// FGAIScenario - class for loading an AI scenario // Written by David Culp, started May 2004 // - davidculp2@comcast.net // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. #include #include #include #include #ifdef __BORLANDC__ # define exception c_exception #endif #include #include
#include
#include "AIScenario.hxx" FGAIScenario::FGAIScenario(string filename) { int i; SGPath path( globals->get_fg_root() ); path.append( ("/Data/AI/" + filename + ".xml").c_str() ); SGPropertyNode root; try { readProperties(path.str(), &root); } catch (const sg_exception &e) { SG_LOG(SG_GENERAL, SG_ALERT, "Incorrect path specified for AI scenario: "); cout << path.str() << endl; return; } SGPropertyNode * node = root.getNode("scenario"); for (i = 0; i < node->nChildren(); i++) { //cout << "Reading entry " << i << endl; FGAIModelEntity* en = new FGAIModelEntity; entries.push_back( en ); SGPropertyNode * entry_node = node->getChild(i); en->callsign = entry_node->getStringValue("callsign", "none"); en->m_type = entry_node->getStringValue("type", "aircraft"); en->m_class = entry_node->getStringValue("class", "jet_transport"); en->path = entry_node->getStringValue("model", "Models/Geometry/glider.ac"); en->flightplan = entry_node->getStringValue("flightplan", ""); en->repeat = entry_node->getDoubleValue("repeat", 0.0); en->latitude = entry_node->getDoubleValue("latitude", 0.0); en->longitude = entry_node->getDoubleValue("longitude", 0.0); en->altitude = entry_node->getDoubleValue("altitude", 0.0); en->speed = entry_node->getDoubleValue("speed", 0.0); en->heading = entry_node->getDoubleValue("heading", 0.0); en->roll = entry_node->getDoubleValue("roll", 0.0); en->azimuth = entry_node->getDoubleValue("azimuth", 0.0); en->elevation = entry_node->getDoubleValue("elevation", 0.0); en->rudder = entry_node->getDoubleValue("rudder", 0.0); en->strength = entry_node->getDoubleValue("strength-fps", 0.0); en->diameter = entry_node->getDoubleValue("diameter-ft", 0.0); en->eda = entry_node->getDoubleValue("eda", 0.007); en->life = entry_node->getDoubleValue("life", 900.0); en->buoyancy = entry_node->getDoubleValue("buoyancy", 0); en->wind_from_east = entry_node->getDoubleValue("wind_from_east", 0); en->wind_from_north = entry_node->getDoubleValue("wind_from_north", 0); en->wind = entry_node->getBoolValue("wind", false); } entry_iterator = entries.begin(); //cout << entries.size() << " entries read." << endl; } FGAIScenario::~FGAIScenario() { entries.clear(); } FGAIModelEntity* FGAIScenario::getNextEntry( void ) { if (entries.size() == 0) return 0; if (entry_iterator != entries.end()) { return *entry_iterator++; } else { return 0; } } int FGAIScenario::nEntries( void ) { return entries.size(); }