/************************************************************************** * gui.cxx * * Written 1998 by Durk Talsma, started Juni, 1998. For the flight gear * project. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ **************************************************************************/ #ifdef HAVE_CONFIG_H # include <config.h> #endif #include <Include/compiler.h> #ifdef FG_MATH_EXCEPTION_CLASH # include <math.h> #endif #ifdef HAVE_WINDOWS_H # include <windows.h> #endif #include <GL/glut.h> #include <XGL/xgl.h> #if defined(FX) && defined(XMESA) # include <GL/xmesa.h> #endif #include STL_STRING #include <stdlib.h> #include <string.h> #include <Include/general.hxx> #include <Debug/logstream.hxx> #include <Aircraft/aircraft.hxx> #include <Airports/simple.hxx> #include <Cockpit/panel.hxx> #include <FDM/flight.hxx> #include <Main/options.hxx> #include <Main/fg_init.hxx> #include <Main/views.hxx> #include <Time/fg_time.hxx> #include "gui.h" FG_USING_STD(string); // Pui hides low level access to the mouse and menu display states // so for now we track these in case we want to know about them puFont guiFnt = 0; // Our High Level Gui Font fntTexFont *guiFntHandle = 0; // lower level access to guiFnt's Font static int _mX = 0; // current mouse x static int _mY = 0; // y static int last_buttons = 0 ; // mouse button state static int mouse_active = 0; // is mouse displayed static int menu_on = 0; // menu displayed // PUI objects static puMenuBar *mainMenuBar = 0; //static puButton *hideMenuButton = 0; static puDialogBox *dialogBox = 0; static puFrame *dialogFrame = 0; static puText *dialogBoxMessage = 0; static puOneShot *dialogBoxOkButton = 0; static puDialogBox *YNdialogBox = 0; static puFrame *YNdialogFrame = 0; static puText *YNdialogBoxMessage = 0; static puOneShot *YNdialogBoxOkButton = 0; static puOneShot *YNdialogBoxNoButton = 0; // Accessor CallBacks for external PUI Objects // extern void NewAltitude( puObject *cb ); // extern void NewHeading( puObject *cb ); extern void fgAPAdjust( puObject * ); extern void fgLatLonFormatToggle( puObject *); /* -------------------------------------------------------------------- Mouse stuff ---------------------------------------------------------------------*/ void guiMotionFunc ( int x, int y ) { _mX = x; _mY = y; puMouse ( x, y ) ; glutPostRedisplay () ; } void guiMouseFunc(int button, int updown, int x, int y) { _mX = x; _mY = y; if ( updown == PU_DOWN ) last_buttons |= ( 1 << button ) ; else last_buttons &= ~( 1 << button ) ; puMouse (button, updown, x,y); glutPostRedisplay (); } int guiGetMouseButton(void) { return last_buttons; } void guiGetMouse(int *x, int *y) { *x = _mX; *y = _mY; }; static inline void TurnCursorOn( void ) { mouse_active = ~0; #if defined ( WIN32 ) || defined(__CYGWIN32__) glutSetCursor(GLUT_CURSOR_INHERIT); #endif #if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9) glutWarpPointer( glutGet(GLUT_SCREEN_WIDTH)/2, glutGet(GLUT_SCREEN_HEIGHT)/2); #endif } static inline void TurnCursorOff( void ) { mouse_active = 0; #if defined ( WIN32 ) || defined(__CYGWIN32__) glutSetCursor(GLUT_CURSOR_NONE); #else // I guess this is what we want to do ?? #if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9) glutWarpPointer( glutGet(GLUT_SCREEN_WIDTH), glutGet(GLUT_SCREEN_HEIGHT)); #endif #endif } // If the gui isn't active try to hide the mouse // an if the qui requested show the mouse // this can get confused if it rerequesting the gui object // should resync things. // see PUI macros in gui.hxx for normal use void maybeToggleMouse( void ) { static int first_time = ~0; static int mouse_changed = 0; if ( first_time ) { if(!mouse_active) { mouse_changed = ~mouse_changed; TurnCursorOn(); } } else { if( mouse_changed ) { mouse_changed = ~mouse_changed; if(mouse_active) { TurnCursorOff(); } } } first_time = ~first_time; } // Call with FALSE to init and TRUE to restore void BusyCursor( int restore ) { static int cursor = 0; if( restore ) { glutSetCursor(cursor); } else { cursor = glutGet( GLUT_WINDOW_CURSOR ); TurnCursorOn(); glutSetCursor( GLUT_CURSOR_WAIT ); } } /* ================ General Purpose Functions ================ */ // Intercept the Escape Key void ConfirmExitDialog(void) { string Msg("Really Quit"); YNdialogBoxMessage -> setLabel(Msg.c_str()); YNdialogBoxNoButton-> makeReturnDefault (TRUE ); FG_PUSH_PUI_DIALOG( YNdialogBox ); } // General Purpose Message Box void mkDialog (char *txt) { void goAwayCb(puObject *); dialogBoxMessage->setLabel(txt); dialogBoxOkButton -> setLegend ("OK"); dialogBoxOkButton -> makeReturnDefault (TRUE ); dialogBoxOkButton -> setCallback (goAwayCb); FG_PUSH_PUI_DIALOG( dialogBox ); } // Repair any damage done to the Panel by other Gui Items // see PUI macros in gui.hxx for use void guiFixPanel( void ) { int toggle_pause; if ( current_options.get_panel_status() ) { FGView *v = ¤t_view; FGTime *t = FGTime::cur_time_params; if( (toggle_pause = !t->getPause()) ) t->togglePauseMode(); // this seems to be the only way to do this :-( // problem is the viewport has been mucked with xglViewport(0, 0 , (GLint)(v->winWidth), (GLint)(v->winHeight) ); FGPanel::OurPanel->ReInit(0, 0, 1024, 768); if(toggle_pause) t->togglePauseMode(); } } // Toggle the Menu and Mouse display state void guiToggleMenu(void) { if( menu_on ) { // printf("Hiding Menu\n"); mainMenuBar->hide (); TurnCursorOff(); } else { // printf("Showing Menu\n"); mainMenuBar->reveal(); TurnCursorOn(); } menu_on = ~menu_on; } /* ----------------------------------------------------------------------- the Gui callback functions ____________________________________________________________________*/ void reInit(puObject *cb) { BusyCursor(0); fgReInitSubsystems(); BusyCursor(1); } // This is the accessor function void guiTogglePanel(puObject *cb) { current_options.toggle_panel(); } //void MenuHideMenuCb(puObject *cb) void hideMenuCb (puObject *cb) { guiToggleMenu(); } // This is the accessor function void goodBye(puObject *) { // FG_LOG( FG_INPUT, FG_ALERT, // "Program exiting normally at user request." ); cout << "Program exiting normally at user request." << endl; // if(gps_bug) // fclose(gps_bug); exit(-1); } void goAwayCb (puObject *me) { FG_POP_PUI_DIALOG( dialogBox ); } void mkDialogInit (void) { // printf("mkDialogInit\n"); dialogBox = new puDialogBox (150, 50); { dialogFrame = new puFrame (0,0,400, 100); dialogBoxMessage = new puText (10, 70); dialogBoxMessage -> setLabel (""); dialogBoxOkButton = new puOneShot (180, 10, 240, 50); } FG_FINALIZE_PUI_DIALOG( dialogBox ); } void MayBeGoodBye(puObject *) { ConfirmExitDialog(); } void goAwayYesNoCb(puObject *me) { FG_POP_PUI_DIALOG( YNdialogBox); } void ConfirmExitDialogInit(void) { // printf("ConfirmExitDialogInit\n"); string Msg("Really Quit"); // int len = 350/2 - puGetStringWidth( puGetDefaultLabelFont(), AptLabel )/2; int len = 200 - puGetStringWidth( puGetDefaultLabelFont(), Msg.c_str() )/2; YNdialogBox = new puDialogBox (150, 50); { YNdialogFrame = new puFrame (0,0,400, 100); YNdialogBoxMessage = new puText (len, 70); YNdialogBoxMessage -> setLabel (Msg.c_str()); YNdialogBoxOkButton = new puOneShot (100, 10, 160, 50); YNdialogBoxOkButton -> setLegend ("OK"); YNdialogBoxOkButton -> setCallback (goodBye); YNdialogBoxNoButton = new puOneShot (240, 10, 300, 50); YNdialogBoxNoButton -> setLegend ("NO"); // YNdialogBoxNoButton -> makeReturnDefault (TRUE ); YNdialogBoxNoButton -> setCallback (goAwayYesNoCb); } FG_FINALIZE_PUI_DIALOG( YNdialogBox ); } void notCb (puObject *) { mkDialog ("This function isn't implemented yet"); } void helpCb (puObject *) { string command; #if defined(FX) && !defined(WIN32) # if defined(XMESA_FX_FULLSCREEN) && defined(XMESA_FX_WINDOW) if ( global_fullscreen ) { global_fullscreen = false; XMesaSetFXmode( XMESA_FX_WINDOW ); } # endif #endif #if !defined(WIN32) string url = "http://www.flightgear.org/Docs/InstallGuide/getstart.html"; if ( system("xwininfo -name Netscape > /dev/null 2>&1") == 0 ) { command = "netscape -remote \"openURL(" + url + ")\" &"; } else { command = "netscape " + url + " &"; } #else command = "webrun.bat"; #endif system( command.c_str() ); string text = "Help started in netscape window."; mkDialog (text.c_str()); } /// The beginnings of teleportation :-) // Needs cleaning up but works // These statics should disapear when this is a class static puDialogBox *AptDialog = 0; static puFrame *AptDialogFrame = 0; static puText *AptDialogMessage = 0; static puInput *AptDialogInput = 0; static puOneShot *AptDialogOkButton = 0; static puOneShot *AptDialogCancelButton = 0; static puOneShot *AptDialogResetButton = 0; void AptDialog_Cancel(puObject *) { AptDialogOkButton->makeReturnDefault(FALSE); AptDialogInput->rejectInput(); FG_POP_PUI_DIALOG( AptDialog ); } void AptDialog_OK (puObject *) { string AptId; FGTime *t = FGTime::cur_time_params; int PauseMode = t->getPause(); if(!PauseMode) t->togglePauseMode(); char *s; AptDialogInput->getValue(&s); AptId = s; AptDialog_Cancel( NULL ); if ( AptId.length() ) { // set initial position from airport id fgAIRPORTS airports; fgAIRPORT a; FG_LOG( FG_GENERAL, FG_INFO, "Attempting to set starting position from airport code " << s ); airports.load("apt_simple"); if ( airports.search( AptId, &a ) ) { current_options.set_airport_id( AptId.c_str() ); BusyCursor(0); fgReInitSubsystems(); BusyCursor(1); } else { AptId += " not in database."; mkDialog(AptId.c_str()); } } if( PauseMode != t->getPause() ) t->togglePauseMode(); } void AptDialog_Reset(puObject *) { AptDialogInput->setValue ( current_options.get_airport_id().c_str() ); AptDialogInput->setCursor( 0 ) ; } // This is the accessor function void NewAirport(puObject *cb) { string AptLabel("Enter New Airport ID"); AptDialogMessage ->setLabel( AptLabel.c_str() ); AptDialogInput ->setValue( current_options.get_airport_id().c_str() ); AptDialogInput ->acceptInput(); AptDialogOkButton->makeReturnDefault(TRUE); FG_PUSH_PUI_DIALOG( AptDialog ); } static void NewAirportInit(void) { cout << "NewAirportInit" << endl; string AptLabel("Enter New Airport ID"); // int len = 350/2 - puGetStringWidth( puGetDefaultLabelFont(), AptLabel )/2; int len = 150 - puGetStringWidth( puGetDefaultLabelFont(), AptLabel.c_str() )/2; AptDialog = new puDialogBox (150, 50); { AptDialogFrame = new puFrame (0,0,350, 150); AptDialogMessage = new puText (len, 110); AptDialogInput = new puInput ( 50, 70, 300, 100 ); AptDialogOkButton = new puOneShot (50, 10, 110, 50); AptDialogOkButton -> setLegend ("OK"); AptDialogOkButton -> setCallback (AptDialog_OK); AptDialogCancelButton = new puOneShot (140, 10, 210, 50); AptDialogCancelButton -> setLegend ("Cancel"); AptDialogCancelButton -> setCallback (AptDialog_Cancel); AptDialogResetButton = new puOneShot (240, 10, 300, 50); AptDialogResetButton -> setLegend ("Reset"); AptDialogResetButton -> setCallback (AptDialog_Reset); } FG_FINALIZE_PUI_DIALOG( AptDialog ); } /* ----------------------------------------------------------------------- The menu stuff ---------------------------------------------------------------------*/ char *fileSubmenu [] = { "Exit", "Close", "---------", "Print", "---------", "Save", "Reset", NULL }; puCallback fileSubmenuCb [] = { MayBeGoodBye, hideMenuCb, NULL, notCb, NULL, notCb, reInit, NULL}; char *editSubmenu [] = { "Edit text", NULL }; puCallback editSubmenuCb [] = { notCb, NULL }; char *viewSubmenu [] = { "Cockpit View > ", "View >","------------", "Toggle Panel...", NULL }; puCallback viewSubmenuCb [] = { notCb, notCb, NULL, guiTogglePanel, NULL }; char *aircraftSubmenu [] = { "Autopilot", "Heading", "Altitude", "Navigation", "Communication", NULL}; puCallback aircraftSubmenuCb [] = { fgAPAdjust, notCb, notCb, fgLatLonFormatToggle, notCb, NULL }; char *environmentSubmenu [] = { "Airport", "Terrain", "Weather", NULL}; puCallback environmentSubmenuCb [] = { NewAirport, notCb, notCb, NULL }; char *optionsSubmenu [] = { "Preferences", "Realism & Reliablity...", NULL}; puCallback optionsSubmenuCb [] = { notCb, notCb, NULL}; char *helpSubmenu [] = { "About...", "Help", NULL }; puCallback helpSubmenuCb [] = { notCb, helpCb, NULL }; /* ------------------------------------------------------------------------- init the gui _____________________________________________________________________*/ void guiInit() { char *mesa_win_state; // Initialize PUI puInit(); puSetDefaultStyle ( PUSTYLE_DEFAULT ); puSetDefaultColourScheme (0.8, 0.8, 0.8, 0.4); // Install our fast fonts string fntpath = current_options.get_fg_root() + "/Fonts/" + "typewriter" + ".txf"; guiFntHandle = new fntTexFont ; guiFntHandle -> load ( fntpath.c_str() ) ; puFont GuiFont ( guiFntHandle, 15 ) ; puSetDefaultFonts( GuiFont, GuiFont ) ; guiFnt = puGetDefaultLabelFont(); if ( current_options.get_mouse_pointer() == 0 ) { // no preference specified for mouse pointer, attempt to autodetect... // Determine if we need to render the cursor, or if the windowing // system will do it. First test if we are rendering with glide. if ( strstr ( general.get_glRenderer(), "Glide" ) ) { // Test for the MESA_GLX_FX env variable if ( (mesa_win_state = getenv( "MESA_GLX_FX" )) != NULL) { // test if we are fullscreen mesa/glide if ( (mesa_win_state[0] == 'f') || (mesa_win_state[0] == 'F') ) { puShowCursor (); } } } mouse_active = ~mouse_active; } else if ( current_options.get_mouse_pointer() == 1 ) { // don't show pointer } else if ( current_options.get_mouse_pointer() == 2 ) { // force showing pointer puShowCursor(); mouse_active = ~mouse_active; } // Set up our Dialog Boxes ConfirmExitDialogInit(); NewAirportInit(); mkDialogInit(); // Make the menu bar mainMenuBar = new puMenuBar (); mainMenuBar -> add_submenu ("File", fileSubmenu, fileSubmenuCb); mainMenuBar -> add_submenu ("Edit", editSubmenu, editSubmenuCb); mainMenuBar -> add_submenu ("View", viewSubmenu, viewSubmenuCb); mainMenuBar -> add_submenu ("Aircraft", aircraftSubmenu, aircraftSubmenuCb); mainMenuBar -> add_submenu ("Environment", environmentSubmenu, environmentSubmenuCb); mainMenuBar -> add_submenu ("Options", optionsSubmenu, optionsSubmenuCb); mainMenuBar -> add_submenu ("Help", helpSubmenu, helpSubmenuCb); mainMenuBar-> close (); // Set up menu bar toggle menu_on = ~0; }