noinst_LIBRARIES = libScenery.a libScenery_a_SOURCES = \ material.cxx material.hxx \ obj.cxx obj.hxx \ scenery.cxx scenery.hxx \ texload.c texload.h \ tile.cxx tile.hxx \ tilecache.cxx tilecache.hxx \ tilemgr.cxx tilemgr.hxx INCLUDES += \ -I$(top_builddir) \ -I$(top_builddir)/Lib \ -I$(top_builddir)/Simulator