/************************************************************************** * panel.cxx -- routines to draw an instrument panel * * Written by Friedemann Reinhard, started June 1998. * * Copyright (C) 1997 Michele F. America - nomimarketing@mail.telepac.pt * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ * (Log is kept at end of this file) **************************************************************************/ #ifdef HAVE_CONFIG_H # include #endif #ifdef HAVE_WINDOWS_H # include #endif #include #include #include #include #include #include #include #include
#include "panel.hxx" #define IMAGIC 0x01da #define IMAGIC_SWAP 0xda01 #define SWAP_SHORT_BYTES(x) ((((x) & 0xff) << 8) | (((x) & 0xff00) >> 8)) #define SWAP_LONG_BYTES(x) (((((x) & 0xff) << 24) | (((x) & 0xff00) << 8)) | \ ((((x) & 0xff0000) >> 8) | (((x) & 0xff000000) >> 24))) typedef struct { unsigned short imagic; unsigned short type; unsigned short dim; unsigned short sizeX, sizeY, sizeZ; unsigned long min, max; unsigned long wasteBytes; char name[80]; unsigned long colorMap; FILE *file; unsigned char *tmp[5]; unsigned long rleEnd; unsigned long *rowStart; unsigned long *rowSize; } Image; IMAGE *img; static GLuint panel_list; static GLuint panel_tex_id; static GLubyte tex[512][256][4]; static double get_speed( void ) { fgFLIGHT *f; f = current_aircraft.flight; return( FG_V_equiv_kts ); // Make an explicit function call. } /* image.c ,temporary hack, I know*/ static Image *ImageOpen(char *fileName) { Image *image; unsigned long *rowStart, *rowSize, ulTmp; int x, i; image = (Image *)malloc(sizeof(Image)); if (image == NULL) { fprintf(stderr, "Out of memory!\n"); exit(-1); } if ((image->file = fopen(fileName, "rb")) == NULL) { perror(fileName); exit(-1); } /* * Read the image header */ fread(image, 1, 12, image->file); /* * Check byte order */ if (image->imagic == IMAGIC_SWAP) { image->type = SWAP_SHORT_BYTES(image->type); image->dim = SWAP_SHORT_BYTES(image->dim); image->sizeX = SWAP_SHORT_BYTES(image->sizeX); image->sizeY = SWAP_SHORT_BYTES(image->sizeY); image->sizeZ = SWAP_SHORT_BYTES(image->sizeZ); } for ( i = 0 ; i <= image->sizeZ ; i++ ) { image->tmp[i] = (unsigned char *)malloc(image->sizeX*256); if (image->tmp[i] == NULL ) { fprintf(stderr, "Out of memory!\n"); exit(-1); } } if ((image->type & 0xFF00) == 0x0100) /* RLE image */ { x = image->sizeY * image->sizeZ * sizeof(long); image->rowStart = (unsigned long *)malloc(x); image->rowSize = (unsigned long *)malloc(x); if (image->rowStart == NULL || image->rowSize == NULL) { fprintf(stderr, "Out of memory!\n"); exit(-1); } image->rleEnd = 512 + (2 * x); fseek(image->file, 512, SEEK_SET); fread(image->rowStart, 1, x, image->file); fread(image->rowSize, 1, x, image->file); if (image->imagic == IMAGIC_SWAP) { x /= sizeof(long); rowStart = image->rowStart; rowSize = image->rowSize; while (x--) { ulTmp = *rowStart; *rowStart++ = SWAP_LONG_BYTES(ulTmp); ulTmp = *rowSize; *rowSize++ = SWAP_LONG_BYTES(ulTmp); } } } return image; } static void ImageClose( Image *image) { int i; fclose(image->file); for ( i = 0 ; i <= image->sizeZ ; i++ ) free(image->tmp[i]); free(image); } static void ImageGetRow( Image *image, unsigned char *buf, int y, int z) { unsigned char *iPtr, *oPtr, pixel; int count; if ((image->type & 0xFF00) == 0x0100) /* RLE image */ { fseek(image->file, image->rowStart[y+z*image->sizeY], SEEK_SET); fread(image->tmp[0], 1, (unsigned int)image->rowSize[y+z*image->sizeY], image->file); iPtr = image->tmp[0]; oPtr = buf; while (1) { pixel = *iPtr++; count = (int)(pixel & 0x7F); if (!count) return; if (pixel & 0x80) { while (count--) { *oPtr++ = *iPtr++; } } else { pixel = *iPtr++; while (count--) { *oPtr++ = pixel; } } } } else /* verbatim image */ { fseek(image->file, 512+(y*image->sizeX)+(z*image->sizeX*image->sizeY), SEEK_SET); fread(buf, 1, image->sizeX, image->file); } } static void ImageGetRawData( Image *image, char *data) { int i, j, k; int remain; switch ( image->sizeZ ) { case 1: remain = image->sizeX % 4; break; case 2: remain = image->sizeX % 2; break; case 3: remain = (image->sizeX * 3) & 0x3; if (remain) remain = 4 - remain; break; case 4: remain = 0; break; } for (i = 0; i < image->sizeY; i++) { for ( k = 0; k < image->sizeZ ; k++ ) ImageGetRow(image, image->tmp[k+1], i, k); for (j = 0; j < image->sizeX; j++) for ( k = 1; k <= image->sizeZ ; k++ ) *data++ = *(image->tmp[k] + j); data += remain; } } static IMAGE *ImageLoad(char *fileName) { Image *image; IMAGE *final; int sx; image = ImageOpen(fileName); final = (IMAGE *)malloc(sizeof(IMAGE)); if (final == NULL) { fprintf(stderr, "Out of memory!\n"); exit(-1); } final->imagic = image->imagic; final->type = image->type; final->dim = image->dim; final->sizeX = image->sizeX; final->sizeY = image->sizeY; final->sizeZ = image->sizeZ; /* * Round up so rows are long-word aligned */ sx = ( (image->sizeX) * (image->sizeZ) + 3) >> 2; final->data = (unsigned char *)malloc( sx * image->sizeY * sizeof(unsigned int)); if (final->data == NULL) { fprintf(stderr, "Out of memory!\n"); exit(-1); } ImageGetRawData(image, final->data); ImageClose(image); return final; } void fgPanelInit ( void ) { fgOPTIONS *o; char tpath[256]; int x, y; o = ¤t_options; #ifdef GL_VERSION_1_1 xglGenTextures(1, &panel_tex_id); xglBindTexture(GL_TEXTURE_2D, panel_tex_id); #elif GL_EXT_texture_object xglGenTexturesEXT(1, &panel_tex_id); xglBindTextureEXT(GL_TEXTURE_2D, panel_tex_id); #else # error port me #endif // xglPixelStorei(GL_UNPACK_ALIGNMENT, 4); xglPixelStorei(GL_UNPACK_ROW_LENGTH, 512); xglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); xglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); xglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); xglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); /* load in the texture data */ tpath[0] = '\0'; strcat(tpath, o->fg_root); strcat(tpath, "/Textures/"); strcat(tpath, "panel1.rgb"); if ( (img = ImageLoad(tpath)) == NULL ){ fgPrintf( FG_COCKPIT, FG_EXIT, "Error loading cockpit texture %s\n", tpath ); } for ( y = 0; y < 256; y++ ) { for ( x = 0; x < 512; x++ ) { tex[x][y][0]=img->data[(y+x*256)*3]; tex[x][y][1]=img->data[(y+x*256)*3+1]; tex[x][y][2]=img->data[(y+x*256)*3+2]; if ( (tex[x][y][0] == 0) && (tex[x][y][1] == 0) && (tex[x][y][2] == 0) ) { tex[x][y][3]=0; } else { tex[x][y][3]=255; } } } xglTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 256, 0, GL_RGBA, GL_UNSIGNED_BYTE, (GLvoid *)(tex)); xglPixelStorei(GL_UNPACK_ROW_LENGTH, 0); printf("ALPHA=%d\n", tex[0][0][3]); printf("ALPHA=%d\n", tex[512][0][3]); printf("ALPHA=%d\n", tex[512][256][3]); printf("ALPHA=%d\n", tex[0][256][3]); panel_list = xglGenLists (1); xglNewList(panel_list, GL_COMPILE); xglBegin(GL_POLYGON); xglTexCoord2f(0.0,0.0); glVertex2f(0.0,0.0); xglTexCoord2f(1.0,0.0); glVertex2f(640.0,0.0); xglTexCoord2f(1.0,1.0); glVertex2f(640.0,330.0); // xglTexCoord2f(0.6,1.0); glVertex2f(384.0,330.0); // xglTexCoord2f(0.166666,0.91111); glVertex2f(106.66666,303.182); // xglTexCoord2f(0.0, 0.75769231); glVertex2f(0.0, 279.61); xglTexCoord2f(0.0,1.0); glVertex2f(0.0,330.0); xglEnd(); xglEndList (); } void fgPanelUpdate ( void ) { float alpha; double speed; xglMatrixMode(GL_PROJECTION); xglPushMatrix(); xglLoadIdentity(); // xglViewport(0, 0, 640, 480); gluOrtho2D(0, 640, 0, 480); xglMatrixMode(GL_MODELVIEW); xglPushMatrix(); xglLoadIdentity(); xglDisable(GL_DEPTH_TEST); xglDisable(GL_LIGHTING); xglEnable(GL_TEXTURE_2D); #ifdef GL_VERSION_1_1 xglBindTexture(GL_TEXTURE_2D, panel_tex_id); #elif GL_EXT_texture_object xglBindTextureEXT(GL_TEXTURE_2D, panel_tex_id); #else # error port me #endif xglEnable(GL_BLEND); xglBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); xglTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, GL_BLEND); xglColor4f(1.0, 1.0, 1.0, 1.0); xglCallList(panel_list); xglPushMatrix(); xglDisable(GL_TEXTURE_2D); speed = get_speed(); alpha=((((float)(speed))/150)*270 + 20); xglTranslatef(130, 146, 0); xglRotatef(-alpha, 0.0, 0.0, 1.0); xglScalef(20, 23, 0.0); xglBegin(GL_POLYGON); xglColor4f(1.0, 1.0, 1.0, 1.0); xglVertex2f(0.0, 0.0); xglVertex2f(0.1, 0.2); xglVertex2f(0.0, 1.0); xglVertex2f(-0.1, 0.2); xglVertex2f(0.0, 0.0); xglEnd(); xglPopMatrix(); // xglFlush(); xglEnable(GL_DEPTH_TEST); xglEnable(GL_LIGHTING); xglDisable(GL_TEXTURE_2D); xglDisable(GL_BLEND); xglDisable(GL_ALPHA_TEST); xglMatrixMode(GL_PROJECTION); xglPopMatrix(); xglMatrixMode(GL_MODELVIEW); xglPopMatrix(); } /* $Log$ /* Revision 1.2 1998/07/03 11:55:37 curt /* A few small rearrangements and tweaks. /* * Revision 1.1 1998/06/27 16:47:54 curt * Incorporated Friedemann Reinhard's * first pass at an isntrument panel. * */