/* splittris.c -- reassemble the pieces produced by splittris * * Written by Curtis Olson, started January 1998. * * Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id$ * (Log is kept at end of this file) */ #include #include #include /* for atoi() */ #include #include /* for stat() */ #include /* for stat() */ #include "assemtris.h" #include #include // #include // #include // #include #include int nodecount = 0; static double nodes[MAX_NODES][3]; struct fgBUCKET my_index; struct fgBUCKET ne_index, nw_index, sw_index, se_index; struct fgBUCKET north_index, south_index, east_index, west_index; /* return the file base name ( foo/bar/file.ext = file.ext ) */ void extract_file(char *in, char *base) { int len, i; len = strlen(in); i = len - 1; while ( (i >= 0) && (in[i] != '/') ) { i--; } in += (i + 1); strcpy(base, in); } /* return the file path name ( foo/bar/file.ext = foo/bar ) */ void extract_path(char *in, char *base) { int len, i; len = strlen(in); strcpy(base, in); i = len - 1; while ( (i >= 0) && (in[i] != '/') ) { i--; } base[i] = '\0'; } /* check if a file exists */ int file_exists(char *file) { struct stat stat_buf; int result; printf("checking %s ... ", file); result = stat(file, &stat_buf); if ( result != 0 ) { /* stat failed, no file */ printf("not found.\n"); return(0); } else { /* stat succeeded, file exists */ printf("exists.\n"); return(1); } } /* check to see if a shared object exists */ int shared_object_exists(char *basepath, char *ext, char *file) { char scene_path[256]; long int index; if ( strcmp(ext, ".sw") == 0 ) { fgBucketGenBasePath(&my_index, scene_path); index = fgBucketGenIndex(&my_index); sprintf(file, "%s/%s/%ld.1.sw", basepath, scene_path, index); if ( file_exists(file) ) { return(1); } fgBucketGenBasePath(&west_index, scene_path); index = fgBucketGenIndex(&west_index); sprintf(file, "%s/%s/%ld.1.se", basepath, scene_path, index); if ( file_exists(file) ) { return(1); } fgBucketGenBasePath(&sw_index, scene_path); index = fgBucketGenIndex(&sw_index); sprintf(file, "%s/%s/%ld.1.ne", basepath, scene_path, index); if ( file_exists(file) ) { return(1); } fgBucketGenBasePath(&south_index, scene_path); index = fgBucketGenIndex(&south_index); sprintf(file, "%s/%s/%ld.1.nw", basepath, scene_path, index); if ( file_exists(file) ) { return(1); } } if ( strcmp(ext, ".se") == 0 ) { fgBucketGenBasePath(&my_index, scene_path); index = fgBucketGenIndex(&my_index); sprintf(file, "%s/%s/%ld.1.se", basepath, scene_path, index); if ( file_exists(file) ) { return(1); } fgBucketGenBasePath(&east_index, scene_path); index = fgBucketGenIndex(&east_index); sprintf(file, "%s/%s/%ld.1.sw", basepath, scene_path, index); if ( file_exists(file) ) { return(1); } fgBucketGenBasePath(&se_index, scene_path); index = fgBucketGenIndex(&se_index); sprintf(file, "%s/%s/%ld.1.nw", basepath, scene_path, index); if ( file_exists(file) ) { return(1); } fgBucketGenBasePath(&south_index, scene_path); index = fgBucketGenIndex(&south_index); sprintf(file, "%s/%s/%ld.1.ne", basepath, scene_path, index); if ( file_exists(file) ) { return(1); } } if ( strcmp(ext, ".ne") == 0 ) { fgBucketGenBasePath(&my_index, scene_path); index = fgBucketGenIndex(&my_index); sprintf(file, "%s/%s/%ld.1.ne", basepath, scene_path, index); if ( file_exists(file) ) { return(1); } fgBucketGenBasePath(&east_index, scene_path); index = fgBucketGenIndex(&east_index); sprintf(file, "%s/%s/%ld.1.nw", basepath, scene_path, index); if ( file_exists(file) ) { return(1); } fgBucketGenBasePath(&ne_index, scene_path); index = fgBucketGenIndex(&ne_index); sprintf(file, "%s/%s/%ld.1.sw", basepath, scene_path, index); if ( file_exists(file) ) { return(1); } fgBucketGenBasePath(&north_index, scene_path); index = fgBucketGenIndex(&north_index); sprintf(file, "%s/%s/%ld.1.se", basepath, scene_path, index); if ( file_exists(file) ) { return(1); } } if ( strcmp(ext, ".nw") == 0 ) { fgBucketGenBasePath(&my_index, scene_path); index = fgBucketGenIndex(&my_index); sprintf(file, "%s/%s/%ld.1.nw", basepath, scene_path, index); if ( file_exists(file) ) { return(1); } fgBucketGenBasePath(&west_index, scene_path); index = fgBucketGenIndex(&west_index); sprintf(file, "%s/%s/%ld.1.ne", basepath, scene_path, index); if ( file_exists(file) ) { return(1); } fgBucketGenBasePath(&nw_index, scene_path); index = fgBucketGenIndex(&nw_index); sprintf(file, "%s/%s/%ld.1.se", basepath, scene_path, index); if ( file_exists(file) ) { return(1); } fgBucketGenBasePath(&north_index, scene_path); index = fgBucketGenIndex(&north_index); sprintf(file, "%s/%s/%ld.1.sw", basepath, scene_path, index); if ( file_exists(file) ) { return(1); } } if ( strcmp(ext, ".south") == 0 ) { fgBucketGenBasePath(&my_index, scene_path); index = fgBucketGenIndex(&my_index); sprintf(file, "%s/%s/%ld.1.south", basepath, scene_path, index); if ( file_exists(file) ) { return(1); } fgBucketGenBasePath(&south_index, scene_path); index = fgBucketGenIndex(&south_index); sprintf(file, "%s/%s/%ld.1.north", basepath, scene_path, index); if ( file_exists(file) ) { return(1); } } if ( strcmp(ext, ".north") == 0 ) { fgBucketGenBasePath(&my_index, scene_path); index = fgBucketGenIndex(&my_index); sprintf(file, "%s/%s/%ld.1.north", basepath, scene_path, index); if ( file_exists(file) ) { return(1); } fgBucketGenBasePath(&north_index, scene_path); index = fgBucketGenIndex(&north_index); sprintf(file, "%s/%s/%ld.1.south", basepath, scene_path, index); if ( file_exists(file) ) { return(1); } } if ( strcmp(ext, ".west") == 0 ) { fgBucketGenBasePath(&my_index, scene_path); index = fgBucketGenIndex(&my_index); sprintf(file, "%s/%s/%ld.1.west", basepath, scene_path, index); if ( file_exists(file) ) { return(1); } fgBucketGenBasePath(&west_index, scene_path); index = fgBucketGenIndex(&west_index); sprintf(file, "%s/%s/%ld.1.east", basepath, scene_path, index); if ( file_exists(file) ) { return(1); } } if ( strcmp(ext, ".east") == 0 ) { fgBucketGenBasePath(&my_index, scene_path); index = fgBucketGenIndex(&my_index); sprintf(file, "%s/%s/%ld.1.east", basepath, scene_path, index); if ( file_exists(file) ) { return(1); } fgBucketGenBasePath(&east_index, scene_path); index = fgBucketGenIndex(&east_index); sprintf(file, "%s/%s/%ld.1.west", basepath, scene_path, index); if ( file_exists(file) ) { return(1); } } if ( strcmp(ext, ".body") == 0 ) { fgBucketGenBasePath(&my_index, scene_path); index = fgBucketGenIndex(&my_index); sprintf(file, "%s/%s/%ld.1.body", basepath, scene_path, index); if ( file_exists(file) ) { return(1); } } return(0); } /* my custom file opening routine ... don't open if a shared edge or * vertex alread exists */ FILE *my_open(char *basename, char *basepath, char *ext) { FILE *fp; char filename[256]; /* check if a shared object already exists */ if ( shared_object_exists(basepath, ext, filename) ) { /* not an actual file open error, but we've already got the * shared edge, so we don't want to create another one */ fp = fopen(filename, "r"); printf("Opening %s\n", filename); return(fp); } else { /* open the file */ printf("not opening\n"); return(NULL); } } /* given a file pointer, read all the gdn (geodetic nodes from it) */ void read_nodes(FILE *fp) { char line[256]; while ( fgets(line, 250, fp) != NULL ) { if ( strncmp(line, "gdn ", 4) == 0 ) { sscanf(line, "gdn %lf %lf %lf\n", &nodes[nodecount][0], &nodes[nodecount][1], &nodes[nodecount][2]); /* printf("read_nodes(%d) %.2f %.2f %.2f %s", nodecount, nodes[nodecount][0], nodes[nodecount][1], nodes[nodecount][2], line); */ nodecount++; } } } /* load in nodes from the various split and shared pieces to * reconstruct a tile */ void build_node_list(char *basename, char *basepath) { FILE *ne, *nw, *se, *sw, *north, *south, *east, *west, *body; ne = my_open(basename, basepath, ".ne"); read_nodes(ne); fclose(ne); nw = my_open(basename, basepath, ".nw"); read_nodes(nw); fclose(nw); se = my_open(basename, basepath, ".se"); read_nodes(se); fclose(se); sw = my_open(basename, basepath, ".sw"); read_nodes(sw); fclose(sw); north = my_open(basename, basepath, ".north"); read_nodes(north); fclose(north); south = my_open(basename, basepath, ".south"); read_nodes(south); fclose(south); east = my_open(basename, basepath, ".east"); read_nodes(east); fclose(east); west = my_open(basename, basepath, ".west"); read_nodes(west); fclose(west); body = my_open(basename, basepath, ".body"); read_nodes(body); fclose(body); } /* dump in WaveFront .obj format */ void dump_nodes(char *basename) { char file[256]; FILE *fp; int i, len; /* generate output file name */ strcpy(file, basename); len = strlen(file); file[len-2] = '\0'; strcat(file, ".node"); /* dump vertices */ printf("Creating node file: %s\n", file); printf(" writing vertices in .node format.\n"); fp = fopen(file, "w"); fprintf(fp, "%d 2 1 0\n", nodecount); /* now write out actual node data */ for ( i = 0; i < nodecount; i++ ) { fprintf(fp, "%d %.2f %.2f %.2f 0\n", i + 1, nodes[i][0], nodes[i][1], nodes[i][2]); } fclose(fp); } int main(int argc, char **argv) { char basename[256], basepath[256], temp[256]; long int tmp_index; int len; strcpy(basename, argv[1]); /* find the base path of the file */ extract_path(basename, basepath); extract_path(basepath, basepath); extract_path(basepath, basepath); printf("%s\n", basepath); /* find the index of the current file */ extract_file(basename, temp); len = strlen(temp); if ( len >= 2 ) { temp[len-2] = '\0'; } tmp_index = atoi(temp); printf("%ld\n", tmp_index); fgBucketParseIndex(tmp_index, &my_index); printf("bucket = %d %d %d %d\n", my_index.lon, my_index.lat, my_index.x, my_index.y); /* generate the indexes of the neighbors */ fgBucketOffset(&my_index, &ne_index, 1, 1); fgBucketOffset(&my_index, &nw_index, -1, 1); fgBucketOffset(&my_index, &se_index, 1, -1); fgBucketOffset(&my_index, &sw_index, -1, -1); fgBucketOffset(&my_index, &north_index, 0, 1); fgBucketOffset(&my_index, &south_index, 0, -1); fgBucketOffset(&my_index, &east_index, 1, 0); fgBucketOffset(&my_index, &west_index, -1, 0); /* printf("Corner indexes = %ld %ld %ld %ld\n", ne_index, nw_index, sw_index, se_index); printf("Edge indexes = %ld %ld %ld %ld\n", north_index, south_index, east_index, west_index); */ /* load the input data files */ build_node_list(basename, basepath); /* dump in WaveFront .obj format */ dump_nodes(basename); return(0); } /* $Log$ /* Revision 1.7 1998/04/14 02:26:00 curt /* Code reorganizations. Added a Lib/ directory for more general libraries. /* * Revision 1.6 1998/04/08 22:54:58 curt * Adopted Gnu automake/autoconf system. * * Revision 1.5 1998/03/03 16:00:52 curt * More c++ compile tweaks. * * Revision 1.4 1998/01/31 00:41:23 curt * Made a few changes converting floats to doubles. * * Revision 1.3 1998/01/27 18:37:00 curt * Lots of updates to get back in sync with changes made over in .../Src/ * * Revision 1.2 1998/01/15 21:33:36 curt * Assembling triangles and building a new .node file with the proper shared * vertices now works. Now we just have to use the shared normals and we'll * be all set. * * Revision 1.1 1998/01/15 02:45:26 curt * Initial revision. * */