string_end == string::npos) break; line = data.substr(string_start, string_end-string_start); if (line.size() == 0) break; // now parse individual line vector tokens = split(line,' '); string command="", argument="", str_value=""; if (tokens.size() > 0) { command = to_lower(tokens[0]); if (tokens.size() > 1) { argument = trim(tokens[1]); if (tokens.size() > 2) { str_value = trim(tokens[2]); } } } if (command == "set") { // SET PROPERTY node = PropertyManager->GetNode(argument); if (node == 0) socket->Reply("Unknown property\n"); else { value = atof(str_value.c_str()); node->setDoubleValue(value); } socket->Reply(""); } else if (command == "get") { // GET PROPERTY if (argument.size() == 0) { socket->Reply("No property argument supplied.\n"); break; } try { node = PropertyManager->GetNode(argument); } catch(...) { socket->Reply("Badly formed property query\n"); break; } if (node == 0) { if (FDMExec->Holding()) { // if holding can query property list string query = FDMExec->QueryPropertyCatalog(argument); socket->Reply(query); } else { socket->Reply("Must be in HOLD to search properties\n"); } } else if (node > 0) { ostringstream buf; buf << argument << " = " << setw(12) << setprecision(6) << node->getDoubleValue() << endl; socket->Reply(buf.str()); } } else if (command == "hold") { // PAUSE FDMExec->Hold(); socket->Reply(""); } else if (command == "resume") { // RESUME FDMExec->Resume(); socket->Reply(""); } else if (command == "quit") { // QUIT // close the socket connection socket->Reply(""); socket->Close(); } else if (command == "info") { // INFO // get info about the sim run and/or aircraft, etc. ostringstream info; info << "JSBSim version: " << JSBSim_version << endl; info << "Config File version: " << needed_cfg_version << endl; info << "Aircraft simulated: " << Aircraft->GetAircraftName() << endl; info << "Simulation time: " << setw(8) << setprecision(3) << State->Getsim_time() << endl; socket->Reply(info.str()); } else if (command == "help") { // HELP socket->Reply( " JSBSim Server commands:\n\n" " get {property name}\n" " set {property name} {value}\n" " hold\n" " resume\n" " help\n" " quit\n" " info\n\n"); } else { socket->Reply(string("Unknown command: ") + token + string("\n")); } start = string_end; } } return false; } //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% bool FGInput::Load(Element* element) { string type="", parameter=""; string name="", fname=""; string property; // if the input has already been set up, print a warning message and return if (port > 0) { cerr << "An input port has already been assigned for this run" << endl; return false; } port = int(element->GetAttributeValueAsNumber("port")); if (port == 0) { cerr << endl << "No port assigned in input element" << endl; } else { socket = new FGfdmSocket(port); } Debug(2); return true; } //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% // The bitmasked value choices are as follows: // unset: In this case (the default) JSBSim would only print // out the normally expected messages, essentially echoing // the config files as they are read. If the environment // variable is not set, debug_lvl is set to 1 internally // 0: This requests JSBSim not to output any messages // whatsoever. // 1: This value explicity requests the normal JSBSim // startup messages // 2: This value asks for a message to be printed out when // a class is instantiated // 4: When this value is set, a message is displayed when a // FGModel object executes its Run() method // 8: When this value is set, various runtime state variables // are printed out periodically // 16: When set various parameters are sanity checked and // a message is printed out when they go out of bounds void FGInput::Debug(int from) { string scratch=""; if (debug_lvl <= 0) return; if (debug_lvl & 1) { // Standard console startup message output if (from == 0) { // Constructor } if (from == 2) { } } if (debug_lvl & 2 ) { // Instantiation/Destruction notification if (from == 0) cout << "Instantiated: FGInput" << endl; if (from == 1) cout << "Destroyed: FGInput" << endl; } if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects } if (debug_lvl & 8 ) { // Runtime state variables } if (debug_lvl & 16) { // Sanity checking } if (debug_lvl & 64) { if (from == 0) { // Constructor cout << IdSrc << endl; cout << IdHdr << endl; } } } }