// GLUTmain.cxx -- top level sim routines // // Written by Curtis Olson for OpenGL, started May 1997. // // Copyright (C) 1997 Curtis L. Olson - curt@me.umn.edu // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ // (Log is kept at end of this file) #define MICHAEL_JOHNSON_EXPERIMENTAL_ENGINE_AUDIO #ifdef HAVE_CONFIG_H # include #endif #ifdef HAVE_WINDOWS_H # include # include #endif #include #include #include #include #include #ifdef HAVE_STDLIB_H # include #endif #ifdef HAVE_SYS_STAT_H # include /* for stat() */ #endif #ifdef HAVE_UNISTD_H # include /* for stat() */ #endif #include // for VERSION #include #include #include #include #include #include #ifdef ENABLE_AUDIO_SUPPORT # include