// globals.hxx -- Global state that needs to be shared among the sim modules // // Written by Curtis Olson, started July 2000. // // Copyright (C) 2000 Curtis L. Olson - curt@flightgear.org // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ #ifndef _GLOBALS_HXX #define _GLOBALS_HXX #include #include #include #include #include #include "options.hxx" #include "viewmgr.hxx" class FGGlobals { private: // Root of FlightGear data tree string fg_root; // Root of FlightGear scenery tree string fg_scenery; // Freeze sim bool freeze; // An offset in seconds from the true time. Allows us to adjust // the effective time of day. long int warp; // How much to change the value of warp each iteration. Allows us // to make time progress faster than normal (or even run in reverse.) long int warp_delta; // Time structure SGTime *time_params; // Sky structures SGEphemeris *ephem; // Magnetic Variation SGMagVar *mag; // Global autopilot "route" SGRoute *route; // options class FGOptions *options; // viewer maneger FGViewMgr *viewmgr; FGViewer *current_view; // properties SGPropertyNode *props; // list of serial port-like configurations string_list channel_options_list; public: FGGlobals(); ~FGGlobals(); inline const string &get_fg_root () const { return fg_root; } inline void set_fg_root (const string &root) { fg_root = root; } inline const string &get_fg_scenery () const { return fg_scenery; } inline void set_fg_scenery (const string &scenery) { fg_scenery = scenery; } inline bool get_freeze() const { return freeze; } inline void set_freeze( bool f ) { freeze = f; } inline long int get_warp() const { return warp; } inline void set_warp( long int w ) { warp = w; } inline void inc_warp( long int w ) { warp += w; } inline long int get_warp_delta() const { return warp_delta; } inline void set_warp_delta( long int d ) { warp_delta = d; } inline void inc_warp_delta( long int d ) { warp_delta += d; } inline SGTime *get_time_params() const { return time_params; } inline void set_time_params( SGTime *t ) { time_params = t; } inline SGEphemeris *get_ephem() const { return ephem; } inline void set_ephem( SGEphemeris *e ) { ephem = e; } inline SGMagVar *get_mag() const { return mag; } inline void set_mag( SGMagVar *m ) { mag = m; } inline SGRoute *get_route() const { return route; } inline void set_route( SGRoute *r ) { route = r; } inline FGOptions *get_options() const { return options; } inline void set_options( FGOptions *o ) { options = o; } inline FGViewMgr *get_viewmgr() const { return viewmgr; } inline void set_viewmgr( FGViewMgr *vm ) { viewmgr = vm; } inline FGViewer *get_current_view() const { return current_view; } inline void set_current_view( FGViewer *v ) { current_view = v; } inline SGPropertyNode *get_props () { return props; } inline void set_props( SGPropertyNode *n ) { props = n; } inline string_list get_channel_options_list () { return channel_options_list; } }; extern FGGlobals *globals; #endif // _GLOBALS_HXX