/******************************************************************************* Header: FGMatrix.h Author: Originally by Tony Peden [formatted and adapted here by Jon Berndt] Date started: Unknown HISTORY -------------------------------------------------------------------------------- ??/??/?? TP Created 03/16/2000 JSB Added exception throwing ******************************************************************************** SENTRY *******************************************************************************/ #ifndef FGMATRIX_H #define FGMATRIX_H /******************************************************************************* INCLUDES *******************************************************************************/ #include #ifdef FGFS # include # include STL_STRING # ifdef FG_HAVE_STD_INCLUDES # include # else # include # endif FG_USING_STD(string); #else # include # include #endif /******************************************************************************* FORWARD DECLARATIONS *******************************************************************************/ class FGColumnVector; /******************************************************************************* DECLARATION: MatrixException *******************************************************************************/ using namespace std; class MatrixException /* : public exception */ { public: string Message; }; /******************************************************************************* DECLARATION: FGMatrix *******************************************************************************/ class FGMatrix { protected: double **data; private: unsigned int rows,cols; char delim; int width,prec,origin; void TransposeSquare(void); void TransposeNonSquare(void); unsigned int rowCtr, colCtr; public: FGMatrix(unsigned int r, unsigned int c); FGMatrix(const FGMatrix& A); ~FGMatrix(void); FGMatrix& operator=(const FGMatrix& A); inline double& operator()(unsigned int row, unsigned int col) const {return data[row][col];} FGColumnVector operator*(const FGColumnVector& Col); unsigned int Rows(void) const; unsigned int Cols(void) const; void T(void); void InitMatrix(void); void InitMatrix(double value); FGMatrix operator-(const FGMatrix& B); FGMatrix operator+(const FGMatrix& B); FGMatrix operator*(const FGMatrix& B); FGMatrix operator/(const double scalar); FGMatrix& operator<<(const float ff); friend ostream& operator<<(ostream& os, const FGMatrix& M); friend istream& operator>>(istream& is, FGMatrix& M); void operator-=(const FGMatrix &B); void operator+=(const FGMatrix &B); void operator*=(const FGMatrix &B); void operator*=(const double scalar); void operator/=(const double scalar); friend FGMatrix operator*(double scalar,FGMatrix& A); void SetOParams(char delim,int width,int prec, int origin=0); }; /******************************************************************************* DECLARATION: FGColumnVector *******************************************************************************/ class FGColumnVector : public FGMatrix { public: FGColumnVector(void); FGColumnVector(int m); FGColumnVector(const FGColumnVector& b); ~FGColumnVector(); FGColumnVector operator*(const double scalar); FGColumnVector operator/(const double scalar); FGColumnVector operator+(const FGColumnVector& B); float Magnitude(void); FGColumnVector Normalize(void); friend FGColumnVector operator*(const double scalar, const FGColumnVector& A); double& operator()(int m) const; }; /******************************************************************************/ #endif