// RenderArea2D.hxx - a class to manage 2D polygon-based drawing // for a complex instrument (eg. GPS). // // Written by David Luff, started 2005. // // Copyright (C) 2005 - David C Luff - david.luff@nottingham.ac.uk // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. // // $Id$ #ifndef _RENDER_AREA_2D #define _RENDER_AREA_2D #ifdef HAVE_CONFIG_H # include #endif #include #include #include SG_USING_STD(vector); enum RA2DDrawingType { RA2D_LINE, RA2D_QUAD, RA2D_PIXEL }; struct RA2DPrimitive { RA2DPrimitive(); RA2DDrawingType type; int x1, y1, x2, y2; bool invert; bool debug; }; class RenderArea2D { public: RenderArea2D(int logx, int logy, int sizex, int sizey, int posx, int posy); ~RenderArea2D(); void draw(); void SetPixelColor(const float* rgba); void SetBackgroundColor(const float* rgba); void SetPosition(int posx, int posy); void SetLogicalSize(int logx, int logy); void SetActualSize(int sizex, int sizey); // Set clipping region in logical units void SetClipRegion(int x1, int y1, int x2, int y2); // Set clip region to be the same as the rendered area (default) void ResetClipRegion(); // Drawing specified in logical units void DrawLine(int x1, int y1, int x2, int y2); void DrawQuad(int x1, int y1, int x2, int y2, bool invert = false); void DrawBackground(); // Draw a pixel specified by *logical* position void DrawPixel(int x, int y, bool invert = false); // The old drawing functions have been renamed in order to buffer the drawing for FG // // Drawing specified in logical units void oldDrawLine(int x1, int y1, int x2, int y2); void oldDrawQuad(int x1, int y1, int x2, int y2, bool invert = false); void oldDrawBackground(); // Draw a pixel specified by *logical* position void oldDrawPixel(int x, int y, bool invert = false); // Flush the buffer pipeline void Flush(); // Turn debugging on or off. inline void SetDebugging(bool b) { _ra2d_debug = b; } private: int _logx, _logy; // logical size of rendered area int _sizex, _sizey; // Actual size of rendered area int _posx, _posy; // Position of rendered area int _clipx1, _clipx2, _clipy1, _clipy2; // Current clipping region in *logical* units float _backgroundColor[4]; float _pixelColor[4]; // Actual drawing routines copied from Atlas void doSetColor( const float *rgb ); void doDrawQuad( const sgVec2 *p, const sgVec3 *normals ); void doDrawQuad( const sgVec2 *p, const sgVec3 *normals, const sgVec4 *color ); vector drawing_list; // Control whether to output debugging output bool _ra2d_debug; }; #endif