// ATCutils.cxx - Utility functions for the ATC / AI system // // Written by David Luff, started March 2002. // // Copyright (C) 2002 David C Luff - david.luff@nottingham.ac.uk // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. #ifdef HAVE_CONFIG_H # include #endif #include #include #include #include #include #include //#include #include #include
#include "ATCutils.hxx" #include "ATCProjection.hxx" // Convert any number to spoken digits string ConvertNumToSpokenDigits(string n) { //cout << "n = " << n << endl; string nums[10] = {"zero", "one", "two", "three", "four", "five", "six", "seven", "eight", "nine"}; string pt = "decimal"; string str = ""; for(unsigned int i=0; i 36) { n -= 36; } if(n == 0) { n = 36; // Is this right? } string str = ""; int index = n/10; str += nums[index]; n -= (index * 10); //str += "-"; str += " "; //Changed this for the benefit of the voice token parser - prefer the "-" in the visual output though. str += nums[n]; return(str); } // Assumes we get a two-digit string optionally appended with L, R or C // eg 01 07L 29R 36 // Anything else is not guaranteed to be handled correctly! string ConvertRwyNumToSpokenString(string s) { if(s.size() < 3) { return(ConvertRwyNumToSpokenString(atoi(s.c_str()))); } else { string r = ConvertRwyNumToSpokenString(atoi(s.substr(0,2).c_str())); if(s.substr(2,1) == "L") { r += " left"; } else if(s.substr(2,1) == "R") { r += " right"; } else if(s.substr(2,1) == "C") { r += " center"; } else { SG_LOG(SG_ATC, SG_WARN, "WARNING: Unknown suffix " << s.substr(2,1) << " from runway ID " << s << " in ConvertRwyNumToSpokenString(...)"); } return(r); } } // Return the phonetic letter of a letter represented as an integer 1->26 string GetPhoneticIdent(int i) { // TODO - Check i is between 1 and 26 and wrap if necessary return(GetPhoneticIdent(char('a' + (i-1)))); } // Return the phonetic letter of a character in the range a-z or A-Z. // Currently always returns prefixed by lowercase. string GetPhoneticIdent(char c) { c = tolower(c); // TODO - Check c is between a and z and wrap if necessary switch(c) { case 'a' : return("alpha"); case 'b' : return("bravo"); case 'c' : return("charlie"); case 'd' : return("delta"); case 'e' : return("echo"); case 'f' : return("foxtrot"); case 'g' : return("golf"); case 'h' : return("hotel"); case 'i' : return("india"); case 'j' : return("juliet"); case 'k' : return("kilo"); case 'l' : return("lima"); case 'm' : return("mike"); case 'n' : return("november"); case 'o' : return("oscar"); case 'p' : return("papa"); case 'q' : return("quebec"); case 'r' : return("romeo"); case 's' : return("sierra"); case 't' : return("tango"); case 'u' : return("uniform"); case 'v' : return("victor"); case 'w' : return("whiskey"); case 'x' : return("x-ray"); case 'y' : return("yankee"); case 'z' : return("zulu"); } // We shouldn't get here return("Error"); } // Get the compass direction associated with a heading in degrees // Currently returns 8 direction resolution (N, NE, E etc...) // Might be modified in future to return 4, 8 or 16 resolution but defaulting to 8. string GetCompassDirection(double h) { while(h < 0.0) h += 360.0; while(h > 360.0) h -= 360.0; if(h < 22.5 || h > 337.5) { return("North"); } else if(h < 67.5) { return("North-East"); } else if(h < 112.5) { return("East"); } else if(h < 157.5) { return("South-East"); } else if(h < 202.5) { return("South"); } else if(h < 247.5) { return("South-West"); } else if(h < 292.5) { return("West"); } else { return("North-West"); } } //================================================================================================================ // Given two positions (lat & lon in degrees), get the HORIZONTAL separation (in meters) double dclGetHorizontalSeparation(Point3D pos1, Point3D pos2) { double x; //East-West separation double y; //North-South separation double z; //Horizontal separation - z = sqrt(x^2 + y^2) double lat1 = pos1.lat() * SG_DEGREES_TO_RADIANS; double lon1 = pos1.lon() * SG_DEGREES_TO_RADIANS; double lat2 = pos2.lat() * SG_DEGREES_TO_RADIANS; double lon2 = pos2.lon() * SG_DEGREES_TO_RADIANS; y = sin(fabs(lat1 - lat2)) * SG_EQUATORIAL_RADIUS_M; x = sin(fabs(lon1 - lon2)) * SG_EQUATORIAL_RADIUS_M * (cos((lat1 + lat2) / 2.0)); z = sqrt(x*x + y*y); return(z); } // Given a point and a line, get the HORIZONTAL shortest distance from the point to a point on the line. // Expects to be fed orthogonal co-ordinates, NOT lat & lon ! // The units of the separation will be those of the input. double dclGetLinePointSeparation(double px, double py, double x1, double y1, double x2, double y2) { double vecx = x2-x1; double vecy = y2-y1; double magline = sqrt(vecx*vecx + vecy*vecy); double u = ((px-x1)*(x2-x1) + (py-y1)*(y2-y1)) / (magline * magline); double x0 = x1 + u*(x2-x1); double y0 = y1 + u*(y2-y1); vecx = px - x0; vecy = py - y0; double d = sqrt(vecx*vecx + vecy*vecy); if(d < 0) { d *= -1; } return(d); } // Given a position (lat/lon/elev), heading and vertical angle (degrees), and distance (meters), calculate the new position. // This function assumes the world is spherical. If geodetic accuracy is required use the functions is sg_geodesy instead! // Assumes that the ground is not hit!!! Expects heading and angle in degrees, distance in meters. Point3D dclUpdatePosition(Point3D pos, double heading, double angle, double distance) { //cout << setprecision(10) << pos.lon() << ' ' << pos.lat() << '\n'; heading *= DCL_DEGREES_TO_RADIANS; angle *= DCL_DEGREES_TO_RADIANS; double lat = pos.lat() * DCL_DEGREES_TO_RADIANS; double lon = pos.lon() * DCL_DEGREES_TO_RADIANS; double elev = pos.elev(); //cout << setprecision(10) << lon*DCL_RADIANS_TO_DEGREES << ' ' << lat*DCL_RADIANS_TO_DEGREES << '\n'; double horiz_dist = distance * cos(angle); double vert_dist = distance * sin(angle); double north_dist = horiz_dist * cos(heading); double east_dist = horiz_dist * sin(heading); //cout << distance << ' ' << horiz_dist << ' ' << vert_dist << ' ' << north_dist << ' ' << east_dist << '\n'; double delta_lat = asin(north_dist / (double)SG_EQUATORIAL_RADIUS_M); double delta_lon = asin(east_dist / (double)SG_EQUATORIAL_RADIUS_M) * (1.0 / cos(lat)); // I suppose really we should use the average of the original and new lat but we'll assume that this will be good enough. //cout << delta_lon*DCL_RADIANS_TO_DEGREES << ' ' << delta_lat*DCL_RADIANS_TO_DEGREES << '\n'; lat += delta_lat; lon += delta_lon; elev += vert_dist; //cout << setprecision(10) << lon*DCL_RADIANS_TO_DEGREES << ' ' << lat*DCL_RADIANS_TO_DEGREES << '\n'; //cout << setprecision(15) << DCL_DEGREES_TO_RADIANS * DCL_RADIANS_TO_DEGREES << '\n'; return(Point3D(lon*DCL_RADIANS_TO_DEGREES, lat*DCL_RADIANS_TO_DEGREES, elev)); } // Get a heading in degrees from one lat/lon to another. // This function assumes the world is spherical. If geodetic accuracy is required use the functions is sg_geodesy instead! // Warning - at the moment we are not checking for identical points - currently it returns 0 in this instance. double GetHeadingFromTo(Point3D A, Point3D B) { double latA = A.lat() * DCL_DEGREES_TO_RADIANS; double lonA = A.lon() * DCL_DEGREES_TO_RADIANS; double latB = B.lat() * DCL_DEGREES_TO_RADIANS; double lonB = B.lon() * DCL_DEGREES_TO_RADIANS; double xdist = sin(lonB - lonA) * (double)SG_EQUATORIAL_RADIUS_M * cos((latA+latB)/2.0); double ydist = sin(latB - latA) * (double)SG_EQUATORIAL_RADIUS_M; double heading = atan2(xdist, ydist) * DCL_RADIANS_TO_DEGREES; return heading < 0.0 ? heading + 360 : heading; } // Given a heading (in degrees), bound it from 0 -> 360 void dclBoundHeading(double &hdg) { while(hdg < 0.0) { hdg += 360.0; } while(hdg > 360.0) { hdg -= 360.0; } } // smallest difference between two angles in degrees // difference is negative if a1 > a2 and positive if a2 > a1 double GetAngleDiff_deg( const double &a1, const double &a2) { double a3 = a2 - a1; while (a3 < 180.0) a3 += 360.0; while (a3 > 180.0) a3 -= 360.0; return a3; } //================================================================================================================ // Airport stuff. The next two functions are straight copies of their fg.... equivalents // in fg_init.cxx, and are just here temporarily until some rationalisation occurs. // find basic airport location info from airport database bool dclFindAirportID( const string& id, FGAirport *a ) { const FGAirport* result; if ( id.length() ) { SG_LOG( SG_GENERAL, SG_INFO, "Searching for airport code = " << id ); result = globals->get_airports()->search(id); if ( result == NULL ) { SG_LOG( SG_GENERAL, SG_WARN, "Failed to find " << id << " in apt.dat.gz" ); return false; } } else { return false; } *a = *result; SG_LOG( SG_GENERAL, SG_INFO, "Position for " << id << " is (" << a->getLongitude() << ", " << a->getLatitude() << ")" ); return true; } // get airport elevation double dclGetAirportElev( const string& id ) { FGAirport a; // double lon, lat; SG_LOG( SG_ATC, SG_INFO, "Finding elevation for airport: " << id ); if ( dclFindAirportID( id, &a ) ) { return a.getElevation() * SG_FEET_TO_METER; } else { return -9999.0; } } // get airport position Point3D dclGetAirportPos( const string& id ) { FGAirport a; // double lon, lat; SG_LOG( SG_ATC, SG_INFO, "Finding position for airport: " << id ); if ( dclFindAirportID( id, &a ) ) { return Point3D(a.getLongitude(), a.getLatitude(), a.getElevation()); } else { return Point3D(0.0, 0.0, -9999.0); } } // Runway stuff // Given a Point3D (lon/lat/elev) and an FGRunway struct, determine if the point lies on the runway bool OnRunway(Point3D pt, const FGRunway& rwy) { FGATCAlignedProjection ortho; Point3D centre(rwy._lon, rwy._lat, 0.0); // We don't need the elev ortho.Init(centre, rwy._heading); Point3D xyc = ortho.ConvertToLocal(centre); Point3D xyp = ortho.ConvertToLocal(pt); //cout << "Length offset = " << fabs(xyp.y() - xyc.y()) << '\n'; //cout << "Width offset = " << fabs(xyp.x() - xyc.x()) << '\n'; if((fabs(xyp.y() - xyc.y()) < ((rwy._length/2.0) + 5.0)) && (fabs(xyp.x() - xyc.x()) < (rwy._width/2.0))) { return(true); } return(false); }