/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Header: FGTrimAxis.h Author: Tony Peden Date started: 7/3/00 ------------- Copyright (C) 1999 Anthony K. Peden (apeden@earthlink.net) ------------- This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Further information about the GNU General Public License can also be found on the world wide web at http://www.gnu.org. HISTORY -------------------------------------------------------------------------------- 7/3/00 TP Created %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SENTRY %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ #ifndef FGTRIMAXIS_H #define FGTRIMAXIS_H /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% INCLUDES %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ #include #include "FGFDMExec.h" #include "FGJSBBase.h" #include "FGInitialCondition.h" #define ID_TRIMAXIS "$Id$" #define DEFAULT_TOLERANCE 0.001 namespace JSBSim { const string StateNames[10]= { "all","udot","vdot","wdot","qdot","pdot","rdot", "hmgt","nlf" }; const string ControlNames[14]= { "Throttle","Sideslip","Angle of Attack", "Elevator","Ailerons","Rudder", "Altitude AGL", "Pitch Angle", "Roll Angle", "Flight Path Angle", "Pitch Trim", "Roll Trim", "Yaw Trim", "Heading" }; class FGInitialCondition; /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% CLASS DECLARATION %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ enum State { tAll,tUdot,tVdot,tWdot,tQdot,tPdot,tRdot,tHmgt,tNlf }; enum Control { tThrottle, tBeta, tAlpha, tElevator, tAileron, tRudder, tAltAGL, tTheta, tPhi, tGamma, tPitchTrim, tRollTrim, tYawTrim, tHeading }; class FGTrimAxis : public FGJSBBase { public: FGTrimAxis(FGFDMExec* fdmex, FGInitialCondition *ic, State st, Control ctrl ); ~FGTrimAxis(); void Run(void); double GetState(void) { getState(); return state_value; } //Accels are not settable inline void SetControl(double value ) { control_value=value; } inline double GetControl(void) { return control_value; } inline State GetStateType(void) { return state; } inline Control GetControlType(void) { return control; } inline string GetStateName(void) { return StateNames[state]; } inline string GetControlName(void) { return ControlNames[control]; } inline double GetControlMin(void) { return control_min; } inline double GetControlMax(void) { return control_max; } inline void SetControlToMin(void) { control_value=control_min; } inline void SetControlToMax(void) { control_value=control_max; } inline void SetControlLimits(double min, double max) { control_min=min; control_max=max; } inline void SetTolerance(double ff) { tolerance=ff;} inline double GetTolerance(void) { return tolerance; } inline double GetSolverEps(void) { return solver_eps; } inline void SetSolverEps(double ff) { solver_eps=ff; } inline int GetIterationLimit(void) { return max_iterations; } inline void SetIterationLimit(int ii) { max_iterations=ii; } inline int GetStability(void) { return its_to_stable_value; } inline int GetRunCount(void) { return total_stability_iterations; } double GetAvgStability( void ); void SetThetaOnGround(double ff); void SetPhiOnGround(double ff); inline void SetStateTarget(float target) { state_target=target; } inline float GetStateTarget(void) { return state_target; } bool initTheta(void); void AxisReport(void); bool InTolerance(void) { getState(); return (fabs(state_value) <= tolerance); } private: FGFDMExec *fdmex; FGInitialCondition *fgic; State state; Control control; float state_target; float state_value; float control_value; double control_min; double control_max; double tolerance; double solver_eps; double state_convert; double control_convert; int max_iterations; int its_to_stable_value; int total_stability_iterations; int total_iterations; void setThrottlesPct(void); void getState(void); void getControl(void); void setControl(void); double computeHmgt(void); void Debug(int from); }; } #endif